Player Matchup

Nemesis
Nemesis
Accard0
Nemesis
Level 6
God Stats
4W - 8L
1,305 SR
Queue Stats
16W - 22L
1,248 Elo+
Party 1
Xbalanque
Xbalanque
RamJamSlam
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 3
Neith
Neith
THARSISmatbE6aJl
Neith
Level 8
God Stats
10W - 14L
1,354 SR
Queue Stats
19W - 26L
1,329 Elo+
Party 1
Ares
Ares
TheWarningGuy
Ares
Level 20
God Stats
0W - 1L
1,679 SR
Queue Stats
25W - 35L
1,382 Elo+
Party 3
Thor
Thor
vinniputin
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,403 Elo+
Party 1
Team Averages
Level 12
1,468 SR
1,346 Elo+

VS

Team Averages
Level 8
1,301 SR
1,313 Elo+
Thor
Thor
Anymaspes
Thor
Level 5
God Stats
2W - 2L
1,180 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 2
Fenrir
Fenrir
Gahriar
Fenrir
Level 5
God Stats
4W - 8L
1,372 SR
Queue Stats
99W - 81L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
YnKrnage
Cu Chulainn
Level 6
God Stats
1W - 2L
1,265 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 2
Nemesis
Nemesis
Zakiix
Nemesis
Level 8
God Stats
2W - 2L
1,218 SR
Queue Stats
3W - 2L
1,384 Elo+
Party 2
Rama
Rama
kolps
Rama
Level 16
God Stats
18W - 10L
1,472 SR
Queue Stats
32W - 34L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Accard0
Nemesis
16
1 / 12 / 6
10,086
917
7,504
22,559
9,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
RamJamSlam
Xbalanque
16
4 / 9 / 5
11,418
1,038
14,816
21,419
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 9
10,199
927
15,423
16,184
8,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 8 / 6
10,997
1,000
9,616
20,152
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 15 / 6
11,568
1,052
16,678
22,920
10,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 7 / 20
10,833
985
6,547
12,222
4,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Gahriar
Fenrir
19
8 / 3 / 20
12,547
1,141
17,166
14,250
7,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
YnKrnage
Cu Chulainn
20
14 / 1 / 26
13,820
1,256
24,396
15,877
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Zakiix
Nemesis
20
8 / 2 / 32
13,284
1,208
15,367
15,979
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Rama
kolps
Rama
20
19 / 1 / 22
15,245
1,386
32,943
11,854
5,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
173
14
Kills
53
53
Deaths
14
32
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Accard0
Nemesis
1
12
6
0.33
W
Thor
4
7
20
2
W
Fenrir
Gahriar
Fenrir
8
3
20
6
L
Xbalanque
RamJamSlam
Xbalanque
4
9
5
0.72
L
1
9
9
0.61
L
2
8
6
0.63
W
Cu Chulainn
YnKrnage
Cu Chulainn
14
1
26
27
W
Nemesis
Zakiix
Nemesis
8
2
32
12
W
Rama
kolps
Rama
19
1
22
30
L
6
15
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,037
Damage
96,419
103,234
Taken
70,182
60,461
Mitigated
45,328
4,088
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Accard0
Nemesis
7,504
3,204
0
968
22,559
9,917
0
160
22,224
0
22,849
W
Thor
6,547
1,203
0
0
12,222
4,627
0
2,291
9,931
0
10,970
W
Fenrir
Gahriar
Fenrir
17,166
3,639
0
865
14,250
7,328
0
1,178
13,072
0
23,369
L
Xbalanque
RamJamSlam
Xbalanque
14,816
8,881
0
1,449
21,419
9,874
0
644
20,725
0
40,332
L
15,423
8,395
0
493
16,184
8,173
0
96
15,764
0
34,469
L
9,616
410
0
606
20,152
22,185
0
142
19,785
18,456
0
W
Cu Chulainn
YnKrnage
Cu Chulainn
24,396
6,835
0
694
15,877
19,886
0
2,784
13,093
1,278
40,706
W
Nemesis
Zakiix
Nemesis
15,367
6,905
0
3,190
15,979
8,108
0
2,275
13,704
0
33,525
W
Rama
kolps
Rama
32,943
23,874
0
3,192
11,854
5,379
0
1,088
10,766
0
60,096
L
16,678
3,618
0
572
22,920
10,312
0
236
22,265
0
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
65,729
170
Minions Killed
172
5
Camps Cleared
8
932,385
Distance Traveled
1,065,047
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,086
917
44
4
1
221,664
0
W
Thor
10,833
985
9
1
1
154,115
0
W
Fenrir
12,547
1,141
14
1
3
234,800
2
L
Xbalanque
11,418
1,038
66
6
2
167,310
1
L
Neith
10,199
927
23
2
1
185,806
0
L
Ares
10,997
1,000
13
1
1
188,461
1
W
Cu Chulainn
13,820
1,256
40
4
0
241,327
0
W
Nemesis
13,284
1,208
50
5
0
249,235
0
W
Rama
15,245
1,386
59
5
4
185,570
0
L
Thor
11,568
1,052
24
2
0
169,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role