Player Matchup

Neith
Neith
A_Rajamuffin
Neith
Level 61
God Stats
2W - 3L
1,578 SR
Queue Stats
26W - 28L
1,489 Elo+
Party 2
Hades
Hades
DoomsDearSlayer
Hades
Level 51
God Stats
1W - 3L
1,328 SR
Queue Stats
11W - 19L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
vorhautjoe
Sylvanus
Level 144
God Stats
42W - 53L
1,592 SR
Queue Stats
947W - 918L
1,587 Elo+
Solo
Team Averages
Level 85
1,499 SR
1,496 Elo+

VS

Team Averages
Level 87
1,415 SR
1,551 Elo+
Chiron
Chiron
BakedUnicorn98
Chiron
Level 31
God Stats
12W - 6L
1,459 SR
Queue Stats
196W - 230L
1,462 Elo+
Party 1
King Arthur
King Arthur
CRICAT97
King Arthur
Level 103
God Stats
38W - 39L
1,501 SR
Queue Stats
279W - 267L
1,522 Elo+
Solo
Ra
Ra
Unl1mitedJawa
Ra
Level 128
God Stats
1W - 3L
1,286 SR
Queue Stats
84W - 87L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,633
603
4,900
6,824
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 1
6,718
611
4,161
7,426
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
vorhautjoe
Sylvanus
9
0 / 4 / 1
6,236
567
4,781
10,268
5,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,593
690
5,703
5,968
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CRICAT97
King Arthur
10
2 / 0 / 5
7,587
690
4,754
12,290
7,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 1 / 5
7,835
712
7,098
3,974
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
1
3
4.5
W
King Arthur
CRICAT97
King Arthur
2
0
5
4.5
L
1
2
1
0.75
W
3
1
5
5.5
L
Sylvanus
vorhautjoe
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
17,555
24,518
Taken
22,232
10,729
Mitigated
10,601
10,521
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,900
1,868
0
2,710
6,824
2,143
0
2,159
4,469
0
22,748
W
5,703
1,696
585
1,642
5,968
2,034
1,144
2,568
3,400
0
15,814
W
King Arthur
CRICAT97
King Arthur
4,754
513
0
3,465
12,290
7,304
0
4,614
7,676
0
25,694
L
4,161
559
285
2,072
7,426
2,618
0
1,776
5,355
19,673
0
W
7,098
227
430
696
3,974
1,263
108
1,814
2,160
41,232
0
L
Sylvanus
vorhautjoe
Sylvanus
4,781
509
2,586
2,868
10,268
5,968
0
2,398
7,567
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,587
Gold Earned
23,015
91
Minions Killed
143
0
Camps Cleared
0
477,913
Distance Traveled
646,558
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,633
603
47
4
0
171,528
7
W
Chiron
7,593
690
28
3
0
212,781
0
W
King Arthur
7,587
690
37
3
0
214,680
6
L
Hades
6,718
611
27
2
0
152,576
1
W
Ra
7,835
712
78
7
0
219,097
0
L
Sylvanus
6,236
567
17
2
0
153,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role