Player Matchup

Ymir
Ymir
GetDeezNuts
Ymir
Level 15
God Stats
0W - 3L
1,237 SR
Queue Stats
9W - 8L
1,584 Elo+
Solo
Fenrir
Fenrir
JagerTheWolf
Fenrir
Level 15
God Stats
1W - 1L
1,678 SR
Queue Stats
24W - 16L
1,657 Elo+
Party 4
Hou Yi
Hou Yi
LogoutXD
Hou Yi
Level 15
God Stats
16W - 8L
1,591 SR
Queue Stats
32W - 19L
1,637 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NatoradeBlue
Cu Chulainn
Level 36
God Stats
19W - 16L
1,519 SR
Queue Stats
393W - 389L
1,516 Elo+
Party 1
Hera
Hera
Reaphr
Hera
Level 21
God Stats
8W - 13L
1,466 SR
Queue Stats
113W - 110L
1,631 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,605 Elo+

VS

Team Averages
Level 26
1,515 SR
1,609 Elo+
Hera
Hera
DizzyAche
Hera
Level 29
God Stats
1W - 1L
1,210 SR
Queue Stats
24W - 32L
1,509 Elo+
Party 2
Bellona
Bellona
H3X4L
Bellona
Level 29
God Stats
6W - 5L
1,579 SR
Queue Stats
24W - 31L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
MrFoto2717
Danzaburou
Level 28
God Stats
78W - 30L
1,856 SR
Queue Stats
239W - 157L
1,735 Elo+
Party 3
Nemesis
Nemesis
Yakeez
Nemesis
Level 19
God Stats
3W - 3L
1,227 SR
Queue Stats
146W - 146L
1,569 Elo+
Solo
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 24
God Stats
66W - 37L
1,705 SR
Queue Stats
223W - 150L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,311
490
11,043
19,901
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
17
5 / 3 / 7
10,265
540
7,055
15,053
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
LogoutXD
Hou Yi
16
3 / 6 / 2
9,512
501
6,517
10,957
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NatoradeBlue
Cu Chulainn
13
4 / 5 / 2
8,522
449
8,768
16,711
14,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Reaphr
Hera
16
7 / 7 / 5
10,425
549
12,348
11,967
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 10 / 7
10,644
560
11,988
12,707
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
H3X4L
Bellona
14
1 / 5 / 3
9,379
494
8,412
14,503
12,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MrFoto2717
Danzaburou
17
10 / 4 / 4
11,843
623
14,481
12,848
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Yakeez
Nemesis
18
5 / 4 / 4
11,049
582
9,378
14,117
9,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
lowlandlace
Cthulhu
16
3 / 0 / 14
11,098
584
12,941
13,641
13,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
23
Kills
24
25
Deaths
23
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
5
10
7
0.85
L
4
4
4
1.5
W
Bellona
H3X4L
Bellona
1
5
3
0.5
L
Fenrir
5
3
7
2.83
L
Hou Yi
LogoutXD
Hou Yi
3
6
2
0.67
W
Danzaburou
MrFoto2717
Danzaburou
10
4
4
3
L
Cu Chulainn
NatoradeBlue
Cu Chulainn
4
5
2
1
L
Hera
Reaphr
Hera
7
7
5
1.36
W
Nemesis
Yakeez
Nemesis
5
4
4
1.75
W
Cthulhu
lowlandlace
Cthulhu
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,731
Damage
57,200
74,589
Taken
67,816
46,701
Mitigated
45,894
10,649
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,988
2,849
0
860
12,707
4,990
357
6,081
6,626
57,802
0
L
11,043
1,969
0
1,018
19,901
17,258
0
8,319
11,435
37,690
0
W
Bellona
H3X4L
Bellona
8,412
2,734
0
2,592
14,503
12,554
2,164
4,849
9,654
0
55,800
L
Fenrir
7,055
982
0
5,174
15,053
6,521
360
3,703
11,210
0
50,167
L
Hou Yi
LogoutXD
Hou Yi
6,517
4,351
0
1,519
10,957
3,700
906
3,617
7,308
0
48,837
W
Danzaburou
MrFoto2717
Danzaburou
14,481
6,697
0
1,914
12,848
6,214
2,522
4,190
8,658
0
80,569
L
Cu Chulainn
NatoradeBlue
Cu Chulainn
8,768
1,735
0
238
16,711
14,279
0
5,846
10,738
153
38,767
L
Hera
Reaphr
Hera
12,348
2,920
0
2,700
11,967
4,943
1,809
2,739
8,969
72,425
0
W
Nemesis
Yakeez
Nemesis
9,378
4,217
0
3,377
14,117
9,136
417
4,912
9,205
0
75,240
W
Cthulhu
lowlandlace
Cthulhu
12,941
935
747
4,282
13,641
13,000
823
3,429
10,212
37,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
54,013
433
Minions Killed
496
0
Camps Cleared
0
1,782,661
Distance Traveled
1,755,865
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,644
560
121
6
0
314,319
0
L
Ymir
9,311
490
48
3
0
345,570
3
W
Bellona
9,379
494
107
6
0
357,825
2
L
Fenrir
10,265
540
83
4
0
420,139
0
L
Hou Yi
9,512
501
106
6
0
327,487
1
W
Danzaburou
11,843
623
127
7
0
336,048
2
L
Cu Chulainn
8,522
449
54
3
0
353,249
7
L
Hera
10,425
549
142
7
0
336,216
2
W
Nemesis
11,049
582
112
6
0
363,826
2
W
Cthulhu
11,098
584
29
2
0
383,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role