Player Matchup

Xbalanque
Xbalanque
Maanpaardt
Xbalanque
Level 160
God Stats
11W - 6L
1,807 SR
Queue Stats
1,003W - 858L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OmegaVIPER_
Cu Chulainn
Level 123
God Stats
21W - 23L
1,329 SR
Queue Stats
1,150W - 1,153L
1,575 Elo+
Solo
Pele
Pele
Rsl Deadshot
Pele
Level 127
God Stats
12W - 6L
1,878 SR
Queue Stats
376W - 252L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
TheThomanat0r
Baron Samedi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
529W - 382L
1,626 Elo+
Party 2
Cerberus
Cerberus
poldergoon
Cerberus
Level 158
God Stats
7W - 7L
1,350 SR
Queue Stats
608W - 439L
1,598 Elo+
Party 2
Team Averages
Level 142
1,573 SR
1,622 Elo+

VS

Team Averages
Level 123
1,543 SR
1,574 Elo+
Heimdallr
Heimdallr
AngelOfHeavs
Heimdallr
Level 148
God Stats
6W - 4L
1,554 SR
Queue Stats
39W - 42L
1,627 Elo+
Party 3
Nu Wa
Nu Wa
ELXPA-
Nu Wa
Level 146
God Stats
16W - 14L
1,596 SR
Queue Stats
324W - 302L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Enferama52
Cthulhu
Level 80
God Stats
2W - 3L
1,308 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Chronos
Chronos
MrGrubsKiller
Chronos
Level 121
God Stats
3W - 6L
1,587 SR
Queue Stats
50W - 47L
1,591 Elo+
Solo
Tyr
Tyr
toxicBlueberry__
Tyr
Level 120
God Stats
28W - 18L
1,670 SR
Queue Stats
510W - 481L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Maanpaardt
Xbalanque
20
6 / 4 / 6
13,591
618
14,862
19,142
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
OmegaVIPER_
Cu Chulainn
19
2 / 2 / 5
12,920
587
10,523
20,359
16,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 0 / 13
13,986
636
14,798
18,884
8,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
TheThomanat0r
Baron Samedi
20
17 / 0 / 8
14,652
666
18,308
12,693
6,030
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
poldergoon
Cerberus
16
6 / 1 / 15
11,592
527
10,865
15,533
12,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelOfHeavs
Heimdallr
15
2 / 10 / 3
9,392
427
10,349
19,323
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
ELXPA-
Nu Wa
11
0 / 14 / 1
7,848
357
6,090
16,067
4,971
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Enferama52
Cthulhu
14
3 / 9 / 3
9,746
443
11,647
27,138
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
17
2 / 4 / 0
10,620
483
11,964
15,170
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 0
8,447
384
2,101
14,714
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
43
Kills
7
7
Deaths
43
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelOfHeavs
Heimdallr
2
10
3
0.35
L
Nu Wa
ELXPA-
Nu Wa
0
14
1
0.04
L
Cthulhu
Enferama52
Cthulhu
3
9
3
0.5
W
Xbalanque
Maanpaardt
Xbalanque
6
4
6
2.25
L
Chronos
2
4
0
0.5
W
Cu Chulainn
OmegaVIPER_
Cu Chulainn
2
2
5
2.25
W
12
0
13
18.5
W
Baron Samedi
TheThomanat0r
Baron Samedi
17
0
8
21
W
Cerberus
poldergoon
Cerberus
6
1
15
13.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,356
Damage
42,151
86,611
Taken
92,412
52,109
Mitigated
44,467
42,223
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelOfHeavs
Heimdallr
10,349
5,058
0
3,091
19,323
7,437
869
6,403
12,854
0
61,573
L
Nu Wa
ELXPA-
Nu Wa
6,090
1,140
0
595
16,067
4,971
0
6,977
8,753
45,544
0
L
Cthulhu
Enferama52
Cthulhu
11,647
217
413
5,036
27,138
18,560
31
8,212
18,698
42,521
0
W
Xbalanque
Maanpaardt
Xbalanque
14,862
8,937
0
9,444
19,142
8,303
7,466
7,762
11,380
0
119,315
L
Chronos
11,964
4,081
0
4,380
15,170
8,142
0
2,396
12,269
66,737
3,839
W
Cu Chulainn
OmegaVIPER_
Cu Chulainn
10,523
1,460
0
7,463
20,359
16,794
1,459
8,154
11,831
0
79,760
W
14,798
4,205
0
10,854
18,884
8,051
1,209
5,560
13,324
0
105,938
W
Baron Samedi
TheThomanat0r
Baron Samedi
18,308
1,666
2,254
6,411
12,693
6,030
1,065
5,504
7,189
95,133
0
W
Cerberus
poldergoon
Cerberus
10,865
597
443
5,354
15,533
12,931
465
5,012
10,338
49,302
0
L
2,101
328
0
4,444
14,714
5,357
0
4,487
10,113
0
49,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,741
Gold Earned
46,053
694
Minions Killed
454
0
Camps Cleared
0
2,180,416
Distance Traveled
1,720,134
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,392
427
107
5
0
321,847
3
L
Nu Wa
7,848
357
73
3
0
278,549
7
L
Cthulhu
9,746
443
53
2
0
390,356
3
W
Xbalanque
13,591
618
146
7
0
397,884
1
L
Chronos
10,620
483
137
6
0
358,544
1
W
Cu Chulainn
12,920
587
120
5
0
422,763
1
W
Pele
13,986
636
153
7
0
470,689
2
W
Baron Samedi
14,652
666
179
8
0
422,555
3
W
Cerberus
11,592
527
96
4
0
466,525
2
L
Tyr
8,447
384
84
4
0
370,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role