Player Matchup

Cthulhu
Cthulhu
AlecHack
Cthulhu
Level 7
God Stats
5W - 8L
1,410 SR
Queue Stats
9W - 10L
1,423 Elo+
Party 1
Fenrir
Fenrir
ShortKP
Fenrir
Level 6
God Stats
2W - 3L
1,576 SR
Queue Stats
7W - 14L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
Supreme-being321
Erlang Shen
Level 26
God Stats
10W - 8L
1,488 SR
Queue Stats
93W - 94L
1,432 Elo+
Party 1
Nemesis
Nemesis
grenonsky
Nemesis
Level 7
God Stats
3W - 4L
1,507 SR
Queue Stats
18W - 21L
1,369 Elo+
Solo
Baba Yaga
Baba Yaga
spawnoficarus
Baba Yaga
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
69W - 84L
1,467 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,403 Elo+

VS

Team Averages
Level 21
1,487 SR
1,509 Elo+
Chaac
Chaac
AnoY o BeatzZ
Chaac
Level 17
God Stats
56W - 42L
1,675 SR
Queue Stats
299W - 262L
1,562 Elo+
Party 2
Skadi
Skadi
Johnnyknowledge
Skadi
Level 26
God Stats
43W - 27L
1,654 SR
Queue Stats
152W - 173L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
Killer_Mammath
Ao Kuang
Level 23
God Stats
3W - 4L
1,405 SR
Queue Stats
20W - 25L
1,291 Elo+
Solo
Hercules
Hercules
The Legend Bun
Hercules
Level 23
God Stats
15W - 31L
1,200 SR
Queue Stats
719W - 656L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Thee Buntlett
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
319W - 283L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlecHack
Cthulhu
19
3 / 9 / 14
12,903
1,075
28,707
34,397
43,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ShortKP
Fenrir
17
4 / 11 / 5
11,700
975
9,562
22,691
11,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Supreme-being321
Erlang Shen
18
6 / 12 / 8
12,507
1,042
16,382
31,062
28,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
grenonsky
Nemesis
18
0 / 12 / 9
11,016
918
8,490
26,604
15,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
spawnoficarus
Baba Yaga
18
4 / 4 / 9
12,418
1,035
21,178
16,839
7,963
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 29
14,252
1,188
22,744
23,495
15,228
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 3 / 19
16,946
1,412
49,168
17,169
8,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
19
9 / 9 / 19
13,621
1,135
15,197
20,517
20,026
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
19
5 / 0 / 24
12,869
1,072
15,673
17,141
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 3 / 27
12,354
1,030
16,039
14,014
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
166
17
Kills
48
48
Deaths
17
45
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlecHack
Cthulhu
3
9
14
1.11
W
7
2
29
10.75
W
23
3
19
10.83
W
Ao Kuang
9
9
19
2.06
L
Fenrir
ShortKP
Fenrir
4
11
5
0.59
L
Erlang Shen
Supreme-being321
Erlang Shen
6
12
8
0.83
W
Hercules
5
0
24
17
W
4
3
27
5.83
L
Nemesis
grenonsky
Nemesis
0
12
9
0.38
L
Baba Yaga
spawnoficarus
Baba Yaga
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,319
Damage
118,821
131,593
Taken
92,336
107,096
Mitigated
64,169
7,775
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlecHack
Cthulhu
28,707
1,723
961
700
34,397
43,062
0
9,159
25,045
63,527
0
W
22,744
4,006
0
9,804
23,495
15,228
0
12,201
10,794
0
55,253
W
49,168
29,809
0
4,621
17,169
8,349
0
10,704
6,140
0
77,416
W
Ao Kuang
15,197
6,263
0
5,672
20,517
20,026
0
10,243
9,757
25,635
0
L
Fenrir
ShortKP
Fenrir
9,562
1,643
0
61
22,691
11,622
0
4,796
17,692
0
23,901
L
Erlang Shen
Supreme-being321
Erlang Shen
16,382
8,478
0
1,732
31,062
28,781
0
8,412
22,525
0
22,463
W
Hercules
15,673
6,968
0
4,566
17,141
15,018
0
8,809
8,082
148
23,950
W
16,039
7,050
238
1,195
14,014
5,548
0
6,978
6,786
30,395
0
L
Nemesis
grenonsky
Nemesis
8,490
4,377
0
3,139
26,604
15,668
0
5,089
21,290
0
28,753
L
Baba Yaga
spawnoficarus
Baba Yaga
21,178
3,557
0
1,182
16,839
7,963
0
3,928
12,829
41,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,544
Gold Earned
70,042
206
Minions Killed
215
3
Camps Cleared
12
1,151,077
Distance Traveled
1,127,461
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,903
1,075
89
7
1
256,363
0
W
Chaac
14,252
1,188
78
7
1
263,160
0
W
Skadi
16,946
1,412
66
6
11
221,975
0
W
Ao Kuang
13,621
1,135
29
2
0
172,323
0
L
Fenrir
11,700
975
23
2
1
231,484
0
L
Erlang Shen
12,507
1,042
10
1
1
247,858
0
W
Hercules
12,869
1,072
20
2
0
249,256
0
W
Nu Wa
12,354
1,030
22
2
0
220,747
0
L
Nemesis
11,016
918
51
4
0
195,985
1
L
Baba Yaga
12,418
1,035
33
3
0
219,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role