Player Matchup

Kumbhakarna
Kumbhakarna
Donte_Jacie79
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,324 Elo+
Party 1
Thor
Thor
Kneel_Peasant808
Thor
Level 10
God Stats
0W - 4L
1,111 SR
Queue Stats
12W - 27L
1,187 Elo+
Party 1
Ravana
Ravana
MolokaiBeast808
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,347 Elo+
Party 1
Anubis
Anubis
Taeva_Da_God808
Anubis
Level 8
God Stats
3W - 5L
1,413 SR
Queue Stats
16W - 15L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
xDEVILKATx
Jing Wei
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 66L
1,182 Elo+
Solo
Team Averages
Level 14
1,405 SR
1,305 Elo+

VS

Team Averages
Level 20
1,391 SR
1,235 Elo+
Achilles
Achilles
EscanorEternal
Achilles
Level 29
God Stats
50W - 40L
1,402 SR
Queue Stats
168W - 190L
1,389 Elo+
Solo
Fenrir
Fenrir
Xavierflow23
Fenrir
Level 8
God Stats
16W - 18L
1,055 SR
Queue Stats
280W - 336L
1,030 Elo+
Solo
Erlang Shen
Erlang Shen
oO DarkOP Oo
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 85L
1,346 Elo+
Solo
Loki
Loki
s___m__o__k__e__
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 63L
1,032 Elo+
Solo
Nemesis
Nemesis
smSINsm
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Donte_Jacie79
Kumbhakarna
19
4 / 3 / 9
13,685
1,140
11,855
26,156
31,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 17 / 6
10,873
906
10,201
26,079
11,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 12 / 6
14,316
1,193
26,684
27,644
16,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 16 / 8
12,476
1,040
21,741
24,425
13,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xDEVILKATx
Jing Wei
18
1 / 4 / 9
11,351
946
7,303
17,275
9,330
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
11 / 3 / 13
13,127
1,094
22,228
19,151
11,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
18
2 / 6 / 18
11,521
960
1,299
11,332
3,817
Erlang Shen
oO DarkOP Oo
Erlang Shen
20
6 / 2 / 31
13,779
1,148
18,272
16,865
12,945
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
22 / 4 / 19
16,408
1,367
33,643
18,849
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
smSINsm
Nemesis
20
11 / 3 / 21
14,260
1,188
32,630
21,632
11,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
154
18
Kills
52
52
Deaths
18
38
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Donte_Jacie79
Kumbhakarna
4
3
9
2.83
W
Achilles
11
3
13
5.83
L
1
17
6
0.24
L
8
12
6
0.92
L
4
16
8
0.5
W
Fenrir
2
6
18
1.83
W
Erlang Shen
oO DarkOP Oo
Erlang Shen
6
2
31
10.75
W
22
4
19
7.88
W
Nemesis
smSINsm
Nemesis
11
3
21
7.17
L
Jing Wei
xDEVILKATx
Jing Wei
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,784
Damage
108,072
121,579
Taken
87,829
82,417
Mitigated
46,503
10,969
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Donte_Jacie79
Kumbhakarna
11,855
1,455
0
710
26,156
31,808
0
0
24,760
25,840
0
W
Achilles
22,228
11,450
0
3,534
19,151
11,927
0
6,669
11,677
0
38,301
L
10,201
4,733
0
1,199
26,079
11,862
0
0
25,286
0
27,183
L
26,684
13,496
0
3,449
27,644
16,369
0
0
27,471
0
42,451
L
21,741
2,198
0
3,919
24,425
13,048
0
0
24,225
31,037
0
W
Fenrir
1,299
428
0
36
11,332
3,817
0
5,800
5,532
0
3,190
W
Erlang Shen
oO DarkOP Oo
Erlang Shen
18,272
8,683
0
2,721
16,865
12,945
0
7,383
9,482
0
29,845
W
33,643
21,184
669
6,721
18,849
6,713
0
7,311
11,538
0
50,448
W
Nemesis
smSINsm
Nemesis
32,630
15,079
0
5,184
21,632
11,101
0
6,579
15,053
0
52,594
L
Jing Wei
xDEVILKATx
Jing Wei
7,303
4,819
471
1,221
17,275
9,330
0
0
16,929
146
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,701
Gold Earned
69,095
137
Minions Killed
143
0
Camps Cleared
2
1,061,082
Distance Traveled
1,094,438
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,685
1,140
29
2
0
260,890
2
W
Achilles
13,127
1,094
31
3
0
218,102
0
L
Thor
10,873
906
24
2
0
199,415
0
L
Ravana
14,316
1,193
51
4
0
233,045
1
L
Anubis
12,476
1,040
22
2
0
177,422
2
W
Fenrir
11,521
960
4
0
1
207,789
0
W
Erlang Shen
13,779
1,148
28
2
1
224,036
0
W
Loki
16,408
1,367
35
3
0
217,824
3
W
Nemesis
14,260
1,188
45
4
0
226,687
0
L
Jing Wei
11,351
946
11
1
0
190,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role