Player Matchup

Thoth
Thoth
BubbaFrags
Thoth
Level 21
God Stats
6W - 2L
1,835 SR
Queue Stats
65W - 39L
1,756 Elo+
Solo
Thanatos
Thanatos
ItssBMH
Thanatos
Level 74
God Stats
10W - 7L
1,500 SR
Queue Stats
135W - 110L
1,575 Elo+
Party 1
Apollo
Apollo
RubanMLG
Apollo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 37L
1,578 Elo+
Party 1
Hera
Hera
UnstablePenguin
Hera
Level 27
God Stats
6W - 1L
1,783 SR
Queue Stats
72W - 65L
1,681 Elo+
Solo
Yemoja
Yemoja
volpp
Yemoja
Level 12
God Stats
6W - 1L
1,732 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 1
Team Averages
Level 32
1,670 SR
1,631 Elo+

VS

Team Averages
Level 21
1,550 SR
1,634 Elo+
Susano
Susano
Canserbero0301
Susano
Level 29
God Stats
4W - 11L
1,443 SR
Queue Stats
135W - 151L
1,629 Elo+
Solo
Ganesha
Ganesha
ElKaiserWhite
Ganesha
Level 7
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 21L
1,461 Elo+
Solo
Ymir
Ymir
Mangodreams
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 181L
1,690 Elo+
Solo
Neith
Neith
Raemyx
Neith
Level 27
God Stats
6W - 4L
1,721 SR
Queue Stats
171W - 170L
1,713 Elo+
Solo
Ullr
Ullr
draterr
Ullr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
738W - 692L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 3 / 1
9,983
666
7,840
7,111
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ItssBMH
Thanatos
14
7 / 2 / 9
8,940
596
7,983
12,933
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
RubanMLG
Apollo
14
5 / 2 / 9
8,948
597
11,040
10,573
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 4
9,070
605
5,253
7,094
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
volpp
Yemoja
11
2 / 3 / 11
7,709
514
2,811
8,808
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,231
549
6,576
12,233
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
10
1 / 7 / 6
6,935
462
8,152
12,695
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 3 / 0
5,493
366
1,469
5,589
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Raemyx
Neith
14
3 / 4 / 2
8,562
571
5,087
9,315
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
draterr
Ullr
12
3 / 5 / 4
7,489
499
6,623
11,128
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
12
12
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
3
1
1.5
L
4
3
3
1.83
L
Ganesha
1
7
6
0.57
W
Thanatos
ItssBMH
Thanatos
7
2
9
5.75
L
1
3
0
0.33
L
Neith
Raemyx
Neith
3
4
2
1
W
Apollo
RubanMLG
Apollo
5
2
9
4.75
W
4
2
4
3
L
Ullr
draterr
Ullr
3
5
4
1
W
Yemoja
volpp
Yemoja
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
27,907
46,519
Taken
50,960
17,315
Mitigated
22,256
20,877
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
7,840
828
0
1,443
7,111
2,418
1,121
2,781
4,330
69,580
0
L
6,576
990
0
4,190
12,233
4,066
0
2,223
10,004
0
52,635
L
Ganesha
8,152
1,174
0
595
12,695
8,550
0
3,964
8,659
22,476
0
W
Thanatos
ItssBMH
Thanatos
7,983
2,024
0
9,679
12,933
4,651
349
963
11,970
0
48,612
L
1,469
731
0
1,935
5,589
3,104
0
3,180
2,173
12,037
1,186
L
Neith
Raemyx
Neith
5,087
1,394
0
1,319
9,315
3,056
0
4,251
4,948
0
47,995
W
Apollo
RubanMLG
Apollo
11,040
6,728
0
4,470
10,573
3,634
1,351
2,765
7,808
0
52,375
W
5,253
1,022
0
2,142
7,094
1,909
1,157
696
6,398
51,889
0
L
Ullr
draterr
Ullr
6,623
3,634
0
3,394
11,128
3,480
0
1,800
9,272
0
38,383
W
Yemoja
volpp
Yemoja
2,811
1,288
1,867
1,276
8,808
4,703
300
2,332
6,476
12,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
36,710
450
Minions Killed
311
0
Camps Cleared
0
1,392,171
Distance Traveled
1,196,475
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,983
666
163
11
0
266,351
2
L
Susano
8,231
549
92
6
0
310,602
3
L
Ganesha
6,935
462
4
0
0
264,000
2
W
Thanatos
8,940
596
74
5
0
287,297
2
L
Ymir
5,493
366
24
2
0
106,240
1
L
Neith
8,562
571
105
7
0
267,426
6
W
Apollo
8,948
597
89
6
0
291,673
2
W
Hera
9,070
605
105
7
0
287,114
6
L
Ullr
7,489
499
86
6
0
248,207
4
W
Yemoja
7,709
514
19
1
0
259,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role