Player Matchup

Neith
Neith
Ecksdee Hehe
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,368 Elo+
Solo
Horus
Horus
J00N_559
Horus
Level 8
God Stats
7W - 8L
1,461 SR
Queue Stats
12W - 17L
1,381 Elo+
Solo
Amaterasu
Amaterasu
Ryshhus
Amaterasu
Level 17
God Stats
36W - 30L
1,500 SR
Queue Stats
110W - 113L
1,561 Elo+
Solo
Bakasura
Bakasura
TecitoConPan
Bakasura
Level 28
God Stats
7W - 4L
1,719 SR
Queue Stats
137W - 102L
1,685 Elo+
Solo
Sun Wukong
Sun Wukong
The_meriches
Sun Wukong
Level 6
God Stats
4W - 6L
1,327 SR
Queue Stats
5W - 9L
1,189 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,437 Elo+

VS

Team Averages
Level 22
1,603 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aegiss-_-
Amaterasu
Level 26
God Stats
6W - 4L
1,829 SR
Queue Stats
16W - 16L
1,532 Elo+
Party 1
Ganesha
Ganesha
DrKoloby
Ganesha
Level 36
God Stats
5W - 7L
1,543 SR
Queue Stats
10W - 13L
1,535 Elo+
Party 1
Set
Set
Ruffest-ThingOut
Set
Level 14
God Stats
17W - 16L
1,495 SR
Queue Stats
42W - 27L
1,413 Elo+
Solo
Neith
Neith
vsxbi
Neith
Level 21
God Stats
11W - 12L
1,649 SR
Queue Stats
20W - 21L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
11,132
618
5,038
6,970
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
J00N_559
Horus
10
0 / 5 / 3
7,517
418
1,364
14,111
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Ryshhus
Amaterasu
16
3 / 2 / 2
9,779
543
4,598
10,592
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
TecitoConPan
Bakasura
16
6 / 0 / 3
10,297
572
6,998
8,644
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
The_meriches
Sun Wukong
13
1 / 2 / 3
8,487
472
2,220
7,582
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 10 / 1
6,349
353
3,713
9,141
1,944
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Aegiss-_-
Amaterasu
9
2 / 2 / 0
6,629
368
3,661
6,812
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
DrKoloby
Ganesha
9
0 / 1 / 0
6,742
375
2,061
4,744
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
7,256
403
3,460
6,681
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
vsxbi
Neith
12
0 / 1 / 0
7,574
421
3,625
6,917
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
9
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
10
1
0.05
L
Amaterasu
Aegiss-_-
Amaterasu
2
2
0
1
L
Ganesha
DrKoloby
Ganesha
0
1
0
0
W
5
0
2
6
W
Horus
J00N_559
Horus
0
5
3
0.3
L
2
1
1
2.5
W
Amaterasu
Ryshhus
Amaterasu
3
2
2
2
W
Bakasura
TecitoConPan
Bakasura
6
0
3
7.5
W
Sun Wukong
The_meriches
Sun Wukong
1
2
3
1.25
L
Neith
vsxbi
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
16,520
47,899
Taken
34,295
25,837
Mitigated
15,319
14,062
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,713
1,166
0
0
9,141
1,944
248
0
8,836
24,151
0
L
Amaterasu
Aegiss-_-
Amaterasu
3,661
1,319
0
1,418
6,812
4,467
200
0
6,604
0
18,831
L
Ganesha
DrKoloby
Ganesha
2,061
232
0
1,213
4,744
1,980
233
0
4,609
17,096
0
W
5,038
2,378
0
3,189
6,970
2,931
5,635
726
6,244
0
91,318
W
Horus
J00N_559
Horus
1,364
1,039
113
1,051
14,111
6,998
1,272
1,770
12,341
0
16,782
L
3,460
1,703
0
160
6,681
4,639
162
0
6,467
0
34,344
W
Amaterasu
Ryshhus
Amaterasu
4,598
1,499
0
4,686
10,592
7,475
3,118
1,681
8,663
0
46,848
W
Bakasura
TecitoConPan
Bakasura
6,998
4,601
0
4,442
8,644
3,385
1,323
1,396
7,248
0
50,768
W
Sun Wukong
The_meriches
Sun Wukong
2,220
801
0
581
7,582
5,048
879
201
7,381
0
34,082
L
Neith
vsxbi
Neith
3,625
2,495
0
2,785
6,917
2,289
234
0
6,777
0
42,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
34,550
443
Minions Killed
247
0
Camps Cleared
0
1,735,475
Distance Traveled
1,128,061
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,349
353
46
3
0
205,309
1
L
Amaterasu
6,629
368
45
3
0
215,298
0
L
Ganesha
6,742
375
3
0
0
199,577
2
W
Neith
11,132
618
165
9
0
313,834
2
W
Horus
7,517
418
31
2
0
339,597
0
L
Set
7,256
403
59
3
0
323,820
3
W
Amaterasu
9,779
543
87
5
0
362,687
2
W
Bakasura
10,297
572
100
6
0
402,109
2
W
Sun Wukong
8,487
472
60
3
0
317,248
2
L
Neith
7,574
421
94
5
0
184,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role