Player Matchup

King Arthur
King Arthur
GreasyMoonTruck
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,866 Elo+
Party 1
Hun Batz
Hun Batz
IAmFerri
Hun Batz
Level 28
God Stats
13W - 6L
1,677 SR
Queue Stats
101W - 71L
1,644 Elo+
Solo
Ra
Ra
LuGG0
Ra
Level 20
God Stats
23W - 12L
1,901 SR
Queue Stats
294W - 222L
1,622 Elo+
Solo
Ares
Ares
NovaVI
Ares
Level 127
God Stats
1W - 1L
1,288 SR
Queue Stats
113W - 102L
1,605 Elo+
Party 1
Neith
Neith
magicabyss0433
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,598 Elo+
Party 1
Team Averages
Level 40
1,573 SR
1,667 Elo+

VS

Team Averages
Level 21
1,630 SR
1,513 Elo+
Ganesha
Ganesha
DarkZidane
Ganesha
Level 6
God Stats
3W - 2L
1,591 SR
Queue Stats
10W - 11L
1,293 Elo+
Party 2
Anubis
Anubis
OrangenKing
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShinkiroEjji
Tsukuyomi
Level 28
God Stats
4W - 1L
1,964 SR
Queue Stats
28W - 18L
1,634 Elo+
Party 2
Artemis
Artemis
Virreboi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
thebatzel
Sun Wukong
Level 26
God Stats
44W - 26L
1,595 SR
Queue Stats
123W - 87L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreasyMoonTruck
King Arthur
11
3 / 4 / 5
6,614
509
6,935
11,446
7,317
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
IAmFerri
Hun Batz
14
7 / 0 / 3
8,355
643
5,787
8,572
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
17
7 / 1 / 4
10,238
788
5,682
10,432
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
NovaVI
Ares
13
3 / 2 / 3
7,549
581
7,649
8,454
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
6,650
512
5,586
6,334
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkZidane
Ganesha
9
0 / 4 / 4
5,816
447
3,330
8,722
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
0 / 6 / 2
6,171
475
4,690
8,485
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ShinkiroEjji
Tsukuyomi
13
8 / 4 / 0
8,015
617
12,277
10,287
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Virreboi
Artemis
6
0 / 3 / 2
4,660
358
3,328
4,626
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
thebatzel
Sun Wukong
11
1 / 5 / 1
6,243
480
5,797
12,590
5,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
9
10
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DarkZidane
Ganesha
0
4
4
0.5
W
King Arthur
GreasyMoonTruck
King Arthur
3
4
5
1.38
W
Hun Batz
IAmFerri
Hun Batz
7
0
3
8.5
W
Ra
7
1
4
9
W
Ares
NovaVI
Ares
3
2
3
2.25
L
Anubis
0
6
2
0.17
L
Tsukuyomi
ShinkiroEjji
Tsukuyomi
8
4
0
2
L
Artemis
Virreboi
Artemis
0
3
2
0.33
W
2
3
3
1.17
L
Sun Wukong
thebatzel
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
29,422
45,238
Taken
44,710
22,922
Mitigated
18,533
13,786
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DarkZidane
Ganesha
3,330
405
0
1,232
8,722
3,614
0
542
8,152
13,970
0
W
King Arthur
GreasyMoonTruck
King Arthur
6,935
1,162
0
1,160
11,446
7,317
149
2,304
9,051
0
26,850
W
Hun Batz
IAmFerri
Hun Batz
5,787
2,788
0
4,004
8,572
3,067
0
673
7,845
0
53,970
W
Ra
5,682
569
577
4,927
10,432
3,998
0
3,180
6,962
74,040
0
W
Ares
NovaVI
Ares
7,649
666
0
595
8,454
6,888
0
52
8,384
34,794
0
L
Anubis
4,690
224
0
2,125
8,485
3,947
0
4,039
4,240
33,997
0
L
Tsukuyomi
ShinkiroEjji
Tsukuyomi
12,277
3,198
0
2,332
10,287
4,473
31
1,972
8,259
0
48,104
L
Artemis
Virreboi
Artemis
3,328
1,651
0
1,357
4,626
925
0
0
4,626
0
11,314
W
5,586
2,621
0
2,523
6,334
1,652
2,084
1,386
4,908
0
25,045
L
Sun Wukong
thebatzel
Sun Wukong
5,797
1,536
0
3,755
12,590
5,574
0
6,064
6,102
0
28,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
30,905
424
Minions Killed
245
0
Camps Cleared
0
1,240,412
Distance Traveled
1,109,794
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,816
447
18
1
0
253,319
2
W
King Arthur
6,614
509
38
3
0
245,632
3
W
Hun Batz
8,355
643
112
9
0
293,352
6
W
Ra
10,238
788
156
12
0
276,607
0
W
Ares
7,549
581
59
5
0
228,597
0
L
Anubis
6,171
475
79
6
0
198,760
4
L
Tsukuyomi
8,015
617
77
6
0
308,361
2
L
Artemis
4,660
358
24
2
0
145,258
2
W
Neith
6,650
512
59
5
0
196,224
2
L
Sun Wukong
6,243
480
47
4
0
204,096
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role