Player Matchup

Discordia
Discordia
Gold III
Dovexa_
Discordia
Gold III
Level 121
God Stats
2W - 3L
1,315 SR
Queue Stats
325W - 328L
1,472 MMR
Solo
Medusa
Medusa
Gold V
Gryph0nTM
Medusa
Gold V
Level 120
God Stats
4W - 2L
1,662 SR
Queue Stats
132W - 118L
1,501 MMR
Party 1
Khepri
Khepri
Silver III
KingRedH0wler
Khepri
Silver III
Level 68
God Stats
7W - 4L
1,736 SR
Queue Stats
10W - 10L
1,455 MMR
Party 1
Osiris
Osiris
Gold III
ZmansNut
Osiris
Gold III
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
494W - 506L
1,480 MMR
Party 3
Guan Yu
Guan Yu
Gold III
jaymizal
Guan Yu
Gold III
Level 128
God Stats
5W - 3L
1,768 SR
Queue Stats
416W - 414L
1,473 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,596 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,588 SR
1,476 MMR
Izanami
Izanami
Bronze III
JMBeanard
Izanami
Bronze III
Level 99
God Stats
1W - 1L
1,781 SR
Queue Stats
45W - 54L
1,459 MMR
Party 2
Hades
Hades
Bronze III
KaZeyKage
Hades
Bronze III
Level 124
God Stats
3W - 3L
1,618 SR
Queue Stats
5W - 9L
1,505 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Laximus
Ao Kuang
Silver I
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 86L
1,467 MMR
Solo
Cthulhu
Cthulhu
Silver I
MaxFDOOM
Cthulhu
Silver I
Level 83
God Stats
0W - 2L
1,303 SR
Queue Stats
124W - 128L
1,468 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
RαgnαS
Sun Wukong
Silver I
Level 141
God Stats
17W - 8L
1,736 SR
Queue Stats
27W - 22L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dovexa_
Discordia
19
5 / 3 / 11
12,871
495
12,125
15,224
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Gryph0nTM
Medusa
20
14 / 1 / 12
16,008
616
30,934
19,427
9,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 3 / 19
11,883
457
6,870
24,398
19,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
ZmansNut
Osiris
20
4 / 3 / 13
14,630
563
21,791
23,883
20,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
jaymizal
Guan Yu
20
6 / 2 / 9
13,727
528
15,694
26,495
22,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetDanzaburouTsukuyomiPersephoneNu Wa

VS

Bans
ApolloRamaSylvanusArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JMBeanard
Izanami
19
3 / 7 / 1
12,682
488
19,770
23,400
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
KaZeyKage
Hades
17
0 / 7 / 4
11,732
451
14,511
18,576
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Laximus
Ao Kuang
19
2 / 3 / 2
12,734
490
9,977
22,704
9,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MaxFDOOM
Cthulhu
16
2 / 8 / 2
11,781
453
13,655
25,773
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RαgnαS
Sun Wukong
20
5 / 4 / 1
16,352
629
20,726
31,143
21,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
29
Kills
12
12
Deaths
29
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dovexa_
Discordia
5
3
11
3.5
W
Medusa
Gryph0nTM
Medusa
14
1
12
20
L
Izanami
JMBeanard
Izanami
3
7
1
0.5
L
Hades
KaZeyKage
Hades
0
7
4
0.29
W
0
3
19
3.17
L
Ao Kuang
Laximus
Ao Kuang
2
3
2
1
L
Cthulhu
MaxFDOOM
Cthulhu
2
8
2
0.38
L
Sun Wukong
RαgnαS
Sun Wukong
5
4
1
1.38
W
Osiris
ZmansNut
Osiris
4
3
13
3.5
W
Guan Yu
jaymizal
Guan Yu
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,414
Damage
78,639
109,427
Taken
121,596
79,019
Mitigated
69,789
26,289
Healing
41,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dovexa_
Discordia
12,125
178
447
2,610
15,224
6,539
816
6,537
8,361
77,233
0
W
Medusa
Gryph0nTM
Medusa
30,934
18,513
0
2,847
19,427
9,804
6,193
7,307
11,982
0
168,633
L
Izanami
JMBeanard
Izanami
19,770
14,500
0
8,474
23,400
8,705
1,430
4,008
19,392
0
111,411
L
Hades
KaZeyKage
Hades
14,511
524
741
5,697
18,576
9,649
26
4,876
13,700
81,249
0
W
6,870
1,148
0
7,949
24,398
19,716
197
9,607
14,582
26,501
0
L
Ao Kuang
Laximus
Ao Kuang
9,977
2,319
0
11,963
22,704
9,868
0
5,022
17,682
89,243
0
L
Cthulhu
MaxFDOOM
Cthulhu
13,655
1,218
332
3,577
25,773
20,024
0
6,526
19,247
36,157
0
L
Sun Wukong
RαgnαS
Sun Wukong
20,726
4,669
0
10,267
31,143
21,543
1,874
5,320
25,823
0
142,749
W
Osiris
ZmansNut
Osiris
21,791
6,015
0
4,903
23,883
20,748
312
6,923
16,810
20,543
64,327
W
Guan Yu
jaymizal
Guan Yu
15,694
4,622
1,888
5,645
26,495
22,212
2,300
7,168
19,171
0
95,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,119
Gold Earned
65,281
605
Minions Killed
742
0
Camps Cleared
0
2,622,095
Distance Traveled
2,404,658
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,871
495
106
4
0
480,057
5
W
Medusa
16,008
616
208
8
0
545,908
5
L
Izanami
12,682
488
156
6
0
429,366
5
L
Hades
11,732
451
131
5
0
452,510
1
W
Khepri
11,883
457
25
1
0
531,968
9
L
Ao Kuang
12,734
490
133
5
0
528,153
6
L
Cthulhu
11,781
453
49
2
0
494,326
6
L
Sun Wukong
16,352
629
273
11
0
500,303
11
W
Osiris
14,630
563
143
6
0
509,756
3
W
Guan Yu
13,727
528
123
5
0
554,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role