Player Matchup

Mercury
Mercury
Bronze IV
BPTrox
Mercury
Bronze IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
CallMeJorge
Ganesha
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,404 MMR
Solo
Persephone
Persephone
Bronze III
Hizardy
Persephone
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Khabiel
Apollo
Silver I
Level 110
God Stats
1W - 3L
1,149 SR
Queue Stats
85W - 88L
1,280 MMR
Solo
Hercules
Hercules
Bronze III
Krishnamurt1
Hercules
Bronze III
Level 31
God Stats
3W - 2L
1,620 SR
Queue Stats
3W - 13L
1,288 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,454 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,422 SR
1,365 MMR
Nu Wa
Nu Wa
Silver II
PapaiURSO
Nu Wa
Silver II
Level 149
God Stats
6W - 3L
1,285 SR
Queue Stats
105W - 93L
1,366 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
SnakepitX
Hun Batz
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Gold V
Wertu_02
Set
Gold V
Level 108
God Stats
8W - 6L
1,332 SR
Queue Stats
89W - 106L
1,279 MMR
Solo
Ymir
Ymir
Silver I
ZeroKuun
Ymir
Silver I
Level 122
God Stats
2W - 1L
1,663 SR
Queue Stats
31W - 33L
1,278 MMR
Party 1
Danzaburou
Danzaburou
Gold V
ZhaiFel
Danzaburou
Gold V
Level 155
God Stats
2W - 2L
1,330 SR
Queue Stats
34W - 30L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BPTrox
Mercury
15
3 / 8 / 5
9,673
461
9,042
19,095
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
CallMeJorge
Ganesha
14
0 / 7 / 10
9,170
437
5,356
21,117
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Hizardy
Persephone
13
1 / 10 / 6
8,812
420
9,524
12,920
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Khabiel
Apollo
17
5 / 7 / 3
11,365
541
10,038
20,441
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Krishnamurt1
Hercules
17
5 / 2 / 3
10,809
515
10,536
21,026
24,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangScyllaTsukuyomiJanusCerberus

VS

Bans
CupidCu ChulainnXing TianFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PapaiURSO
Nu Wa
20
10 / 2 / 8
13,702
652
27,037
11,047
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SnakepitX
Hun Batz
19
9 / 5 / 7
12,206
581
13,247
15,161
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 7
12,388
590
12,504
15,731
11,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
13
0 / 4 / 7
9,268
441
4,094
11,987
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ZhaiFel
Danzaburou
19
10 / 2 / 5
13,049
621
16,921
16,863
8,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
14
Kills
34
34
Deaths
14
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
BPTrox
Mercury
3
8
5
0.69
L
Ganesha
CallMeJorge
Ganesha
0
7
10
0.71
L
Persephone
Hizardy
Persephone
1
10
6
0.4
L
Apollo
Khabiel
Apollo
5
7
3
0.93
L
Hercules
Krishnamurt1
Hercules
5
2
3
3.25
W
Nu Wa
PapaiURSO
Nu Wa
10
2
8
7
W
Hun Batz
SnakepitX
Hun Batz
9
5
7
2.5
W
5
1
7
8.5
W
Ymir
0
4
7
0.88
W
Danzaburou
ZhaiFel
Danzaburou
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
73,803
94,599
Taken
70,789
59,718
Mitigated
40,213
26,672
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BPTrox
Mercury
9,042
3,740
0
3,041
19,095
6,174
565
6,071
13,024
0
58,065
L
Ganesha
CallMeJorge
Ganesha
5,356
259
0
3,972
21,117
17,423
43
6,174
14,943
31,125
0
L
Persephone
Hizardy
Persephone
9,524
1,012
0
1,938
12,920
4,253
0
5,859
7,055
43,030
0
L
Apollo
Khabiel
Apollo
10,038
6,257
0
8,792
20,441
7,285
0
7,680
12,761
0
72,212
L
Hercules
Krishnamurt1
Hercules
10,536
3,508
0
8,929
21,026
24,583
0
5,344
15,682
0
60,051
W
Nu Wa
PapaiURSO
Nu Wa
27,037
5,376
0
3,271
11,047
4,275
1,400
5,552
5,495
121,717
0
W
Hun Batz
SnakepitX
Hun Batz
13,247
5,197
0
4,481
15,161
6,629
0
3,243
11,918
0
78,021
W
12,504
5,464
0
5,316
15,731
11,025
95
2,713
13,018
0
85,134
W
Ymir
4,094
765
0
1,746
11,987
10,196
0
2,412
9,575
23,897
0
W
Danzaburou
ZhaiFel
Danzaburou
16,921
10,429
0
8,626
16,863
8,088
2,141
3,130
13,733
0
102,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
60,613
479
Minions Killed
633
0
Camps Cleared
0
1,954,893
Distance Traveled
1,995,711
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,673
461
112
5
0
407,408
2
L
Ganesha
9,170
437
15
1
0
411,588
14
L
Persephone
8,812
420
77
4
0
348,427
3
L
Apollo
11,365
541
148
7
0
380,123
11
L
Hercules
10,809
515
127
6
0
407,347
2
W
Nu Wa
13,702
652
177
8
0
387,727
5
W
Hun Batz
12,206
581
114
5
0
415,761
4
W
Set
12,388
590
156
7
0
440,912
7
W
Ymir
9,268
441
28
1
0
395,983
8
W
Danzaburou
13,049
621
158
8
0
355,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role