Player Matchup

Thor
Thor
JayLara246
Thor
Level 5
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 4
Cerberus
Cerberus
NCG-Mash
Cerberus
Level 18
God Stats
6W - 5L
1,562 SR
Queue Stats
53W - 68L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
NinjaoftheRose
Danzaburou
Level 135
God Stats
3W - 4L
1,480 SR
Queue Stats
403W - 377L
1,562 Elo+
Party 4
Vulcan
Vulcan
SirSHOOT-em-UP
Vulcan
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
SlitSlamIX
Erlang Shen
Level 29
God Stats
26W - 26L
1,555 SR
Queue Stats
68W - 90L
1,421 Elo+
Party 3
Team Averages
Level 41
1,484 SR
1,421 Elo+

VS

Team Averages
Level 20
1,444 SR
1,371 Elo+
Ullr
Ullr
GayBoiCarti_
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 2
Bakasura
Bakasura
Half-EatenBurger
Bakasura
Level 21
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 3L
1,336 Elo+
Party 2
Nike
Nike
Itsyobui
Nike
Level 19
God Stats
17W - 19L
1,409 SR
Queue Stats
57W - 76L
1,439 Elo+
Party 1
Da Ji
Da Ji
saKrayZne
Da Ji
Level 20
God Stats
24W - 26L
1,500 SR
Queue Stats
101W - 110L
1,414 Elo+
Party 1
Thor
Thor
seriosha
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 7
10,796
415
2,492
15,331
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
NCG-Mash
Cerberus
16
1 / 3 / 7
11,544
444
7,589
15,870
13,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
NinjaoftheRose
Danzaburou
20
16 / 2 / 2
17,820
685
18,665
19,493
9,473
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 4 / 5
12,972
499
18,888
10,624
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SlitSlamIX
Erlang Shen
20
10 / 3 / 6
14,685
565
16,894
20,165
15,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
11,589
446
11,827
22,072
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 10 / 1
12,775
491
13,295
21,537
10,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
17
3 / 6 / 7
11,557
445
12,341
26,488
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
saKrayZne
Da Ji
20
5 / 7 / 1
12,414
477
10,127
21,118
9,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
4
0 / 1 / 0
7,306
281
99
1,456
261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
33
Kills
22
23
Deaths
33
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
L
8
10
1
0.85
L
Nike
3
6
7
1.08
W
1
11
7
0.41
W
Cerberus
NCG-Mash
Cerberus
1
3
7
1.5
W
Danzaburou
NinjaoftheRose
Danzaburou
16
2
2
8.5
W
5
4
5
1.88
W
Erlang Shen
SlitSlamIX
Erlang Shen
10
3
6
4.33
L
Da Ji
saKrayZne
Da Ji
5
7
1
0.79
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,528
Damage
47,689
81,483
Taken
92,671
50,444
Mitigated
47,053
18,763
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,827
6,210
0
3,102
22,072
8,554
1,038
7,012
15,060
0
33,943
L
13,295
10,154
0
4,899
21,537
10,764
4,611
5,393
16,144
0
53,856
L
Nike
12,341
2,345
0
4,345
26,488
18,308
89
9,721
16,767
0
69,355
W
2,492
91
0
74
15,331
5,929
184
0
14,959
0
9,857
W
Cerberus
NCG-Mash
Cerberus
7,589
408
288
3,973
15,870
13,693
127
0
14,948
50,447
0
W
Danzaburou
NinjaoftheRose
Danzaburou
18,665
9,686
0
7,901
19,493
9,473
11,493
0
19,303
0
157,514
W
18,888
6,552
0
0
10,624
5,414
1,607
0
10,399
81,331
0
W
Erlang Shen
SlitSlamIX
Erlang Shen
16,894
9,975
0
6,527
20,165
15,935
1,716
0
19,651
0
98,113
L
Da Ji
saKrayZne
Da Ji
10,127
3,038
0
3,311
21,118
9,166
537
3,931
17,187
0
77,341
L
Thor
99
53
0
105
1,456
261
0
420
1,036
0
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
55,641
602
Minions Killed
404
0
Camps Cleared
0
2,401,336
Distance Traveled
1,840,721
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,589
446
47
2
0
397,422
0
L
Bakasura
12,775
491
110
4
0
474,607
0
L
Nike
11,557
445
108
4
0
468,656
1
W
Thor
10,796
415
18
1
0
484,416
0
W
Cerberus
11,544
444
97
4
0
384,194
4
W
Danzaburou
17,820
685
222
9
0
484,052
3
W
Vulcan
12,972
499
129
5
0
489,767
5
W
Erlang Shen
14,685
565
136
5
0
558,907
0
L
Da Ji
12,414
477
134
5
0
441,761
1
L
Thor
7,306
281
5
0
0
58,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role