Player Matchup

Jormungandr
Jormungandr
FOVISTROULIS
Jormungandr
Level 13
God Stats
11W - 16L
1,500 SR
Queue Stats
23W - 27L
1,415 Elo+
Party 1
Loki
Loki
KLASE3MANTRES
Loki
Level 18
God Stats
16W - 17L
1,507 SR
Queue Stats
65W - 62L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
Kerasmeno
Heimdallr
Level 20
God Stats
22W - 22L
1,579 SR
Queue Stats
63W - 64L
1,351 Elo+
Party 1
Ymir
Ymir
Xpective
Ymir
Level 17
God Stats
2W - 2L
1,401 SR
Queue Stats
17W - 29L
1,430 Elo+
Solo
Guan Yu
Guan Yu
karafloktonos
Guan Yu
Level 9
God Stats
9W - 9L
1,578 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,401 Elo+

VS

Team Averages
Level 18
1,459 SR
1,313 Elo+
Ra
Ra
Captain_Seitan
Ra
Level 30
God Stats
1W - 1L
1,678 SR
Queue Stats
82W - 78L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
JoJtu
Jing Wei
Level 5
God Stats
4W - 4L
1,265 SR
Queue Stats
4W - 5L
1,112 Elo+
Party 2
Thanatos
Thanatos
aleksashady
Thanatos
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo
Danzaburou
Danzaburou
sergeyLacosta
Danzaburou
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 41L
1,425 Elo+
Party 3
Bellona
Bellona
xhdwp
Bellona
Level 26
God Stats
6W - 6L
1,562 SR
Queue Stats
51W - 50L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FOVISTROULIS
Jormungandr
16
6 / 5 / 4
11,639
485
8,267
14,784
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 1 / 7
14,763
615
22,130
17,950
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Kerasmeno
Heimdallr
19
5 / 3 / 14
12,481
520
20,243
16,292
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
6 / 3 / 11
11,663
486
7,221
21,475
25,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
17
3 / 3 / 13
11,825
493
10,320
26,446
20,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 6
11,149
465
11,073
16,754
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
JoJtu
Jing Wei
14
0 / 9 / 3
8,663
361
9,408
15,811
5,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
aleksashady
Thanatos
14
5 / 14 / 1
9,693
404
11,705
21,598
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
sergeyLacosta
Danzaburou
18
7 / 6 / 4
11,991
500
10,756
19,148
7,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xhdwp
Bellona
16
2 / 5 / 3
10,823
451
7,825
18,384
11,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
39
Kills
15
15
Deaths
39
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Jormungandr
FOVISTROULIS
Jormungandr
6
5
4
1.6
L
Jing Wei
JoJtu
Jing Wei
0
9
3
0.17
W
19
1
7
22.5
W
Heimdallr
Kerasmeno
Heimdallr
5
3
14
4
W
Ymir
6
3
11
3.83
L
Thanatos
aleksashady
Thanatos
5
14
1
0.39
W
Guan Yu
3
3
13
3.17
L
Danzaburou
sergeyLacosta
Danzaburou
7
6
4
1.5
L
Bellona
xhdwp
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,181
Damage
50,767
96,947
Taken
91,695
69,575
Mitigated
38,714
32,152
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,073
2,184
643
6,205
16,754
6,840
531
4,196
12,533
84,848
0
W
Jormungandr
FOVISTROULIS
Jormungandr
8,267
718
0
815
14,784
8,848
490
3,755
11,029
44,058
0
L
Jing Wei
JoJtu
Jing Wei
9,408
6,860
0
3,359
15,811
5,026
0
2,654
13,057
0
36,061
W
22,130
6,205
0
6,341
17,950
7,910
2,851
1,083
16,867
0
107,649
W
Heimdallr
Kerasmeno
Heimdallr
20,243
8,886
0
6,906
16,292
7,646
7,076
1,905
14,387
0
88,424
W
Ymir
7,221
687
1,027
3,621
21,475
25,010
803
1,638
19,837
36,539
0
L
Thanatos
aleksashady
Thanatos
11,705
3,685
0
7,410
21,598
8,156
471
4,658
16,886
0
40,598
W
Guan Yu
10,320
1,301
1,564
11,878
26,446
20,161
3,312
2,692
23,754
0
53,880
L
Danzaburou
sergeyLacosta
Danzaburou
10,756
4,481
0
5,888
19,148
7,214
689
2,130
16,868
0
63,303
L
Bellona
xhdwp
Bellona
7,825
2,413
0
3,737
18,384
11,478
407
2,364
15,645
0
51,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,371
Gold Earned
52,319
473
Minions Killed
449
0
Camps Cleared
0
1,950,726
Distance Traveled
2,081,429
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,149
465
136
6
0
398,021
0
W
Jormungandr
11,639
485
67
3
0
320,578
1
L
Jing Wei
8,663
361
61
3
0
394,341
2
W
Loki
14,763
615
136
6
0
452,202
1
W
Heimdallr
12,481
520
127
5
0
410,677
3
W
Ymir
11,663
486
51
2
0
355,680
5
L
Thanatos
9,693
404
68
3
0
390,537
6
W
Guan Yu
11,825
493
92
4
0
411,589
0
L
Danzaburou
11,991
500
107
4
0
527,079
0
L
Bellona
10,823
451
77
3
0
371,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role