Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
feastgodcash
Kali
Gold IV
Level 65
God Stats
2W - 4L
1,508 SR
Queue Stats
118W - 96L
1,332 MMR
Solo
Bacchus
Bacchus
Silver IV
wotismynamemans
Bacchus
Silver IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 374L
1,315 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,503 SR
1,382 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,482 SR
1,311 MMR
Skadi
Skadi
Bronze III
DeathZombie_666
Skadi
Bronze III
Level 59
God Stats
4W - 4L
1,429 SR
Queue Stats
4W - 5L
1,355 MMR
Party 1
Cerberus
Cerberus
Bronze III
Pinoch0__0
Cerberus
Bronze III
Level 32
God Stats
4W - 2L
1,443 SR
Queue Stats
4W - 4L
1,289 MMR
Party 1
Hades
Hades
Bronze III
patarpatarson
Hades
Bronze III
Level 42
God Stats
2W - 1L
1,574 SR
Queue Stats
4W - 4L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 5 / 3
11,694
731
14,601
13,636
4,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 7
10,340
646
5,361
14,817
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 5 / 8
9,634
602
10,376
11,374
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DiscordiaYmirCu ChulainnNu WaScylla

VS

Bans
DanzaburouChang'eArtioAphroditeChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 8
12,063
754
11,405
12,892
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Pinoch0__0
Cerberus
15
3 / 2 / 11
11,864
742
9,050
14,370
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 4 / 6
11,944
747
8,377
14,070
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
17
17
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
3
1.7
W
6
6
8
1.67
W
Cerberus
Pinoch0__0
Cerberus
3
2
11
4.25
L
2
7
7
0.79
W
8
4
6
2.75
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
28,832
39,827
Taken
41,332
19,512
Mitigated
21,868
7,916
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,601
6,774
0
3,848
13,636
4,440
909
5,497
7,913
0
56,182
W
11,405
5,622
0
2,988
12,892
4,710
2,664
3,728
9,164
0
62,963
W
Cerberus
Pinoch0__0
Cerberus
9,050
550
718
5,597
14,370
8,644
660
3,666
10,704
40,979
0
L
5,361
3,174
0
4,068
14,817
5,183
387
7,209
7,464
0
41,962
W
8,377
1,040
355
3,998
14,070
8,514
283
3,312
10,758
21,102
0
L
10,376
929
0
0
11,374
9,889
309
4,443
6,775
18,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
35,871
157
Minions Killed
178
0
Camps Cleared
0
685,478
Distance Traveled
837,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,694
731
82
5
0
217,945
0
W
Skadi
12,063
754
74
5
0
261,884
1
W
Cerberus
11,864
742
73
5
0
330,871
0
L
Kali
10,340
646
65
4
0
269,870
1
W
Hades
11,944
747
31
2
0
244,968
1
L
Bacchus
9,634
602
10
1
0
197,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role