Player Matchup

Chaac
Chaac
DSI PSYCHOTIC
Chaac
Level 79
God Stats
11W - 9L
1,626 SR
Queue Stats
192W - 200L
1,435 Elo+
Solo
Mercury
Mercury
Fluffy_1310
Mercury
Level 107
God Stats
13W - 15L
1,347 SR
Queue Stats
313W - 317L
1,479 Elo+
Party 1
Artemis
Artemis
Genuine Cupcake
Artemis
Level 107
God Stats
3W - 6L
1,637 SR
Queue Stats
35W - 34L
1,438 Elo+
Solo
Yemoja
Yemoja
Kitizu
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,298 Elo+
Party 1
Persephone
Persephone
TheGrumpyBat827
Persephone
Level 103
God Stats
11W - 14L
1,433 SR
Queue Stats
293W - 310L
1,486 Elo+
Party 1
Team Averages
Level 93
1,508 SR
1,427 Elo+

VS

Team Averages
Level 76
1,490 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Agentstealth124
Kuzenbo
Level 89
God Stats
1W - 1L
1,744 SR
Queue Stats
82W - 83L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Ghostvexcon5
Cernunnos
Level 69
God Stats
12W - 10L
1,262 SR
Queue Stats
295W - 293L
1,432 Elo+
Solo
Nu Wa
Nu Wa
JudeMyDude
Nu Wa
Level 98
God Stats
10W - 8L
1,325 SR
Queue Stats
159W - 194L
1,367 Elo+
Solo
He Bo
He Bo
iP Prodigy
He Bo
Level 69
God Stats
4W - 7L
1,586 SR
Queue Stats
117W - 116L
1,387 Elo+
Solo
Pele
Pele
seam-_-steven
Pele
Level 54
God Stats
57W - 69L
1,533 SR
Queue Stats
506W - 640L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,276
571
3,677
6,987
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Fluffy_1310
Mercury
11
2 / 0 / 1
6,180
562
2,199
6,651
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 0
4,979
453
2,652
3,538
996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Kitizu
Yemoja
8
0 / 2 / 0
4,941
449
1,442
4,230
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
TheGrumpyBat827
Persephone
11
3 / 0 / 1
6,420
584
2,793
1,720
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,169
470
1,772
5,931
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Ghostvexcon5
Cernunnos
9
2 / 0 / 0
5,658
514
2,079
2,855
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
0 / 1 / 1
5,769
524
5,747
4,714
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
8
0 / 4 / 0
4,673
425
501
4,255
1,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
5,732
521
1,279
4,853
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
3
3
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
2
1
0
2
W
Mercury
Fluffy_1310
Mercury
2
0
1
2.5
W
0
0
0
0
L
Cernunnos
Ghostvexcon5
Cernunnos
2
0
0
2
L
Nu Wa
0
1
1
0.5
W
Yemoja
Kitizu
Yemoja
0
2
0
0
W
Persephone
TheGrumpyBat827
Persephone
3
0
1
3.5
L
He Bo
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
11,378
23,126
Taken
22,608
8,969
Mitigated
9,403
12,350
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
909
87
1,053
5,931
3,553
0
1,070
4,861
15,418
0
W
3,677
591
0
3,733
6,987
3,605
0
3,235
3,413
0
35,889
W
Mercury
Fluffy_1310
Mercury
2,199
670
0
3,566
6,651
1,971
0
791
5,736
0
38,268
W
2,652
1,551
0
1,861
3,538
996
0
1,169
2,283
0
28,940
L
Cernunnos
Ghostvexcon5
Cernunnos
2,079
1,093
0
2,026
2,855
731
0
372
2,483
0
25,527
L
Nu Wa
5,747
1,604
0
1,177
4,714
1,234
345
0
4,514
29,893
0
W
Yemoja
Kitizu
Yemoja
1,442
804
892
1,490
4,230
1,880
0
1,172
2,972
9,335
0
W
Persephone
TheGrumpyBat827
Persephone
2,793
59
0
808
1,720
517
140
932
702
29,648
0
L
He Bo
501
0
0
483
4,255
1,148
0
1,955
2,066
18,579
0
L
1,279
300
0
1,111
4,853
2,737
0
548
4,227
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
27,001
302
Minions Killed
251
0
Camps Cleared
0
1,024,976
Distance Traveled
892,587
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,169
470
19
2
0
175,245
2
W
Chaac
6,276
571
76
7
0
218,122
1
W
Mercury
6,180
562
86
8
0
268,417
0
W
Artemis
4,979
453
61
6
0
184,311
3
L
Cernunnos
5,658
514
60
5
0
188,342
4
L
Nu Wa
5,769
524
68
6
0
146,337
0
W
Yemoja
4,941
449
21
2
0
149,221
3
W
Persephone
6,420
584
58
5
0
204,905
2
L
He Bo
4,673
425
27
2
0
174,235
0
L
Pele
5,732
521
77
7
0
208,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role