Player Matchup

Heimdallr
Heimdallr
AndresWolf
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,421 Elo+
Solo
Anubis
Anubis
KingElisto
Anubis
Level 115
God Stats
2W - 2L
1,864 SR
Queue Stats
19W - 23L
1,395 Elo+
Solo
Mulan
Mulan
LemonTSwizz
Mulan
Level 145
God Stats
19W - 21L
1,608 SR
Queue Stats
121W - 99L
1,552 Elo+
Party 1
Ymir
Ymir
wrecktim33
Ymir
Level 87
God Stats
34W - 15L
1,869 SR
Queue Stats
36W - 16L
1,624 Elo+
Party 1
Thanatos
Thanatos
Àurum
Thanatos
Level 124
God Stats
5W - 1L
1,747 SR
Queue Stats
21W - 13L
1,622 Elo+
Party 1
Team Averages
Level 107
1,718 SR
1,523 Elo+

VS

Team Averages
Level 88
1,614 SR
1,530 Elo+
Set
Set
BattleBeard1104
Set
Level 76
God Stats
0W - 6L
1,323 SR
Queue Stats
126W - 95L
1,569 Elo+
Solo
The Morrigan
The Morrigan
DullWitted
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TBPDJ
Mulan
Level 104
God Stats
24W - 10L
1,865 SR
Queue Stats
569W - 514L
1,494 Elo+
Solo
Artio
Artio
danieleshleman
Artio
Level 91
God Stats
11W - 11L
1,585 SR
Queue Stats
144W - 133L
1,453 Elo+
Solo
Apollo
Apollo
xraytrey
Apollo
Level 61
God Stats
5W - 2L
1,798 SR
Queue Stats
383W - 304L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndresWolf
Heimdallr
15
2 / 3 / 6
9,605
480
6,746
9,274
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
KingElisto
Anubis
16
4 / 6 / 4
10,238
512
9,212
13,096
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 4
12,289
614
16,840
24,308
21,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 9
9,934
497
9,478
13,526
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Àurum
Thanatos
19
13 / 3 / 5
12,479
624
11,566
17,795
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 1
10,013
501
9,173
18,506
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
DullWitted
The Morrigan
15
5 / 7 / 5
9,627
481
11,635
10,464
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TBPDJ
Mulan
18
4 / 6 / 0
11,673
584
18,553
21,035
17,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 9
8,503
425
3,055
16,637
9,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apollo
xraytrey
Apollo
16
3 / 1 / 9
10,033
502
8,730
9,655
4,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
27
Kills
20
20
Deaths
27
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AndresWolf
Heimdallr
2
3
6
1.67
L
8
7
1
1.21
L
The Morrigan
DullWitted
The Morrigan
5
7
5
1.07
W
Anubis
KingElisto
Anubis
4
6
4
1
W
7
3
4
3
L
Mulan
TBPDJ
Mulan
4
6
0
0.67
L
0
6
9
0.75
W
1
5
9
1.1
L
Apollo
xraytrey
Apollo
3
1
9
7.5
W
Thanatos
Àurum
Thanatos
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
51,146
77,999
Taken
76,297
50,874
Mitigated
42,346
47,492
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AndresWolf
Heimdallr
6,746
2,752
0
2,987
9,274
3,187
1,673
3,188
6,086
0
40,820
L
9,173
4,690
0
5,308
18,506
7,050
0
5,320
13,136
0
71,491
L
The Morrigan
DullWitted
The Morrigan
11,635
1,464
0
194
10,464
3,435
594
3,478
6,951
44,974
1,465
W
Anubis
KingElisto
Anubis
9,212
317
0
4,705
13,096
6,435
1,481
5,834
7,262
51,101
0
W
16,840
4,672
0
15,103
24,308
21,127
1,961
237
24,071
0
84,094
L
Mulan
TBPDJ
Mulan
18,553
2,891
0
9,070
21,035
17,640
0
1,646
18,714
0
82,213
L
3,055
127
285
4,087
16,637
9,858
0
7,358
9,254
15,881
0
W
9,478
2,118
1,266
2,431
13,526
12,689
426
2,208
11,318
42,397
0
L
Apollo
xraytrey
Apollo
8,730
5,258
0
3,130
9,655
4,363
0
888
8,742
0
63,734
W
Thanatos
Àurum
Thanatos
11,566
2,624
0
21,000
17,795
7,436
0
2,827
14,968
0
86,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
49,849
489
Minions Killed
498
0
Camps Cleared
0
1,839,814
Distance Traveled
1,934,836
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,605
480
77
4
0
352,633
1
L
Set
10,013
501
117
6
0
364,310
5
L
The Morrigan
9,627
481
82
4
0
326,447
4
W
Anubis
10,238
512
86
4
0
339,854
10
W
Mulan
12,289
614
157
8
0
358,642
6
L
Mulan
11,673
584
161
8
0
391,825
2
L
Artio
8,503
425
16
1
0
450,630
8
W
Ymir
9,934
497
44
2
0
367,245
5
L
Apollo
10,033
502
122
6
0
401,624
5
W
Thanatos
12,479
624
125
6
0
421,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role