Player Matchup

Cupid
Cupid
BingBingBopBop
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,732 Elo+
Solo
Bellona
Bellona
InstaLockBellona
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MetroSmile
Yemoja
Level 29
God Stats
3W - 0L
1,620 SR
Queue Stats
40W - 22L
1,668 Elo+
Party 1
Fenrir
Fenrir
TheRonaldNess
Fenrir
Level 22
God Stats
2W - 0L
1,757 SR
Queue Stats
30W - 23L
1,741 Elo+
Solo
Kukulkan
Kukulkan
otisTheBro
Kukulkan
Level 28
God Stats
1W - 0L
1,752 SR
Queue Stats
33W - 23L
1,653 Elo+
Party 1
Team Averages
Level 26
1,626 SR
1,659 Elo+

VS

Team Averages
Level 21
1,520 SR
1,571 Elo+
Hercules
Hercules
DemiSutra
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 23L
1,694 Elo+
Solo
Artemis
Artemis
NorthernWinter
Artemis
Level 22
God Stats
2W - 1L
1,859 SR
Queue Stats
12W - 12L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tesfae
Tsukuyomi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 38L
1,508 Elo+
Solo
Chang'e
Chang'e
evilsensei99
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ruvamo
Ymir
Level 17
God Stats
0W - 5L
1,242 SR
Queue Stats
44W - 37L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 5
11,455
636
20,160
15,978
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 0 / 6
12,253
681
19,782
13,035
11,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
MetroSmile
Yemoja
15
4 / 2 / 14
10,406
578
6,116
10,699
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 6 / 5
9,412
523
8,345
16,575
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
otisTheBro
Kukulkan
15
3 / 2 / 5
9,378
521
6,652
6,312
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemiSutra
Hercules
15
0 / 6 / 0
8,420
468
4,040
19,581
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 3
8,288
460
7,195
12,547
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Tesfae
Tsukuyomi
17
6 / 2 / 3
9,857
548
13,130
14,094
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
evilsensei99
Chang'e
15
4 / 5 / 4
9,076
504
12,559
14,253
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ruvamo
Ymir
11
0 / 8 / 5
7,122
396
2,134
17,408
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
27
Kills
14
15
Deaths
27
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
5
5
2.9
L
Hercules
DemiSutra
Hercules
0
6
0
0
W
5
0
6
8
W
Yemoja
MetroSmile
Yemoja
4
2
14
5.5
L
4
6
3
0.92
L
Tsukuyomi
Tesfae
Tsukuyomi
6
2
3
3.75
W
3
6
5
0.92
L
Chang'e
evilsensei99
Chang'e
4
5
4
1.2
W
Kukulkan
otisTheBro
Kukulkan
3
2
5
2.75
L
Ymir
ruvamo
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,055
Damage
39,058
62,599
Taken
77,883
35,644
Mitigated
42,154
27,390
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,160
14,848
2,482
7,282
15,978
7,108
3,854
2,754
13,076
0
78,868
L
Hercules
DemiSutra
Hercules
4,040
1,471
0
6,073
19,581
14,821
0
711
18,870
0
51,716
W
19,782
10,557
0
6,714
13,035
11,379
14
829
11,767
0
92,279
W
Yemoja
MetroSmile
Yemoja
6,116
1,639
1,634
2,471
10,699
8,385
985
2,821
7,709
21,566
0
L
7,195
2,426
0
3,810
12,547
4,138
0
1,972
10,575
0
35,687
L
Tsukuyomi
Tesfae
Tsukuyomi
13,130
2,773
0
4,323
14,094
6,462
0
1,970
12,124
0
73,830
W
8,345
868
0
6,557
16,575
6,493
0
4,364
12,087
0
60,572
L
Chang'e
evilsensei99
Chang'e
12,559
1,613
350
3,797
14,253
4,900
0
3,020
11,233
59,250
0
W
Kukulkan
otisTheBro
Kukulkan
6,652
1,136
0
250
6,312
2,279
682
3,329
2,867
51,879
0
L
Ymir
ruvamo
Ymir
2,134
331
0
874
17,408
11,833
0
5,095
12,313
25,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,904
Gold Earned
42,763
552
Minions Killed
463
0
Camps Cleared
0
1,749,667
Distance Traveled
1,625,799
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,455
636
135
8
0
341,013
3
L
Hercules
8,420
468
122
7
0
320,921
3
W
Bellona
12,253
681
190
11
0
382,495
5
W
Yemoja
10,406
578
22
1
0
344,163
2
L
Artemis
8,288
460
53
3
0
264,563
7
L
Tsukuyomi
9,857
548
123
7
0
409,877
3
W
Fenrir
9,412
523
99
6
0
338,020
4
L
Chang'e
9,076
504
120
7
0
332,646
7
W
Kukulkan
9,378
521
106
6
0
343,976
3
L
Ymir
7,122
396
45
3
0
297,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role