Player Matchup

Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
KiraAF
Sol
Silver III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Strayofthesun
Ymir
Silver V
Level 103
God Stats
12W - 5L
1,698 SR
Queue Stats
378W - 383L
999 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,540 SR
1,400 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 58
1,421 SR
939 MMR
Hades
Hades
Silver II
CHEWY PEEEN
Hades
Silver II
Level 68
God Stats
1W - 4L
1,526 SR
Queue Stats
186W - 186L
1,032 MMR
Solo
Persephone
Persephone
Silver V
Desert Rans0m
Persephone
Silver V
Level 59
God Stats
0W - 3L
1,279 SR
Queue Stats
362W - 391L
898 MMR
Solo
Horus
Horus
Bronze V
night_hunter3248
Horus
Bronze V
Level 36
God Stats
0W - 3L
1,324 SR
Queue Stats
5W - 24L
841 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
oVirgoh
Cu Chulainn
Silver IV
Level 88
God Stats
0W - 3L
1,721 SR
Queue Stats
237W - 274L
891 MMR
Solo
Mercury
Mercury
Bronze IV
wantedbyunkow
Mercury
Bronze IV
Level 38
God Stats
2W - 8L
1,254 SR
Queue Stats
20W - 51L
1,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 7
8,731
582
8,936
6,811
3,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
 
Serqet
14
4 / 4 / 3
8,652
577
2,695
12,111
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
 
Cupid
14
3 / 2 / 3
8,203
547
5,540
9,319
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
KiraAF
Sol
16
9 / 1 / 2
9,975
665
10,320
7,804
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 5
7,110
474
6,086
13,950
6,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
DanzaburouChaacSetAnubisCthulhu

VS

Bans
KumbhakarnaScyllaApolloNe ZhaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,345
556
5,648
13,384
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Desert Rans0m
Persephone
9
0 / 5 / 6
6,296
420
5,404
6,773
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 4
6,698
447
3,458
9,319
4,406
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
oVirgoh
Cu Chulainn
14
2 / 6 / 0
8,293
553
4,070
12,838
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
12
5 / 5 / 4
7,855
524
6,106
9,945
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
21
Kills
11
12
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
W
Serqet
 
Serqet
4
4
3
1.38
W
Cupid
 
Cupid
3
2
3
2.25
L
1
4
0
0.25
L
Persephone
Desert Rans0m
Persephone
0
5
6
0.6
W
Sol
KiraAF
Sol
9
1
2
10
W
2
4
5
1.13
L
3
1
4
5
L
Cu Chulainn
oVirgoh
Cu Chulainn
2
6
0
0.33
L
Mercury
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
24,686
49,995
Taken
52,259
22,033
Mitigated
23,962
17,907
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,936
1,580
0
0
6,811
3,293
52
4,134
2,449
44,761
0
W
Serqet
 
Serqet
2,695
522
0
4,824
12,111
4,497
0
795
11,254
0
57,020
W
Cupid
 
Cupid
5,540
2,783
326
4,820
9,319
3,158
528
2,069
7,250
0
44,464
L
5,648
474
0
6,258
13,384
7,530
70
7,792
5,470
63,428
0
L
Persephone
Desert Rans0m
Persephone
5,404
398
0
316
6,773
2,140
0
3,475
3,153
25,290
0
W
Sol
KiraAF
Sol
10,320
2,927
0
3,872
7,804
4,114
5,291
1,522
6,262
60,607
2,734
W
6,086
1,030
286
3,779
13,950
6,971
36
2,512
11,438
23,422
0
L
3,458
1,701
1,064
1,834
9,319
4,406
145
3,432
5,838
0
19,771
L
Cu Chulainn
oVirgoh
Cu Chulainn
4,070
751
146
946
12,838
6,031
824
5,627
7,211
1,258
49,090
L
Mercury
6,106
2,878
281
622
9,945
3,855
110
4,752
4,929
0
29,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
37,487
415
Minions Killed
367
0
Camps Cleared
0
1,399,987
Distance Traveled
1,390,096
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,731
582
78
5
0
269,412
3
W
Serqet
8,652
577
95
6
0
312,376
5
W
Cupid
8,203
547
91
6
0
253,295
3
L
Hades
8,345
556
130
9
0
259,569
4
L
Persephone
6,296
420
37
2
0
250,918
0
W
Sol
9,975
665
128
9
0
273,172
1
W
Ymir
7,110
474
23
2
0
291,732
6
L
Horus
6,698
447
31
2
0
290,536
1
L
Cu Chulainn
8,293
553
108
7
0
270,877
0
L
Mercury
7,855
524
61
4
0
318,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role