Player Matchup

Vamana
Vamana
Noujfi
Vamana
Level 29
God Stats
60W - 55L
1,539 SR
Queue Stats
76W - 70L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Tchoubaca1
Sylvanus
Level 23
God Stats
12W - 6L
1,646 SR
Queue Stats
33W - 18L
1,642 Elo+
Party 2
Da Ji
Da Ji
fadedghost01
Da Ji
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
224W - 198L
1,570 Elo+
Solo
Medusa
Medusa
pitlord
Medusa
Level 36
God Stats
7W - 3L
1,858 SR
Queue Stats
28W - 19L
1,602 Elo+
Party 2
Ra
Ra
riperito
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,606 Elo+

VS

Team Averages
Level 18
1,502 SR
1,553 Elo+
Heimdallr
Heimdallr
Checkmaté
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 58L
1,584 Elo+
Solo
Ymir
Ymir
MrXcroto
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
memecillo8
Kuzenbo
Level 10
God Stats
1W - 0L
1,765 SR
Queue Stats
34W - 16L
1,693 Elo+
Party 1
Mercury
Mercury
miguel6185
Mercury
Level 28
God Stats
10W - 7L
1,508 SR
Queue Stats
41W - 31L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
morriss6729
Sun Wukong
Level 4
God Stats
2W - 1L
1,239 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Noujfi
Vamana
10
3 / 2 / 0
5,848
585
3,053
6,624
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Tchoubaca1
Sylvanus
5
0 / 3 / 1
4,255
426
1,031
5,426
2,225
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 0
4,468
447
808
6,705
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
pitlord
Medusa
5
0 / 2 / 1
4,010
401
2,034
3,330
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 7 / 1
3,862
386
421
4,496
1,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Checkmaté
Heimdallr
9
2 / 1 / 5
5,419
542
3,605
3,979
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
11
3 / 0 / 5
5,985
599
3,112
3,986
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
memecillo8
Kuzenbo
8
11 / 0 / 6
6,347
635
3,862
4,203
4,745
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
miguel6185
Mercury
11
2 / 0 / 6
6,328
633
2,730
3,798
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
morriss6729
Sun Wukong
9
0 / 3 / 0
5,073
507
1,353
3,938
1,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Checkmaté
Heimdallr
2
1
5
4.5
W
Ymir
3
0
5
5.5
L
Vamana
Noujfi
Vamana
3
2
0
1.5
L
Sylvanus
Tchoubaca1
Sylvanus
0
3
1
0.17
L
1
5
0
0.2
W
Kuzenbo
memecillo8
Kuzenbo
11
0
6
14
W
Mercury
miguel6185
Mercury
2
0
6
5
W
Sun Wukong
morriss6729
Sun Wukong
0
3
0
0
L
Medusa
pitlord
Medusa
0
2
1
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,347
Damage
14,662
26,581
Taken
19,904
8,689
Mitigated
10,712
5,404
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Checkmaté
Heimdallr
3,605
2,009
0
468
3,979
1,060
584
485
3,494
0
22,692
W
Ymir
3,112
1,039
258
1,296
3,986
2,318
129
567
3,419
25,466
1,570
L
Vamana
Noujfi
Vamana
3,053
1,482
0
2,307
6,624
2,438
982
1,273
5,351
0
27,182
L
Sylvanus
Tchoubaca1
Sylvanus
1,031
535
108
883
5,426
2,225
42
1,713
3,713
7,712
0
L
808
126
0
900
6,705
2,033
0
1,198
5,507
0
10,701
W
Kuzenbo
memecillo8
Kuzenbo
3,862
1,647
0
195
4,203
4,745
0
400
3,590
11,639
0
W
Mercury
miguel6185
Mercury
2,730
1,233
0
500
3,798
1,106
477
0
3,798
0
29,190
W
Sun Wukong
morriss6729
Sun Wukong
1,353
381
0
0
3,938
1,483
207
0
3,938
0
15,667
L
Medusa
pitlord
Medusa
2,034
1,003
0
1,152
3,330
839
48
568
2,762
0
12,277
L
421
172
0
54
4,496
1,154
0
2,118
2,378
4,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
29,152
130
Minions Killed
211
0
Camps Cleared
0
764,197
Distance Traveled
1,282,528
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,419
542
44
4
0
192,086
1
W
Ymir
5,985
599
61
6
0
218,819
4
L
Vamana
5,848
585
58
6
0
195,147
0
L
Sylvanus
4,255
426
21
2
0
131,051
2
L
Da Ji
4,468
447
29
3
0
147,311
1
W
Kuzenbo
6,347
635
11
1
0
557,613
0
W
Mercury
6,328
633
63
6
0
145,023
0
W
Sun Wukong
5,073
507
32
3
0
168,987
0
L
Medusa
4,010
401
17
2
0
143,273
1
L
Ra
3,862
386
5
1
0
147,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role