Player Matchup

Achilles
Achilles
Gold II
Croltsby
Achilles
Gold II
Level 147
God Stats
2W - 2L
1,680 SR
Queue Stats
27W - 29L
1,635 MMR
Party 1
Scylla
Scylla
Platinum IV
Monful
Scylla
Platinum IV
Level 160
God Stats
5W - 3L
1,736 SR
Queue Stats
38W - 36L
1,696 MMR
Party 1
Odin
Odin
Platinum IV
TheCynicalSloth
Odin
Platinum IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,696 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,639 SR
1,676 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,753 SR
1,647 MMR
Ne Zha
Ne Zha
Platinum IV
DerekCarp
Ne Zha
Platinum IV
Level 128
God Stats
23W - 19L
1,903 SR
Queue Stats
306W - 324L
1,590 MMR
Solo
Anubis
Anubis
Gold IV
Luma2019
Anubis
Gold IV
Level 139
God Stats
2W - 3L
1,405 SR
Queue Stats
83W - 74L
1,699 MMR
Party 2
Skadi
Skadi
Gold V
xXxSHAKA BRAHxX
Skadi
Gold V
Level 69
God Stats
7W - 2L
1,951 SR
Queue Stats
7W - 4L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Croltsby
Achilles
12
1 / 2 / 1
8,939
559
4,596
11,531
9,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
Monful
Scylla
14
1 / 3 / 2
9,811
613
10,841
6,879
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 1
9,488
593
4,943
11,120
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeCthulhuSobekDanzaburouCabrakan

VS

Bans
SetGuan YuMedusaChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DerekCarp
Ne Zha
13
2 / 1 / 8
10,960
685
6,369
9,948
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Luma2019
Anubis
15
3 / 2 / 5
10,432
652
9,539
6,684
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 5
10,758
672
9,281
8,758
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Croltsby
Achilles
1
2
1
0.75
W
Ne Zha
DerekCarp
Ne Zha
2
1
8
6
W
Anubis
Luma2019
Anubis
3
2
5
2.75
L
Scylla
Monful
Scylla
1
3
2
0.67
L
2
5
1
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
25,189
29,530
Taken
25,390
17,104
Mitigated
11,505
5,018
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Croltsby
Achilles
4,596
234
0
3,209
11,531
9,458
0
3,149
7,973
0
21,686
W
Ne Zha
DerekCarp
Ne Zha
6,369
1,595
0
4,255
9,948
5,264
689
3,615
5,893
0
23,950
W
Anubis
Luma2019
Anubis
9,539
339
0
3,055
6,684
2,709
675
3,213
3,328
57,104
0
L
Scylla
Monful
Scylla
10,841
328
0
1,593
6,879
1,815
0
1,276
5,485
76,415
0
L
4,943
487
0
216
11,120
5,831
0
4,332
6,433
0
23,301
W
9,281
4,559
0
481
8,758
3,532
2,087
3,604
4,945
0
53,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
32,150
186
Minions Killed
195
0
Camps Cleared
0
733,035
Distance Traveled
853,373
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,939
559
35
2
0
253,633
3
W
Ne Zha
10,960
685
30
2
0
287,756
5
W
Anubis
10,432
652
92
6
0
289,107
7
L
Scylla
9,811
613
114
7
0
244,116
3
L
Odin
9,488
593
37
2
0
235,286
3
W
Skadi
10,758
672
73
5
0
276,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role