Player Matchup

Erlang Shen
Erlang Shen
Silver IV
Dead Toads
Erlang Shen
Silver IV
Level 67
God Stats
5W - 11L
1,265 SR
Queue Stats
40W - 59L
672 MMR
Solo
Ra
Ra
Silver IV
Hush pawn
Ra
Silver IV
Level 76
God Stats
2W - 3L
1,677 SR
Queue Stats
52W - 83L
609 MMR
Solo
Sylvanus
Sylvanus
Bronze I
RONINWARRIOR23
Sylvanus
Bronze I
Level 64
God Stats
18W - 31L
1,005 SR
Queue Stats
131W - 165L
322 MMR
Solo
Skadi
Skadi
Silver III
Slayer11184
Skadi
Silver III
Level 155
God Stats
129W - 141L
1,453 SR
Queue Stats
638W - 726L
872 MMR
Solo
Camazotz
Camazotz
Silver IV
ZigZag Doobski
Camazotz
Silver IV
Level 103
God Stats
11W - 19L
1,398 SR
Queue Stats
23W - 44L
868 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,359 SR
669 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,427 SR
1,104 MMR
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
King Tiens
Cernunnos
Silver V
Level 43
God Stats
0W - 2L
1,258 SR
Queue Stats
136W - 135L
766 MMR
Solo
Anubis
Anubis
Silver III
LFM_Brandon
Anubis
Silver III
Level 85
God Stats
6W - 9L
1,639 SR
Queue Stats
349W - 374L
877 MMR
Party 1
King Arthur
King Arthur
Silver IV
LFM_Josue
King Arthur
Silver IV
Level 83
God Stats
8W - 22L
1,239 SR
Queue Stats
555W - 590L
877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dead Toads
Erlang Shen
15
1 / 2 / 2
8,331
555
5,946
11,627
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 0 / 3
10,553
704
9,650
7,742
3,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
1 / 2 / 3
7,844
523
3,777
10,768
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 3
6,621
441
2,983
7,244
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
15
5 / 1 / 3
8,986
599
3,917
11,932
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TsukuyomiCthulhuDanzaburouHadesApollo

VS

Bans
Cu ChulainnKumbhakarnaYmirNu WaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 4 / 1
6,645
443
7,990
9,042
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
5
1 / 2 / 0
5,256
350
1,718
3,864
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
King Tiens
Cernunnos
11
1 / 1 / 3
6,721
448
7,740
7,761
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
10
0 / 8 / 0
6,095
406
1,969
9,180
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
LFM_Josue
King Arthur
13
2 / 3 / 0
7,514
501
8,996
11,293
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
8
8
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
4
1
1.13
L
Arachne
 
Arachne
1
2
0
0.5
W
Erlang Shen
Dead Toads
Erlang Shen
1
2
2
1
W
10
0
3
11.5
L
Cernunnos
King Tiens
Cernunnos
1
1
3
2.5
L
Anubis
0
8
0
0
L
King Arthur
LFM_Josue
King Arthur
2
3
0
0.67
W
Sylvanus
1
2
3
1.25
W
0
3
3
0.5
W
Camazotz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
28,413
49,313
Taken
41,140
21,278
Mitigated
25,273
28,218
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,990
757
123
1,130
9,042
6,703
0
3,509
5,533
30,911
0
L
Arachne
 
Arachne
1,718
1,161
0
1,194
3,864
1,881
0
973
2,869
0
13,578
W
Erlang Shen
Dead Toads
Erlang Shen
5,946
3,609
0
6,615
11,627
6,398
902
0
11,179
0
42,487
W
9,650
1,208
482
5,668
7,742
3,809
2,466
2,173
5,494
78,181
0
L
Cernunnos
King Tiens
Cernunnos
7,740
3,476
0
4,596
7,761
2,227
0
2,878
4,883
0
35,463
L
Anubis
1,969
0
0
1,717
9,180
4,397
0
5,465
3,715
30,190
0
L
King Arthur
LFM_Josue
King Arthur
8,996
1,373
0
1,730
11,293
10,065
0
602
10,201
0
39,862
W
Sylvanus
3,777
1,145
863
4,900
10,768
4,770
565
4,137
6,348
26,686
0
W
2,983
458
0
1,917
7,244
2,090
698
2,149
4,770
0
32,558
W
Camazotz
3,917
1,080
0
7,773
11,932
4,211
189
742
11,040
0
53,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
32,231
473
Minions Killed
276
0
Camps Cleared
0
1,317,217
Distance Traveled
1,131,038
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,645
443
42
3
0
252,691
4
L
Arachne
5,256
350
27
2
0
150,243
3
W
Erlang Shen
8,331
555
97
6
0
271,818
0
W
Ra
10,553
704
152
10
0
286,530
1
L
Cernunnos
6,721
448
83
6
0
261,461
2
L
Anubis
6,095
406
63
4
0
231,162
6
L
King Arthur
7,514
501
61
4
0
235,481
2
W
Sylvanus
7,844
523
54
4
0
241,527
1
W
Skadi
6,621
441
68
5
0
221,773
0
W
Camazotz
8,986
599
102
7
0
295,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role