Player Matchup

Izanami
Izanami
AUTOMATA2554
Izanami
Level 16
God Stats
4W - 6L
1,425 SR
Queue Stats
17W - 17L
1,410 Elo+
Solo
Loki
Loki
IRONMAN6VI
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Odin
Odin
IRONMAN6VI
Odin
Level 68
God Stats
17W - 16L
1,643 SR
Queue Stats
132W - 134L
1,358 Elo+
Party 1
Ymir
Ymir
PolarBear1313
Ymir
Level 2
God Stats
28W - 16L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 1
Anubis
Anubis
etsio asome1
Anubis
Level 27
God Stats
48W - 27L
1,569 SR
Queue Stats
135W - 118L
1,285 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,411 Elo+

VS

Team Averages
Level 14
1,370 SR
1,231 Elo+
Xbalanque
Xbalanque
DILLIGAFF68
Xbalanque
Level 26
God Stats
3W - 8L
1,237 SR
Queue Stats
83W - 91L
1,341 Elo+
Solo
Neith
Neith
GOLEMx2011
Neith
Level 8
God Stats
11W - 13L
1,394 SR
Queue Stats
72W - 72L
1,114 Elo+
Solo
Bellona
Bellona
JBUCKETZ89
Bellona
Level 8
God Stats
11W - 14L
1,393 SR
Queue Stats
13W - 21L
1,208 Elo+
Solo
Ganesha
Ganesha
PepeElGrillo674
Ganesha
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
103W - 92L
1,184 Elo+
Solo
Raijin
Raijin
UpbeatCondition
Raijin
Level 22
God Stats
1W - 4L
1,107 SR
Queue Stats
491W - 469L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUTOMATA2554
Izanami
20
22 / 5 / 18
15,655
1,423
32,484
13,523
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 11
9,993
908
2,959
11,163
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 4 / 24
13,910
1,265
22,686
18,443
19,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 1 / 28
12,822
1,166
11,660
12,267
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
20
15 / 1 / 21
14,222
1,293
25,414
8,373
4,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DILLIGAFF68
Xbalanque
16
2 / 10 / 4
10,258
933
13,232
15,805
4,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
17
3 / 12 / 6
11,341
1,031
12,243
23,856
8,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JBUCKETZ89
Bellona
17
6 / 11 / 5
12,789
1,163
13,351
24,950
13,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 7 / 11
10,976
998
6,333
22,490
8,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
4 / 8 / 4
11,148
1,013
11,021
19,007
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
46
48
Kills
16
16
Deaths
48
102
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
AUTOMATA2554
Izanami
22
5
18
6.2
L
Xbalanque
DILLIGAFF68
Xbalanque
2
10
4
0.4
L
Neith
3
12
6
0.5
W
0
5
11
1.1
W
10
4
24
5.5
L
Bellona
JBUCKETZ89
Bellona
6
11
5
0.77
L
1
7
11
0.93
W
1
1
28
15
L
4
8
4
0.75
W
Anubis
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,203
Damage
56,180
63,769
Taken
106,108
47,425
Mitigated
42,255
11,083
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AUTOMATA2554
Izanami
32,484
23,514
0
2,411
13,523
6,608
0
3,643
9,874
0
48,377
L
Xbalanque
DILLIGAFF68
Xbalanque
13,232
8,998
0
0
15,805
4,952
0
4,870
10,935
0
33,701
L
Neith
12,243
8,879
0
3,673
23,856
8,498
0
7,657
16,199
0
32,857
W
2,959
1,553
0
439
11,163
4,214
0
2,943
8,220
0
7,542
W
22,686
4,673
0
3,784
18,443
19,024
0
5,214
13,229
153
43,316
L
Bellona
JBUCKETZ89
Bellona
13,351
5,214
0
1,146
24,950
13,711
0
9,533
15,417
0
26,170
L
6,333
299
0
483
22,490
8,528
0
10,384
12,106
10,247
0
W
11,660
2,102
0
2,616
12,267
13,234
0
2,735
9,345
26,877
0
L
11,021
1,777
0
0
19,007
6,566
0
4,731
14,276
30,776
0
W
Anubis
25,414
3,926
954
879
8,373
4,345
0
2,819
5,554
40,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,602
Gold Earned
56,512
177
Minions Killed
156
3
Camps Cleared
4
992,383
Distance Traveled
902,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,655
1,423
36
3
0
185,654
0
L
Xbalanque
10,258
933
55
5
1
117,875
0
L
Neith
11,341
1,031
47
4
0
172,928
0
W
Loki
9,993
908
9
1
2
221,049
1
W
Odin
13,910
1,265
55
5
1
216,904
0
L
Bellona
12,789
1,163
22
2
1
235,869
0
L
Ganesha
10,976
998
0
0
0
193,859
0
W
Ymir
12,822
1,166
43
4
0
194,708
1
L
Raijin
11,148
1,013
32
3
2
182,305
1
W
Anubis
14,222
1,293
34
3
0
174,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role