Player Matchup

Scylla
Scylla
BxCobra24
Scylla
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,550 Elo+
Solo
King Arthur
King Arthur
xBiLlyThEg0aT
King Arthur
Level 123
God Stats
0W - 1L
1,223 SR
Queue Stats
215W - 204L
1,524 Elo+
Solo
Chiron
Chiron
xxPRESTOWIGxx
Chiron
Level 146
God Stats
168W - 196L
1,573 SR
Queue Stats
803W - 938L
1,607 Elo+
Solo
Team Averages
Level 141
1,432 SR
1,560 Elo+

VS

Team Averages
Level 124
1,585 SR
1,628 Elo+
Ra
Ra
Dripp Gokuu
Ra
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 17L
1,687 Elo+
Party 1
Bellona
Bellona
Vincheti
Bellona
Level 129
God Stats
2W - 1L
1,756 SR
Queue Stats
162W - 168L
1,556 Elo+
Party 1
Izanami
Izanami
kai-ling
Izanami
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 65L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BxCobra24
Scylla
10
0 / 5 / 1
7,595
543
3,946
9,720
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xBiLlyThEg0aT
King Arthur
10
0 / 3 / 1
7,528
538
4,080
10,396
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 0
8,226
588
7,483
10,714
4,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
8,880
634
5,211
6,364
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Vincheti
Bellona
15
7 / 0 / 2
10,263
733
10,175
8,924
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
kai-ling
Izanami
12
3 / 1 / 5
9,427
673
10,656
8,838
2,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BxCobra24
Scylla
0
5
1
0.1
W
0
0
7
3.5
W
Bellona
Vincheti
Bellona
7
0
2
8
W
Izanami
kai-ling
Izanami
3
1
5
5.5
L
King Arthur
xBiLlyThEg0aT
King Arthur
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,509
Damage
26,042
30,830
Taken
24,126
13,525
Mitigated
14,042
7,996
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BxCobra24
Scylla
3,946
895
0
1,036
9,720
2,491
0
1,990
7,730
38,479
0
W
5,211
202
2,496
4,341
6,364
2,077
540
352
5,931
40,616
0
W
Bellona
Vincheti
Bellona
10,175
2,591
0
2,283
8,924
9,158
987
2,076
6,569
0
40,363
W
Izanami
kai-ling
Izanami
10,656
6,634
0
3,071
8,838
2,807
1,947
1,328
7,285
0
59,832
L
King Arthur
xBiLlyThEg0aT
King Arthur
4,080
335
0
1,155
10,396
6,500
0
1,293
9,103
0
14,211
L
7,483
2,046
836
4,969
10,714
4,534
560
1,988
8,726
0
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
28,570
149
Minions Killed
209
0
Camps Cleared
0
689,311
Distance Traveled
797,297
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,595
543
64
5
0
203,411
5
W
Ra
8,880
634
75
5
0
268,999
6
W
Bellona
10,263
733
56
4
0
299,978
2
W
Izanami
9,427
673
78
6
0
228,320
3
L
King Arthur
7,528
538
27
2
0
247,282
3
L
Chiron
8,226
588
58
4
0
238,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role