Player Matchup

Bellona
Bellona
DizzyGoBoom
Bellona
Level 128
God Stats
3W - 1L
1,614 SR
Queue Stats
37W - 50L
1,372 Elo+
Party 1
Ra
Ra
FenrawrXD
Ra
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
37W - 43L
1,371 Elo+
Party 1
Xbalanque
Xbalanque
IgotMeAdizz
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,323 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oltimate
Tsukuyomi
Level 87
God Stats
2W - 0L
1,574 SR
Queue Stats
13W - 14L
1,376 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,361 Elo+

VS

Team Averages
Level 29
1,416 SR
1,136 Elo+
Ymir
Ymir
Hossman37
Ymir
Level 16
God Stats
0W - 4L
1,357 SR
Queue Stats
2W - 14L
1,136 Elo+
Party 2
Cthulhu
Cthulhu
Retro me off
Cthulhu
Level 22
God Stats
1W - 11L
1,500 SR
Queue Stats
6W - 30L
1,136 Elo+
Party 2
Bacchus
Bacchus
Salute VCNT
Bacchus
Level 56
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 23L
1,136 Elo+
Party 2
Ares
Ares
ZooWiiiMama
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DizzyGoBoom
Bellona
19
7 / 3 / 6
13,164
774
16,646
16,852
16,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 8
13,314
783
15,970
7,336
3,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
IgotMeAdizz
Xbalanque
17
1 / 0 / 7
11,932
702
4,042
7,483
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Oltimate
Tsukuyomi
18
1 / 3 / 14
12,550
738
19,870
14,043
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 2
9,895
582
5,293
15,660
16,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Retro me off
Cthulhu
17
0 / 5 / 2
10,666
627
9,049
16,719
24,679
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
Salute VCNT
Bacchus
16
2 / 4 / 4
11,103
653
9,874
19,037
30,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 3
11,072
651
4,575
15,615
19,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
16
Kills
7
7
Deaths
17
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
DizzyGoBoom
Bellona
7
3
6
3.33
W
7
1
8
11
L
Ymir
1
4
2
0.5
W
Xbalanque
IgotMeAdizz
Xbalanque
1
0
7
4.5
W
Tsukuyomi
Oltimate
Tsukuyomi
1
3
14
2.67
L
Cthulhu
Retro me off
Cthulhu
0
5
2
0.2
L
Bacchus
Salute VCNT
Bacchus
2
4
4
1
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,528
Damage
28,791
45,714
Taken
67,031
30,528
Mitigated
92,115
18,784
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DizzyGoBoom
Bellona
16,646
7,805
0
7,787
16,852
16,423
3,291
11,349
5,503
0
43,532
W
15,970
1,880
4,610
3,021
7,336
3,248
2,075
5,539
1,797
50,232
0
L
Ymir
5,293
447
1,511
2,323
15,660
16,973
368
3,832
11,565
18,439
0
W
Xbalanque
IgotMeAdizz
Xbalanque
4,042
2,229
0
655
7,483
3,061
823
4,200
3,283
0
34,926
W
Tsukuyomi
Oltimate
Tsukuyomi
19,870
6,657
0
2,711
14,043
7,796
352
8,361
5,682
0
66,912
L
Cthulhu
Retro me off
Cthulhu
9,049
330
1,195
597
16,719
24,679
75
4,724
11,539
38,641
0
L
Bacchus
Salute VCNT
Bacchus
9,874
1,348
804
1,752
19,037
30,654
605
3,996
14,262
36,001
0
L
4,575
497
696
888
15,615
19,809
0
2,751
12,292
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
42,736
315
Minions Killed
179
16
Camps Cleared
3
1,373,529
Distance Traveled
981,872
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,164
774
67
4
2
373,536
1
W
Ra
13,314
783
104
6
1
338,963
0
L
Ymir
9,895
582
31
2
0
220,560
0
W
Xbalanque
11,932
702
67
4
1
351,412
8
W
Tsukuyomi
12,550
738
77
5
12
309,618
4
L
Cthulhu
10,666
627
74
4
1
223,293
0
L
Bacchus
11,103
653
45
3
0
279,715
2
L
Ares
11,072
651
29
2
2
258,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role