Player Matchup

Cu Chulainn
Cu Chulainn
ReserveBellona
Cu Chulainn
Level 12
God Stats
12W - 1L
1,874 SR
Queue Stats
174W - 38L
1,947 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tunde
Tsukuyomi
Level 49
God Stats
13W - 1L
1,967 SR
Queue Stats
190W - 37L
1,961 Elo+
Party 1
Ra
Ra
Wikizky
Ra
Level 31
God Stats
12W - 1L
1,776 SR
Queue Stats
185W - 36L
1,961 Elo+
Party 1
Ymir
Ymir
Zystropia
Ymir
Level 28
God Stats
69W - 10L
2,032 SR
Queue Stats
156W - 29L
1,943 Elo+
Party 1
Anhur
Anhur
isinnami
Anhur
Level 48
God Stats
56W - 6L
1,968 SR
Queue Stats
202W - 49L
1,961 Elo+
Party 1
Team Averages
Level 34
1,923 SR
1,955 Elo+

VS

Team Averages
Level 37
1,663 SR
1,491 Elo+
Kukulkan
Kukulkan
Darklazar
Kukulkan
Level 33
God Stats
2W - 2L
1,346 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 2
Medusa
Medusa
Gayal_Luchador
Medusa
Level 65
God Stats
0W - 1L
1,891 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 2
Ymir
Ymir
Log0
Ymir
Level 17
God Stats
2W - 1L
1,829 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
SantaFou
Sun Wukong
Level 55
God Stats
2W - 2L
1,751 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 2
Osiris
Osiris
Sïrën
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ReserveBellona
Cu Chulainn
13
6 / 1 / 2
8,319
594
6,786
6,143
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tunde
Tsukuyomi
14
6 / 2 / 7
8,724
623
7,875
8,451
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 2 / 9
9,254
661
9,707
7,433
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 1 / 7
7,579
541
3,312
5,966
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
isinnami
Anhur
13
2 / 2 / 2
7,639
546
4,871
6,506
2,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darklazar
Kukulkan
10
0 / 8 / 1
5,794
414
4,334
8,782
3,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 4 / 1
5,967
426
2,058
6,685
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Log0
Ymir
9
1 / 5 / 3
6,299
450
2,629
10,650
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SantaFou
Sun Wukong
11
5 / 3 / 1
7,214
515
6,104
11,852
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Sïrën
Osiris
11
1 / 3 / 1
6,302
450
1,584
6,970
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
8
8
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darklazar
Kukulkan
0
8
1
0.06
L
1
4
1
0.38
L
Ymir
Log0
Ymir
1
5
3
0.5
W
Cu Chulainn
ReserveBellona
Cu Chulainn
6
1
2
7
L
Sun Wukong
SantaFou
Sun Wukong
5
3
1
1.83
L
Osiris
Sïrën
Osiris
1
3
1
0.5
W
Tsukuyomi
Tunde
Tsukuyomi
6
2
7
4.75
W
7
2
9
5.75
W
Ymir
2
1
7
5.5
W
Anhur
isinnami
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
16,709
34,499
Taken
44,939
17,088
Mitigated
18,811
11,888
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darklazar
Kukulkan
4,334
633
0
0
8,782
3,116
0
5,183
3,331
30,547
0
L
2,058
1,128
0
1,278
6,685
1,500
0
1,120
5,524
0
17,437
L
Ymir
Log0
Ymir
2,629
757
0
550
10,650
5,095
0
3,469
7,075
17,337
0
W
Cu Chulainn
ReserveBellona
Cu Chulainn
6,786
1,215
0
1,300
6,143
3,950
279
522
5,546
3,892
32,014
L
Sun Wukong
SantaFou
Sun Wukong
6,104
2,088
0
5,594
11,852
4,608
0
2,658
9,062
0
33,596
L
Osiris
Sïrën
Osiris
1,584
207
0
1,904
6,970
4,492
0
978
5,973
0
22,988
W
Tsukuyomi
Tunde
Tsukuyomi
7,875
3,237
0
3,175
8,451
2,769
4
650
7,776
0
48,266
W
9,707
1,127
1,882
2,750
7,433
2,962
964
2,180
5,248
57,953
0
W
Ymir
3,312
641
0
878
5,966
4,674
527
2,373
3,543
15,515
0
W
Anhur
isinnami
Anhur
4,871
2,484
0
1,903
6,506
2,733
2,050
1,238
5,268
0
45,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
31,576
372
Minions Killed
229
0
Camps Cleared
0
1,376,216
Distance Traveled
1,228,673
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,794
414
48
3
0
219,023
1
L
Medusa
5,967
426
36
3
0
233,825
4
L
Ymir
6,299
450
27
2
0
255,695
3
W
Cu Chulainn
8,319
594
73
5
0
282,228
3
L
Sun Wukong
7,214
515
66
5
0
259,033
1
L
Osiris
6,302
450
52
4
0
261,097
3
W
Tsukuyomi
8,724
623
73
5
0
307,969
6
W
Ra
9,254
661
121
9
0
283,344
4
W
Ymir
7,579
541
21
2
0
261,535
4
W
Anhur
7,639
546
84
6
0
241,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role