Player Matchup

The Morrigan
The Morrigan
GreedyDiver
The Morrigan
Level 45
God Stats
183W - 164L
1,411 SR
Queue Stats
257W - 254L
1,406 Elo+
Solo
Bakasura
Bakasura
Ivek4
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Joo98
Janus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Sharklider
Olorun
Level 148
God Stats
0W - 2L
1,702 SR
Queue Stats
139W - 136L
1,532 Elo+
Party 1
Ganesha
Ganesha
Silv3rstain
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,506 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,489 Elo+

VS

Team Averages
Level 79
1,443 SR
1,501 Elo+
Fenrir
Fenrir
AFCarmonix
Fenrir
Level 126
God Stats
1W - 0L
1,649 SR
Queue Stats
4W - 10L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Andreaz10
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 2
Ares
Ares
LowSkills
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,498 Elo+
Party 2
Nox
Nox
RRafinha7
Nox
Level 54
God Stats
1W - 1L
1,366 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 2
Ullr
Ullr
RafaCarvia
Ullr
Level 105
God Stats
1W - 2L
1,201 SR
Queue Stats
87W - 77L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GreedyDiver
The Morrigan
15
1 / 4 / 4
9,204
484
8,309
12,593
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
Ivek4
Bakasura
15
5 / 6 / 2
9,367
493
7,305
15,868
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Joo98
Janus
16
2 / 4 / 0
10,119
533
6,145
10,030
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Sharklider
Olorun
14
3 / 7 / 4
8,782
462
7,739
13,278
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Silv3rstain
Ganesha
10
0 / 7 / 10
7,170
377
7,340
16,138
11,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AFCarmonix
Fenrir
16
7 / 4 / 13
10,020
527
9,370
15,016
7,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Andreaz10
Danzaburou
16
1 / 2 / 5
9,616
506
10,901
11,056
4,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
15
5 / 1 / 13
10,209
537
11,127
11,825
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 17
10,155
534
9,234
7,339
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 9
11,368
598
11,709
13,577
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
11
Kills
28
28
Deaths
11
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AFCarmonix
Fenrir
7
4
13
3.38
W
Danzaburou
Andreaz10
Danzaburou
1
2
5
1.75
L
The Morrigan
GreedyDiver
The Morrigan
1
4
4
0.75
L
Bakasura
Ivek4
Bakasura
5
6
2
1
L
Janus
Joo98
Janus
2
4
0
0.5
W
Ares
5
1
13
11.5
W
6
2
17
7.25
W
9
2
9
6.75
L
Olorun
Sharklider
Olorun
3
7
4
0.71
L
Ganesha
Silv3rstain
Ganesha
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
52,341
67,907
Taken
58,813
34,695
Mitigated
30,787
12,225
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AFCarmonix
Fenrir
9,370
2,197
0
1,052
15,016
7,705
0
6,879
7,813
4,236
44,090
W
Danzaburou
Andreaz10
Danzaburou
10,901
2,906
0
3,092
11,056
4,361
2,371
5,207
5,691
0
73,740
L
The Morrigan
GreedyDiver
The Morrigan
8,309
1,299
0
4,527
12,593
7,062
0
3,185
9,408
50,837
1,911
L
Bakasura
Ivek4
Bakasura
7,305
5,064
0
1,766
15,868
5,831
0
4,438
11,430
0
41,883
L
Janus
Joo98
Janus
6,145
467
0
1,543
10,030
3,403
290
1,608
8,422
69,249
0
W
Ares
11,127
1,438
0
1,433
11,825
10,425
205
7,577
3,779
18,418
0
W
9,234
511
0
1,250
7,339
2,725
972
3,894
3,236
47,457
0
W
11,709
3,571
0
4,998
13,577
5,571
63
3,947
9,203
0
94,803
L
Olorun
Sharklider
Olorun
7,739
4,111
724
2,854
13,278
7,202
1,288
4,084
9,194
50,738
3,815
L
Ganesha
Silv3rstain
Ganesha
7,340
848
440
371
16,138
11,197
73
7,768
8,370
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
51,368
450
Minions Killed
487
0
Camps Cleared
0
1,658,927
Distance Traveled
1,783,054
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,020
527
78
4
0
370,622
1
W
Danzaburou
9,616
506
139
7
0
336,080
0
L
The Morrigan
9,204
484
107
6
0
312,549
5
L
Bakasura
9,367
493
89
5
0
357,623
0
L
Janus
10,119
533
149
8
0
339,556
3
W
Ares
10,209
537
7
0
0
392,738
4
W
Nox
10,155
534
119
6
0
344,562
1
W
Ullr
11,368
598
144
8
0
339,052
0
L
Olorun
8,782
462
104
5
0
320,060
6
L
Ganesha
7,170
377
1
0
0
329,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role