Player Matchup

Chang'e
Chang'e
Diamond IV
ItzzzJay
Chang'e
Diamond IV
Level 147
God Stats
7W - 3L
1,902 SR
Queue Stats
108W - 74L
2,150 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
OurMemeMachine
Danzaburou
Diamond III
Level 144
God Stats
1W - 1L
1,734 SR
Queue Stats
102W - 71L
2,340 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
iQ ToNY
Sun Wukong
Diamond II
Level 159
God Stats
27W - 16L
1,823 SR
Queue Stats
230W - 198L
2,318 MMR
Party 1
Fenrir
Fenrir
Diamond V
oKnox
Fenrir
Diamond V
Level 145
God Stats
14W - 10L
1,759 SR
Queue Stats
122W - 93L
2,172 MMR
Party 1
Terra
Terra
Diamond III
tupicador1
Terra
Diamond III
Level 159
God Stats
11W - 10L
1,707 SR
Queue Stats
694W - 674L
2,281 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,785 SR
2,252 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,733 SR
2,265 MMR
Erlang Shen
Erlang Shen
Diamond IV
GoSxEtErNiiTY
Erlang Shen
Diamond IV
Level 154
God Stats
21W - 11L
2,022 SR
Queue Stats
261W - 202L
2,231 MMR
Party 3
Janus
Janus
Diamond III
NealAnblomi
Janus
Diamond III
Level 124
God Stats
20W - 20L
1,500 SR
Queue Stats
350W - 288L
2,392 MMR
Party 4
Khepri
Khepri
Diamond III
Soggy_Kiwi33
Khepri
Diamond III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 188L
2,239 MMR
Party 3
Apollo
Apollo
Platinum II
WeezyDiaz
Apollo
Platinum II
Level 107
God Stats
23W - 12L
1,858 SR
Queue Stats
136W - 98L
2,267 MMR
Party 4
Chaac
Chaac
Diamond III
Wiis_1021
Chaac
Diamond III
Level 160
God Stats
46W - 27L
1,786 SR
Queue Stats
113W - 96L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItzzzJay
Chang'e
17
0 / 5 / 2
10,867
472
10,471
14,902
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OurMemeMachine
Danzaburou
17
1 / 8 / 2
11,450
498
12,068
20,234
8,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
iQ ToNY
Sun Wukong
16
2 / 6 / 2
11,071
481
12,977
24,275
20,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
oKnox
Fenrir
20
4 / 4 / 2
12,280
534
8,231
19,314
12,864
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
13
2 / 7 / 2
9,551
415
5,412
25,057
22,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeSetScyllaNemesisCu Chulainn

VS

Bans
Ao KuangNu WaGebSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoSxEtErNiiTY
Erlang Shen
20
6 / 0 / 12
14,333
623
16,893
21,035
15,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 8
14,832
645
20,752
12,299
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
2 / 4 / 12
12,078
525
3,664
17,102
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
WeezyDiaz
Apollo
20
7 / 2 / 9
14,641
637
21,830
20,998
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Wiis_1021
Chaac
20
8 / 1 / 11
15,477
673
17,814
23,710
22,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
30
30
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GoSxEtErNiiTY
Erlang Shen
6
0
12
12
L
Chang'e
ItzzzJay
Chang'e
0
5
2
0.2
W
7
2
8
5.5
L
Danzaburou
OurMemeMachine
Danzaburou
1
8
2
0.25
W
Khepri
2
4
12
2
W
Apollo
WeezyDiaz
Apollo
7
2
9
5.75
W
Chaac
Wiis_1021
Chaac
8
1
11
13.5
L
Sun Wukong
iQ ToNY
Sun Wukong
2
6
2
0.5
L
Fenrir
oKnox
Fenrir
4
4
2
1.25
L
Terra
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,159
Damage
80,953
103,782
Taken
95,144
69,397
Mitigated
71,223
24,995
Healing
46,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GoSxEtErNiiTY
Erlang Shen
16,893
10,140
0
10,317
21,035
15,926
5,652
3,672
17,264
0
115,024
L
Chang'e
ItzzzJay
Chang'e
10,471
530
1,146
5,054
14,902
6,205
186
3,872
10,900
85,390
0
W
20,752
1,318
194
4,311
12,299
5,453
1,435
2,682
9,508
110,191
0
L
Danzaburou
OurMemeMachine
Danzaburou
12,068
7,285
0
5,416
20,234
8,135
466
2,454
17,716
0
90,059
W
Khepri
3,664
386
0
4,469
17,102
16,602
162
5,364
11,586
24,658
0
W
Apollo
WeezyDiaz
Apollo
21,830
14,461
0
13,834
20,998
10,349
8,426
3,088
17,880
0
122,333
W
Chaac
Wiis_1021
Chaac
17,814
3,185
0
13,644
23,710
22,893
2,993
4,083
19,457
0
102,137
L
Sun Wukong
iQ ToNY
Sun Wukong
12,977
2,110
0
7,142
24,275
20,129
238
4,142
19,969
0
82,244
L
Fenrir
oKnox
Fenrir
8,231
2,440
0
2,593
19,314
12,864
684
5,318
13,794
0
96,580
L
Terra
5,412
991
885
2,759
25,057
22,064
0
8,153
16,693
35,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,219
Gold Earned
71,361
682
Minions Killed
708
0
Camps Cleared
0
2,107,589
Distance Traveled
2,399,522
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,333
623
132
6
0
536,774
2
L
Chang'e
10,867
472
167
7
0
420,544
5
W
Janus
14,832
645
185
8
0
487,608
6
L
Danzaburou
11,450
498
150
7
0
382,420
0
W
Khepri
12,078
525
12
1
0
452,599
7
W
Apollo
14,641
637
185
8
0
425,115
5
W
Chaac
15,477
673
194
8
0
497,426
8
L
Sun Wukong
11,071
481
160
7
0
393,452
2
L
Fenrir
12,280
534
154
7
0
500,124
2
L
Terra
9,551
415
51
2
0
411,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role