Player Matchup

Nemesis
Nemesis
KILLER VIKING
Nemesis
Level 143
God Stats
1W - 3L
1,715 SR
Queue Stats
180W - 167L
1,473 Elo+
Party 1
He Bo
He Bo
KashMoneyHero17
He Bo
Level 81
God Stats
1W - 1L
1,743 SR
Queue Stats
137W - 135L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
burntpancake351
Cernunnos
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
134W - 136L
1,477 Elo+
Solo
Merlin
Merlin
darksiners
Merlin
Level 37
God Stats
4W - 3L
1,618 SR
Queue Stats
308W - 299L
1,410 Elo+
Solo
Freya
Freya
imForester
Freya
Level 119
God Stats
7W - 15L
1,692 SR
Queue Stats
501W - 452L
1,432 Elo+
Solo
Team Averages
Level 93
1,697 SR
1,448 Elo+

VS

Team Averages
Level 110
1,482 SR
1,417 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Its Bayro Tho
Kali
Level 75
God Stats
3W - 6L
1,186 SR
Queue Stats
458W - 478L
1,430 Elo+
Solo
Pele
Pele
KRampus2415
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,443 Elo+
Solo
Scylla
Scylla
Kauldron
Scylla
Level 155
God Stats
17W - 7L
1,726 SR
Queue Stats
825W - 878L
1,383 Elo+
Solo
Hercules
Hercules
elchapofrank
Hercules
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 336L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 6 / 8
9,555
683
8,970
16,134
14,061
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 11 / 3
8,411
601
5,816
12,463
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
burntpancake351
Cernunnos
19
6 / 4 / 8
10,468
748
19,238
13,681
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
darksiners
Merlin
16
5 / 3 / 7
9,364
669
15,425
9,030
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
15
3 / 4 / 9
8,953
640
11,584
12,010
4,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
4 / 3 / 18
11,509
822
9,463
21,389
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 5 / 17
11,137
796
9,258
15,259
8,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 16
10,720
766
11,483
11,870
5,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kauldron
Scylla
19
11 / 3 / 12
11,734
838
17,115
9,643
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
elchapofrank
Hercules
16
2 / 2 / 14
9,672
691
8,523
21,119
14,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
18
Kills
28
28
Deaths
18
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
3
18
4.33
W
6
5
17
2.9
L
Nemesis
3
6
8
1.17
W
5
5
16
2.6
L
1
11
3
0.23
W
Scylla
Kauldron
Scylla
11
3
12
5.67
L
Cernunnos
burntpancake351
Cernunnos
6
4
8
2.5
L
Merlin
darksiners
Merlin
5
3
7
2.83
W
Hercules
elchapofrank
Hercules
2
2
14
4.5
L
Freya
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
55,842
63,318
Taken
79,280
31,379
Mitigated
54,535
22,032
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,463
2,775
2,100
7,045
21,389
21,786
578
6,596
14,793
22,890
0
W
9,258
3,753
1,572
5,507
15,259
8,882
1,205
6,709
8,550
0
19,193
L
Nemesis
8,970
1,429
1,623
4,720
16,134
14,061
0
6,333
9,801
0
17,433
W
11,483
1,255
941
1,449
11,870
5,367
1,230
6,421
5,449
0
24,779
L
5,816
0
417
964
12,463
3,644
0
4,845
7,618
13,270
0
W
Scylla
Kauldron
Scylla
17,115
490
2,668
2,294
9,643
4,293
1,218
3,530
6,113
40,174
0
L
Cernunnos
burntpancake351
Cernunnos
19,238
9,081
1,883
4,347
13,681
5,770
0
5,427
8,254
0
40,940
L
Merlin
darksiners
Merlin
15,425
318
1,371
1,845
9,030
3,352
0
3,911
5,119
33,299
0
W
Hercules
elchapofrank
Hercules
8,523
997
1,899
10,578
21,119
14,207
712
9,569
11,550
0
11,321
L
Freya
11,584
3,830
1,185
3,677
12,010
4,552
372
6,062
5,948
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
54,772
135
Minions Killed
124
0
Camps Cleared
0
1,106,042
Distance Traveled
1,299,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,509
822
20
1
0
287,708
0
W
Kali
11,137
796
25
2
0
259,832
0
L
Nemesis
9,555
683
21
2
0
204,917
0
W
Pele
10,720
766
25
2
0
215,968
0
L
He Bo
8,411
601
17
1
0
186,602
0
W
Scylla
11,734
838
52
4
0
229,685
1
L
Cernunnos
10,468
748
46
3
0
236,447
0
L
Merlin
9,364
669
37
3
0
254,123
0
W
Hercules
9,672
691
2
0
0
306,160
0
L
Freya
8,953
640
14
1
0
223,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role