Player Matchup

Bacchus
Bacchus
Silver I
ChaoticFox275
Bacchus
Silver I
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 48L
1,479 MMR
Party 1
Chiron
Chiron
Silver I
d1gbickbrett
Chiron
Silver I
Level 124
God Stats
15W - 7L
1,756 SR
Queue Stats
49W - 48L
1,630 MMR
Party 1
Chang'e
Chang'e
Gold V
jarutjal
Chang'e
Gold V
Level 141
God Stats
26W - 14L
1,706 SR
Queue Stats
125W - 112L
1,502 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,654 SR
1,537 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,511 SR
1,529 MMR
Ymir
Ymir
Bronze III
AlexWdFr
Ymir
Bronze III
Level 114
God Stats
3W - 5L
1,629 SR
Queue Stats
5W - 6L
1,576 MMR
Party 2
Arachne
Arachne
Bronze III
ClicClicBoom14
Arachne
Bronze III
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
oSOULHARVESTERo
Anubis
Bronze III
Level 69
God Stats
1W - 2L
1,404 SR
Queue Stats
1W - 2L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 2 / 9
7,264
726
3,514
8,765
8,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
13
10 / 0 / 7
9,257
926
12,741
6,739
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jarutjal
Chang'e
12
5 / 1 / 12
8,293
829
7,950
6,135
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuNeithCu ChulainnChaacDanzaburou

VS

Bans
KumbhakarnaMedusaAresCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
6,217
622
3,020
11,607
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 4 / 0
6,613
661
4,888
7,328
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 2
5,944
594
6,516
9,009
3,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
W
Bacchus
2
2
9
3.25
L
3
4
0
0.75
W
Chiron
10
0
7
13.5
W
Chang'e
jarutjal
Chang'e
5
1
12
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,205
Damage
14,424
21,639
Taken
27,944
12,731
Mitigated
11,384
11,459
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,020
278
0
409
11,607
5,022
0
5,530
5,693
10,290
0
W
Bacchus
3,514
637
1,041
838
8,765
8,539
234
3,057
5,708
9,181
0
L
4,888
2,896
222
1,038
7,328
2,495
0
2,465
4,819
0
14,237
W
Chiron
12,741
5,909
955
2,385
6,739
2,088
2,201
3,782
2,957
0
38,923
W
Chang'e
jarutjal
Chang'e
7,950
430
2,941
3,299
6,135
2,104
666
2,729
3,406
33,848
0
L
6,516
212
0
2,090
9,009
3,867
93
2,909
5,956
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
18,774
133
Minions Killed
65
0
Camps Cleared
0
564,512
Distance Traveled
502,423
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,217
622
12
1
0
173,554
1
W
Bacchus
7,264
726
15
2
0
183,744
3
L
Arachne
6,613
661
24
2
0
190,077
1
W
Chiron
9,257
926
68
7
0
186,183
2
W
Chang'e
8,293
829
50
5
0
194,585
2
L
Anubis
5,944
594
29
3
0
138,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role