Player Matchup

Bellona
Bellona
AFTM
Bellona
Level 16
God Stats
14W - 8L
1,533 SR
Queue Stats
94W - 74L
1,297 Elo+
Party 3
Ra
Ra
CenoriusBoss
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LoloDeVerde
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Thoth
Thoth
ScytheOfChronos
Thoth
Level 16
God Stats
7W - 6L
1,069 SR
Queue Stats
99W - 65L
1,199 Elo+
Party 3
Neith
Neith
Thomas95032
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,420 SR
1,399 Elo+

VS

Team Averages
Level 19
1,322 SR
1,225 Elo+
Discordia
Discordia
AcherusKnight
Discordia
Level 26
God Stats
8W - 6L
1,602 SR
Queue Stats
195W - 157L
1,463 Elo+
Solo
Yemoja
Yemoja
OnlySavvy
Yemoja
Level 15
God Stats
6W - 14L
1,156 SR
Queue Stats
6W - 18L
1,187 Elo+
Party 2
Baron Samedi
Baron Samedi
TDaddyyy
Baron Samedi
Level 26
God Stats
31W - 23L
1,489 SR
Queue Stats
46W - 47L
1,059 Elo+
Party 1
Olorun
Olorun
Tobiwann12349876
Olorun
Level 18
God Stats
19W - 16L
1,373 SR
Queue Stats
57W - 54L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xeniclol
Tsukuyomi
Level 11
God Stats
4W - 9L
990 SR
Queue Stats
4W - 14L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFTM
Bellona
17
4 / 0 / 2
9,977
475
3,751
7,472
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 11 / 2
7,665
365
6,870
12,801
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
LoloDeVerde
Cernunnos
12
1 / 8 / 2
7,550
360
4,377
15,301
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 9 / 2
10,284
490
9,381
11,639
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 3
7,983
380
5,599
11,732
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcherusKnight
Discordia
18
23 / 2 / 5
12,748
607
24,622
10,128
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
OnlySavvy
Yemoja
15
1 / 2 / 9
9,765
465
5,697
11,133
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TDaddyyy
Baron Samedi
17
4 / 5 / 4
9,988
476
4,979
10,587
5,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 6
10,120
482
5,628
9,234
3,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xeniclol
Tsukuyomi
15
4 / 3 / 6
9,543
454
7,516
12,934
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
35
35
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AFTM
Bellona
4
0
2
5
W
Discordia
AcherusKnight
Discordia
23
2
5
12.75
L
2
11
2
0.27
L
Cernunnos
LoloDeVerde
Cernunnos
1
8
2
0.25
W
Yemoja
OnlySavvy
Yemoja
1
2
9
2.75
L
6
9
2
0.78
W
Baron Samedi
TDaddyyy
Baron Samedi
4
5
4
1.2
L
1
7
3
0.36
W
3
2
6
3
W
Tsukuyomi
xeniclol
Tsukuyomi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
48,442
58,945
Taken
54,016
24,825
Mitigated
26,827
9,762
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AFTM
Bellona
3,751
1,443
0
1,098
7,472
8,037
2,193
1,166
6,304
0
38,998
W
Discordia
AcherusKnight
Discordia
24,622
2,141
0
1,920
10,128
4,002
3,105
2,876
7,142
71,398
0
L
6,870
364
468
1,806
12,801
4,072
306
8,817
3,628
28,437
0
L
Cernunnos
LoloDeVerde
Cernunnos
4,377
1,737
0
3,713
15,301
4,777
330
11,147
3,580
0
28,104
W
Yemoja
OnlySavvy
Yemoja
5,697
737
1,878
1,740
11,133
9,002
617
3,057
7,890
23,802
0
L
9,381
289
0
500
11,639
3,977
96
10,038
1,313
38,063
0
W
Baron Samedi
TDaddyyy
Baron Samedi
4,979
592
605
3,328
10,587
5,892
850
2,868
7,456
54,300
0
L
5,599
1,442
0
2,177
11,732
3,962
517
8,282
3,194
0
37,193
W
5,628
2,121
652
4,885
9,234
3,148
2,644
2,489
6,500
59,566
0
W
Tsukuyomi
xeniclol
Tsukuyomi
7,516
2,135
0
1,917
12,934
4,783
1,171
4,127
8,527
0
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
52,164
317
Minions Killed
439
0
Camps Cleared
0
1,598,309
Distance Traveled
1,949,776
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,977
475
87
4
0
376,132
0
W
Discordia
12,748
607
115
5
0
373,922
0
L
Ra
7,665
365
41
2
0
310,761
1
L
Cernunnos
7,550
360
49
2
0
243,810
1
W
Yemoja
9,765
465
39
2
0
383,504
2
L
Thoth
10,284
490
67
3
0
335,677
3
W
Baron Samedi
9,988
476
71
3
0
409,573
0
L
Neith
7,983
380
73
3
0
331,929
6
W
Olorun
10,120
482
115
5
0
337,986
0
W
Tsukuyomi
9,543
454
99
5
0
444,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role