Player Matchup

Cu Chulainn
Cu Chulainn
Monano-02
Cu Chulainn
Level 141
God Stats
5W - 1L
1,853 SR
Queue Stats
37W - 36L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Olixxx
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 146L
1,565 Elo+
Solo
Ah Puch
Ah Puch
Raulazo12
Ah Puch
Level 127
God Stats
2W - 2L
1,519 SR
Queue Stats
53W - 57L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
SaberXThunder
Heimdallr
Level 103
God Stats
35W - 29L
1,400 SR
Queue Stats
167W - 164L
1,458 Elo+
Solo
Ne Zha
Ne Zha
jackomo
Ne Zha
Level 122
God Stats
4W - 6L
1,147 SR
Queue Stats
266W - 265L
1,477 Elo+
Solo
Team Averages
Level 124
1,484 SR
1,489 Elo+

VS

Team Averages
Level 73
1,556 SR
1,494 Elo+
Thanatos
Thanatos
Alibango
Thanatos
Level 46
God Stats
10W - 10L
1,542 SR
Queue Stats
280W - 267L
1,531 Elo+
Party 1
Ymir
Ymir
BalllDog
Ymir
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 167L
1,478 Elo+
Solo
Chaac
Chaac
SaintMush
Chaac
Level 84
God Stats
5W - 9L
1,557 SR
Queue Stats
512W - 484L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
ScreamingPipes
Cernunnos
Level 78
God Stats
6W - 6L
1,792 SR
Queue Stats
304W - 283L
1,483 Elo+
Party 1
Hera
Hera
YasonSmite
Hera
Level 68
God Stats
2W - 7L
1,391 SR
Queue Stats
273W - 255L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Monano-02
Cu Chulainn
20
5 / 1 / 4
13,019
592
20,891
26,895
23,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Olixxx
Kumbhakarna
15
2 / 3 / 9
10,304
468
7,291
18,582
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Raulazo12
Ah Puch
16
2 / 4 / 6
10,281
467
8,489
16,675
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SaberXThunder
Heimdallr
20
9 / 2 / 2
12,634
574
13,249
10,828
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
jackomo
Ne Zha
20
6 / 2 / 9
12,102
550
14,339
18,435
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alibango
Thanatos
13
1 / 8 / 1
8,540
388
4,776
19,301
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
1 / 4 / 7
9,495
432
6,958
17,725
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
SaintMush
Chaac
18
0 / 4 / 3
10,210
464
8,896
22,398
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ScreamingPipes
Cernunnos
19
7 / 5 / 3
11,727
533
17,682
22,666
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 3
10,857
494
15,196
9,496
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
24
Kills
12
12
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alibango
Thanatos
1
8
1
0.19
L
Ymir
1
4
7
1.13
W
Cu Chulainn
Monano-02
Cu Chulainn
5
1
4
7
W
Kumbhakarna
Olixxx
Kumbhakarna
2
3
9
2.17
W
Ah Puch
Raulazo12
Ah Puch
2
4
6
1.25
W
Heimdallr
SaberXThunder
Heimdallr
9
2
2
5
L
Chaac
SaintMush
Chaac
0
4
3
0.38
L
Cernunnos
ScreamingPipes
Cernunnos
7
5
3
1.7
L
3
3
3
1.5
W
Ne Zha
jackomo
Ne Zha
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,259
Damage
53,508
91,415
Taken
91,586
58,955
Mitigated
54,742
38,572
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alibango
Thanatos
4,776
970
0
10,959
19,301
6,461
0
3,289
15,868
0
43,014
L
Ymir
6,958
894
0
2,824
17,725
15,007
136
4,432
13,127
27,335
0
W
Cu Chulainn
Monano-02
Cu Chulainn
20,891
4,924
0
12,955
26,895
23,209
1,612
4,461
21,928
656
108,935
W
Kumbhakarna
Olixxx
Kumbhakarna
7,291
606
377
4,014
18,582
17,280
0
7,078
11,479
23,575
0
W
Ah Puch
Raulazo12
Ah Puch
8,489
94
0
5,774
16,675
6,053
294
6,523
10,152
59,432
0
W
Heimdallr
SaberXThunder
Heimdallr
13,249
6,370
0
5,783
10,828
4,299
2,166
1,197
9,631
0
86,154
L
Chaac
SaintMush
Chaac
8,896
1,886
0
9,457
22,398
19,911
0
128
22,270
53
68,195
L
Cernunnos
ScreamingPipes
Cernunnos
17,682
10,105
0
8,128
22,666
9,764
84
3,715
18,793
0
99,177
L
15,196
4,567
0
413
9,496
3,599
202
3,594
5,586
76,997
0
W
Ne Zha
jackomo
Ne Zha
14,339
2,387
0
9,669
18,435
8,114
534
2,948
15,412
0
99,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,340
Gold Earned
50,829
593
Minions Killed
498
0
Camps Cleared
0
1,967,465
Distance Traveled
2,103,584
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,540
388
72
3
0
425,778
6
L
Ymir
9,495
432
25
1
0
417,849
2
W
Cu Chulainn
13,019
592
174
8
0
383,077
1
W
Kumbhakarna
10,304
468
41
2
0
411,684
9
W
Ah Puch
10,281
467
91
4
0
378,650
4
W
Heimdallr
12,634
574
124
6
0
386,697
3
L
Chaac
10,210
464
125
6
0
392,138
9
L
Cernunnos
11,727
533
131
6
0
447,555
8
L
Hera
10,857
494
145
7
0
420,264
8
W
Ne Zha
12,102
550
163
7
0
407,357
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role