Player Matchup

Anubis
Anubis
Edouard95160
Anubis
Level 36
God Stats
1W - 1L
1,787 SR
Queue Stats
44W - 57L
1,423 Elo+
Party 2
Arachne
Arachne
Sneaky-bagder
Arachne
Level 29
God Stats
5W - 11L
1,700 SR
Queue Stats
77W - 92L
1,544 Elo+
Solo
Bellona
Bellona
Switys
Bellona
Level 5
God Stats
11W - 9L
1,500 SR
Queue Stats
320W - 349L
1,211 Elo+
Solo
Ullr
Ullr
Yehkoo__-
Ullr
Level 25
God Stats
2W - 5L
1,321 SR
Queue Stats
40W - 50L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
ry-ad
Cthulhu
Level 14
God Stats
1W - 6L
1,554 SR
Queue Stats
5W - 13L
1,317 Elo+
Party 2
Team Averages
Level 22
1,572 SR
1,385 Elo+

VS

Team Averages
Level 23
1,433 SR
1,500 Elo+
Thanatos
Thanatos
Azhacc
Thanatos
Level 38
God Stats
2W - 5L
1,416 SR
Queue Stats
74W - 57L
1,595 Elo+
Party 1
Anubis
Anubis
Mr Panda667
Anubis
Level 23
God Stats
21W - 22L
1,250 SR
Queue Stats
88W - 102L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Nowty-Sarge
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 82L
1,411 Elo+
Solo
Artemis
Artemis
PeNic
Artemis
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
Schimmel7
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 38L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 2 / 0
6,949
496
2,780
7,210
2,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
11
0 / 7 / 0
6,600
471
5,262
13,286
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Switys
Bellona
6
1 / 3 / 0
5,286
378
1,298
5,354
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
0 / 2 / 0
5,666
405
3,518
6,912
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ry-ad
Cthulhu
8
0 / 4 / 0
5,057
361
3,117
7,708
5,942
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azhacc
Thanatos
14
8 / 0 / 1
8,893
635
7,353
10,183
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
4 / 1 / 2
8,097
578
6,084
5,879
3,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 4
8,335
595
5,984
5,318
1,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PeNic
Artemis
11
2 / 0 / 3
6,891
492
4,359
5,226
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Schimmel7
Bellona
12
3 / 0 / 0
6,673
477
4,439
5,515
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
18
18
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azhacc
Thanatos
8
0
1
8.5
L
Anubis
1
2
0
0.5
W
Anubis
4
1
2
5
W
1
1
4
3
W
Artemis
PeNic
Artemis
2
0
3
3.5
W
Bellona
Schimmel7
Bellona
3
0
0
3
L
Arachne
0
7
0
0
L
Bellona
Switys
Bellona
1
3
0
0.33
L
Ullr
0
2
0
0
L
Cthulhu
ry-ad
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
28,219
40,470
Taken
32,121
16,306
Mitigated
13,520
9,916
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azhacc
Thanatos
7,353
2,351
0
9,312
10,183
3,799
1,790
489
9,619
0
56,040
L
Anubis
2,780
432
0
3,262
7,210
2,505
70
3,625
3,585
43,874
0
W
Anubis
6,084
812
0
2,952
5,879
3,467
890
61
5,693
43,727
0
W
5,984
850
0
2,242
5,318
1,300
1,582
2,345
2,973
53,964
0
W
Artemis
PeNic
Artemis
4,359
2,077
552
747
5,226
1,805
852
1,909
3,092
0
28,284
W
Bellona
Schimmel7
Bellona
4,439
1,252
417
1,268
5,515
3,149
0
743
4,672
0
26,520
L
Arachne
5,262
4,245
0
3,671
13,286
3,379
0
4,661
8,625
0
39,347
L
Bellona
Switys
Bellona
1,298
531
0
228
5,354
2,549
344
2,600
2,754
0
12,427
L
Ullr
3,518
1,485
236
1,285
6,912
1,931
480
620
6,292
0
30,326
L
Cthulhu
ry-ad
Cthulhu
3,117
124
102
1,132
7,708
5,942
0
562
7,146
12,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
38,889
278
Minions Killed
400
0
Camps Cleared
0
1,051,148
Distance Traveled
1,266,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,893
635
99
7
0
279,201
0
L
Anubis
6,949
496
80
6
0
226,776
0
W
Anubis
8,097
578
92
7
0
263,445
2
W
Nu Wa
8,335
595
105
8
0
236,288
0
W
Artemis
6,891
492
65
5
0
225,321
1
W
Bellona
6,673
477
39
3
0
262,618
0
L
Arachne
6,600
471
84
6
0
224,969
0
L
Bellona
5,286
378
29
2
0
161,522
1
L
Ullr
5,666
405
54
4
0
222,585
0
L
Cthulhu
5,057
361
31
2
0
215,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role