Player Matchup

Achilles
Achilles
Axe_la_menace_36
Achilles
Level 48
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 2L
1,040 Elo+
Party 2
Ah Puch
Ah Puch
Tino-T1no
Ah Puch
Level 160
God Stats
0W - 1L
1,882 SR
Queue Stats
25W - 19L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
l__Atz
Hun Batz
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,558 Elo+
Party 2
Team Averages
Level 119
1,523 SR
1,335 Elo+

VS

Team Averages
Level 151
1,435 SR
1,658 Elo+
Vulcan
Vulcan
CitricDuke65431
Vulcan
Level 155
God Stats
4W - 2L
1,513 SR
Queue Stats
73W - 60L
1,672 Elo+
Party 1
Cerberus
Cerberus
Dopeytoni1996
Cerberus
Level 142
God Stats
9W - 4L
1,525 SR
Queue Stats
114W - 86L
1,621 Elo+
Party 1
Hercules
Hercules
Drindell
Hercules
Level 155
God Stats
2W - 1L
1,267 SR
Queue Stats
149W - 126L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
11,234
535
11,665
21,308
22,992
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Tino-T1no
Ah Puch
17
7 / 6 / 5
13,267
632
21,947
17,203
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
l__Atz
Hun Batz
14
4 / 8 / 8
12,607
600
15,207
19,513
6,953
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
14,069
670
21,515
15,534
5,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Dopeytoni1996
Cerberus
16
2 / 5 / 15
13,827
658
7,777
20,806
23,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Drindell
Hercules
19
12 / 2 / 8
15,296
728
18,017
24,044
27,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
12
Kills
21
21
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
7
5
8
2.2
W
Cerberus
Dopeytoni1996
Cerberus
2
5
15
1.9
W
Hercules
Drindell
Hercules
12
2
8
8
L
Ah Puch
Tino-T1no
Ah Puch
7
6
5
1.58
L
Hun Batz
l__Atz
Hun Batz
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
47,309
58,024
Taken
60,384
36,159
Mitigated
56,587
9,892
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,665
4,259
0
812
21,308
22,992
155
13,247
8,061
0
31,478
W
21,515
8,352
500
2,483
15,534
5,825
1,415
4,960
10,574
95,921
0
W
Cerberus
Dopeytoni1996
Cerberus
7,777
494
2,334
4,368
20,806
23,383
156
9,719
11,087
45,539
0
W
Hercules
Drindell
Hercules
18,017
7,130
0
8,293
24,044
27,379
488
7,377
16,667
0
46,083
L
Ah Puch
Tino-T1no
Ah Puch
21,947
413
0
4,540
17,203
6,214
400
7,091
10,112
87,445
0
L
Hun Batz
l__Atz
Hun Batz
15,207
4,323
0
4,540
19,513
6,953
0
9,073
10,440
0
63,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
43,192
241
Minions Killed
270
0
Camps Cleared
0
1,141,780
Distance Traveled
1,179,590
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,234
535
30
1
0
368,588
1
W
Vulcan
14,069
670
121
6
0
400,427
5
W
Cerberus
13,827
658
100
5
0
363,459
3
W
Hercules
15,296
728
49
2
0
415,704
3
L
Ah Puch
13,267
632
125
6
0
363,927
7
L
Hun Batz
12,607
600
86
4
0
409,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role