Player Matchup

Chiron
Chiron
Platinum II
AFOGLE11
Chiron
Platinum II
Level 157
God Stats
11W - 11L
1,503 SR
Queue Stats
220W - 209L
1,849 MMR
Party 2
Scylla
Scylla
Gold IV
ASAP_Barrios
Scylla
Gold IV
Level 140
God Stats
4W - 0L
1,883 SR
Queue Stats
47W - 63L
1,510 MMR
Party 3
Fenrir
Fenrir
Silver I
Mr_Bravo
Fenrir
Silver I
Level 128
God Stats
7W - 9L
1,542 SR
Queue Stats
215W - 225L
1,463 MMR
Party 2
Cabrakan
Cabrakan
Gold V
Roukeez
Cabrakan
Gold V
Level 152
God Stats
2W - 0L
1,375 SR
Queue Stats
38W - 32L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Tyreke_Evans_
Sun Wukong
Gold II
Level 143
God Stats
9W - 3L
1,872 SR
Queue Stats
131W - 125L
1,776 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,635 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,567 SR
1,651 MMR
Apollo
Apollo
Gold II
CorpKat
Apollo
Gold II
Level 102
God Stats
0W - 2L
1,290 SR
Queue Stats
60W - 58L
1,642 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Kotaro73
Guan Yu
Platinum IV
Level 144
God Stats
79W - 41L
1,769 SR
Queue Stats
1,503W - 1,495L
1,651 MMR
Solo
Yemoja
Yemoja
Gold III
NickoAtNight
Yemoja
Gold III
Level 85
God Stats
20W - 17L
1,677 SR
Queue Stats
62W - 61L
1,642 MMR
Party 1
Arachne
Arachne
Platinum V
Yagoo_GamerBR
Arachne
Platinum V
Level 154
God Stats
3W - 9L
1,347 SR
Queue Stats
544W - 549L
1,654 MMR
Solo
Zeus
Zeus
Gold II
arqueiro_da_just
Zeus
Gold II
Level 61
God Stats
83W - 61L
1,754 SR
Queue Stats
171W - 166L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AFOGLE11
Chiron
20
8 / 1 / 1
12,983
590
19,174
14,124
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
4 / 3 / 3
11,294
513
12,721
11,089
3,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mr_Bravo
Fenrir
18
6 / 5 / 3
11,222
510
6,234
18,753
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Roukeez
Cabrakan
16
1 / 3 / 16
10,952
498
13,185
18,290
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Tyreke_Evans_
Sun Wukong
19
3 / 2 / 5
12,133
552
15,481
23,357
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Nu WaPersephoneCthulhuCu ChulainnTsukuyomi

VS

Bans
DanzaburouCupidYmirHeimdallrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CorpKat
Apollo
16
2 / 2 / 3
10,231
465
8,169
15,737
5,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Kotaro73
Guan Yu
19
3 / 4 / 3
11,912
541
13,766
20,454
22,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
0 / 6 / 7
9,380
426
4,738
17,399
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
17
5 / 5 / 3
10,588
481
7,708
17,029
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 6 / 0
10,912
496
16,174
16,825
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
22
Kills
13
14
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
AFOGLE11
Chiron
8
1
1
8.5
W
Scylla
4
3
3
1.83
L
Apollo
CorpKat
Apollo
2
2
3
1.75
L
Guan Yu
Kotaro73
Guan Yu
3
4
3
1.13
W
Fenrir
Mr_Bravo
Fenrir
6
5
3
1.5
L
Yemoja
0
6
7
0.58
W
Cabrakan
Roukeez
Cabrakan
1
3
16
3
W
Sun Wukong
Tyreke_Evans_
Sun Wukong
3
2
5
2.75
L
Arachne
5
5
3
1.3
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,795
Damage
50,555
85,613
Taken
87,444
65,761
Mitigated
56,582
37,755
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AFOGLE11
Chiron
19,174
10,524
825
8,476
14,124
6,747
8,658
3,165
10,934
0
122,670
W
Scylla
12,721
919
166
4,225
11,089
3,733
1,691
5,330
5,709
74,580
0
L
Apollo
CorpKat
Apollo
8,169
5,284
0
6,682
15,737
5,622
0
4,182
11,505
0
64,902
L
Guan Yu
Kotaro73
Guan Yu
13,766
1,982
842
8,318
20,454
22,518
204
4,528
15,251
115
84,493
W
Fenrir
Mr_Bravo
Fenrir
6,234
1,289
0
7,821
18,753
9,036
446
4,695
14,008
0
73,831
L
Yemoja
4,738
745
799
1,924
17,399
12,030
0
4,589
12,710
25,706
0
W
Cabrakan
Roukeez
Cabrakan
13,185
2,320
0
2,638
18,290
25,902
200
5,144
13,098
30,914
0
W
Sun Wukong
Tyreke_Evans_
Sun Wukong
15,481
2,342
0
13,604
23,357
20,343
3,018
2,693
20,139
14
94,431
L
Arachne
7,708
5,864
0
2,123
17,029
9,216
109
5,632
11,309
0
66,800
L
16,174
289
14
5,093
16,825
7,196
281
6,989
9,786
90,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,584
Gold Earned
53,023
649
Minions Killed
563
0
Camps Cleared
0
2,012,030
Distance Traveled
2,060,720
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,983
590
186
8
0
392,000
2
W
Scylla
11,294
513
132
6
0
381,771
4
L
Apollo
10,231
465
104
5
0
421,274
4
L
Guan Yu
11,912
541
164
7
0
436,648
4
W
Fenrir
11,222
510
118
5
0
426,493
2
L
Yemoja
9,380
426
24
1
0
390,915
5
W
Cabrakan
10,952
498
35
2
0
396,273
4
W
Sun Wukong
12,133
552
178
8
0
415,493
2
L
Arachne
10,588
481
111
5
0
435,794
5
L
Zeus
10,912
496
160
7
0
376,089
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role