Player Matchup

Danzaburou
Danzaburou
Gold I
ApachiHands
Danzaburou
Gold I
Level 38
God Stats
5W - 2L
1,551 SR
Queue Stats
21W - 9L
1,836 MMR
Party 1
Artio
Artio
Gold V
ayoBoone x
Artio
Gold V
Level 118
God Stats
15W - 7L
1,628 SR
Queue Stats
21W - 15L
1,521 MMR
Party 1
Zeus
Zeus
Gold IV
shaqmack13
Zeus
Gold IV
Level 133
God Stats
1W - 2L
1,300 SR
Queue Stats
21W - 23L
1,666 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,493 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,491 SR
1,719 MMR
Discordia
Discordia
Platinum IV
DerekCarp
Discordia
Platinum IV
Level 128
God Stats
17W - 20L
1,580 SR
Queue Stats
306W - 324L
1,661 MMR
Solo
Cupid
Cupid
Gold IV
Luma2019
Cupid
Gold IV
Level 138
God Stats
0W - 2L
1,392 SR
Queue Stats
83W - 74L
1,770 MMR
Party 2
Fenrir
Fenrir
Gold V
xXxSHAKA BRAHxX
Fenrir
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,725 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApachiHands
Danzaburou
14
4 / 1 / 5
10,961
685
6,930
11,004
4,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
14
2 / 2 / 7
11,363
710
4,867
14,908
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 2
10,665
667
14,194
8,161
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
PersephoneChaacCabrakanSetCu Chulainn

VS

Bans
CthulhuKumbhakarnaKing ArthurSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DerekCarp
Discordia
14
3 / 3 / 3
10,022
626
9,998
9,158
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Luma2019
Cupid
12
0 / 2 / 4
9,044
565
5,716
8,825
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 2
9,674
605
7,072
12,354
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApachiHands
Danzaburou
4
1
5
6.5
L
Discordia
DerekCarp
Discordia
3
3
3
1.5
L
Cupid
Luma2019
Cupid
0
2
4
1
W
Artio
2
2
7
2.75
W
4
3
2
1.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
22,786
34,073
Taken
30,337
23,999
Mitigated
16,001
12,785
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApachiHands
Danzaburou
6,930
2,743
0
5,854
11,004
4,921
1,720
2,641
7,991
0
60,537
L
Discordia
DerekCarp
Discordia
9,998
299
0
2,337
9,158
2,930
0
6,276
2,576
40,328
0
L
Cupid
Luma2019
Cupid
5,716
2,614
174
473
8,825
3,468
0
5,153
3,534
0
47,973
W
Artio
4,867
132
229
4,685
14,908
15,831
159
3,549
10,861
26,751
0
W
14,194
656
0
2,017
8,161
3,247
977
2,709
5,138
51,299
0
L
7,072
985
0
1,839
12,354
9,603
0
7,062
5,141
0
27,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
28,740
188
Minions Killed
182
0
Camps Cleared
0
819,939
Distance Traveled
837,195
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,961
685
71
4
0
275,389
1
L
Discordia
10,022
626
64
4
0
260,456
5
L
Cupid
9,044
565
91
6
0
285,146
7
W
Artio
11,363
710
33
2
0
311,211
7
W
Zeus
10,665
667
84
5
0
233,339
3
L
Fenrir
9,674
605
27
2
0
291,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role