Player Matchup

Danzaburou
Danzaburou
Gold III
DWOSSA
Danzaburou
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
Donsaytam
Thor
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
KoxUp
Chaac
Gold III
Level 148
God Stats
8W - 5L
1,572 SR
Queue Stats
178W - 164L
1,363 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Lorenzyto
The Morrigan
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
lookattme
Ganesha
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,514 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,526 SR
1,366 MMR
Sun Wukong
Sun Wukong
Gold IV
Darklordslayer
Sun Wukong
Gold IV
Level 86
God Stats
27W - 32L
1,438 SR
Queue Stats
180W - 180L
1,368 MMR
Solo
Discordia
Discordia
Silver I
Kentyn
Discordia
Silver I
Level 90
God Stats
6W - 5L
1,817 SR
Queue Stats
189W - 178L
1,347 MMR
Solo
Ymir
Ymir
Bronze III
Maadmeat
Ymir
Bronze III
Level 89
God Stats
1W - 6L
1,431 SR
Queue Stats
69W - 100L
1,354 MMR
Solo
Mercury
Mercury
Silver II
Tojt
Mercury
Silver II
Level 158
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 11L
1,395 MMR
Solo
Artemis
Artemis
Silver III
ayanulol
Artemis
Silver III
Level 106
God Stats
1W - 5L
1,680 SR
Queue Stats
58W - 69L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DWOSSA
Danzaburou
18
20 / 0 / 2
12,367
687
22,988
13,422
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
15
0 / 2 / 6
9,406
523
3,329
12,525
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
KoxUp
Chaac
18
3 / 1 / 4
11,349
631
12,231
16,963
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Lorenzyto
The Morrigan
16
2 / 4 / 4
10,204
567
8,005
10,091
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
lookattme
Ganesha
15
1 / 3 / 20
10,481
582
10,184
17,076
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ScyllaTsukuyomiPersephoneJanusNu Wa

VS

Bans
Cu ChulainnKing ArthurKumbhakarnaArtioCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darklordslayer
Sun Wukong
15
2 / 3 / 0
8,871
493
4,112
16,081
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Kentyn
Discordia
12
2 / 6 / 3
7,902
439
12,341
15,395
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
0 / 8 / 2
7,724
429
2,914
16,670
8,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Tojt
Mercury
15
5 / 3 / 3
9,096
505
5,445
13,912
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
ayanulol
Artemis
11
1 / 6 / 1
6,833
380
6,644
13,638
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
10
10
Deaths
26
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DWOSSA
Danzaburou
20
0
2
21
L
Sun Wukong
Darklordslayer
Sun Wukong
2
3
0
0.67
W
Thor
0
2
6
1.5
L
Discordia
Kentyn
Discordia
2
6
3
0.58
W
Chaac
KoxUp
Chaac
3
1
4
5
W
The Morrigan
Lorenzyto
The Morrigan
2
4
4
1
L
Ymir
0
8
2
0.13
L
Mercury
Tojt
Mercury
5
3
3
2.17
L
Artemis
ayanulol
Artemis
1
6
1
0.25
W
Ganesha
lookattme
Ganesha
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
31,456
70,077
Taken
75,696
45,320
Mitigated
30,914
35,277
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DWOSSA
Danzaburou
22,988
15,469
0
9,420
13,422
5,335
6,060
4,847
8,479
0
79,888
L
Sun Wukong
Darklordslayer
Sun Wukong
4,112
773
0
5,628
16,081
8,829
801
270
15,811
0
58,626
W
Thor
3,329
363
0
6,507
12,525
6,350
516
3,770
8,573
0
61,447
L
Discordia
Kentyn
Discordia
12,341
1,198
0
2,601
15,395
4,335
81
4,531
10,794
49,859
0
W
Chaac
KoxUp
Chaac
12,231
2,400
0
9,130
16,963
13,635
2,476
3,006
13,876
127
83,205
W
The Morrigan
Lorenzyto
The Morrigan
8,005
2,606
0
3,260
10,091
3,652
769
3,629
5,690
63,077
4,419
L
Ymir
2,914
295
0
894
16,670
8,788
0
4,909
11,667
34,633
0
L
Mercury
Tojt
Mercury
5,445
2,652
0
3,474
13,912
5,473
0
3,587
10,271
0
48,848
L
Artemis
ayanulol
Artemis
6,644
2,642
0
3,893
13,638
3,489
0
2,720
10,878
0
30,303
W
Ganesha
lookattme
Ganesha
10,184
1,115
0
6,960
17,076
16,348
495
4,351
12,579
31,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
40,426
547
Minions Killed
408
0
Camps Cleared
0
1,763,021
Distance Traveled
1,610,829
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,367
687
147
8
0
331,611
2
L
Sun Wukong
8,871
493
117
7
0
343,501
4
W
Thor
9,406
523
115
6
0
380,089
5
L
Discordia
7,902
439
85
5
0
328,693
9
W
Chaac
11,349
631
164
9
0
355,067
4
W
The Morrigan
10,204
567
111
6
0
339,305
10
L
Ymir
7,724
429
68
4
0
281,813
4
L
Mercury
9,096
505
91
5
0
368,176
1
L
Artemis
6,833
380
47
3
0
288,646
4
W
Ganesha
10,481
582
10
1
0
356,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role