Player Matchup

Bellona
Bellona
CrazyMontana
Bellona
Level 25
God Stats
99W - 115L
1,346 SR
Queue Stats
224W - 254L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
Emanuel21420
Sun Wukong
Level 18
God Stats
16W - 9L
1,178 SR
Queue Stats
65W - 67L
1,079 Elo+
Solo
Ares
Ares
JosefBoclive
Ares
Level 26
God Stats
1W - 3L
1,514 SR
Queue Stats
71W - 76L
1,442 Elo+
Party 1
Zeus
Zeus
MpakU
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Solo
Artemis
Artemis
Novrt25
Artemis
Level 29
God Stats
6W - 5L
1,739 SR
Queue Stats
104W - 88L
1,491 Elo+
Party 1
Team Averages
Level 22
1,455 SR
1,341 Elo+

VS

Team Averages
Level 24
1,606 SR
1,551 Elo+
Amaterasu
Amaterasu
Bisonuchiha
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Solo
Cabrakan
Cabrakan
PurpleInDisguise
Cabrakan
Level 24
God Stats
9W - 3L
1,676 SR
Queue Stats
34W - 27L
1,593 Elo+
Party 2
Yemoja
Yemoja
Pârz1vâl
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,408 Elo+
Party 2
Scylla
Scylla
Schmartaling
Scylla
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
50W - 47L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
gigalucy
Nu Wa
Level 29
God Stats
7W - 3L
1,591 SR
Queue Stats
62W - 61L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyMontana
Bellona
15
5 / 5 / 1
9,180
540
7,644
23,001
18,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Emanuel21420
Sun Wukong
13
1 / 3 / 0
7,052
415
5,570
10,293
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 6
7,744
456
2,983
10,516
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
MpakU
Zeus
13
0 / 3 / 0
7,828
460
3,482
7,825
2,568
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Novrt25
Artemis
14
3 / 3 / 2
7,820
460
5,842
9,415
5,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bisonuchiha
Amaterasu
12
3 / 3 / 1
7,454
438
4,368
9,326
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 0 / 5
10,257
603
12,304
11,340
8,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Pârz1vâl
Yemoja
11
0 / 4 / 6
7,646
450
6,393
10,143
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
5 / 1 / 5
9,881
581
11,746
6,057
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
gigalucy
Nu Wa
15
0 / 1 / 8
8,834
520
9,470
6,071
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
16
16
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bisonuchiha
Amaterasu
3
3
1
1.17
L
Bellona
CrazyMontana
Bellona
5
5
1
1.1
L
Sun Wukong
Emanuel21420
Sun Wukong
1
3
0
0.33
L
0
2
6
1.5
L
Zeus
MpakU
Zeus
0
3
0
0
L
Artemis
Novrt25
Artemis
3
3
2
1.33
W
8
0
5
10.5
W
Yemoja
Pârz1vâl
Yemoja
0
4
6
0.75
W
Scylla
5
1
5
7.5
W
Nu Wa
gigalucy
Nu Wa
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
44,281
61,050
Taken
42,937
38,991
Mitigated
23,370
18,116
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bisonuchiha
Amaterasu
4,368
1,915
0
1,842
9,326
5,548
286
2,117
7,209
0
26,087
L
Bellona
CrazyMontana
Bellona
7,644
2,488
0
6,006
23,001
18,719
0
16,299
6,343
0
56,731
L
Sun Wukong
Emanuel21420
Sun Wukong
5,570
689
0
3,728
10,293
5,412
0
8,029
2,182
0
33,599
L
2,983
412
0
2,086
10,516
7,199
0
5,479
4,890
22,586
0
L
Zeus
MpakU
Zeus
3,482
721
0
2,116
7,825
2,568
0
5,250
2,335
40,959
0
L
Artemis
Novrt25
Artemis
5,842
3,811
0
4,180
9,415
5,093
182
4,256
5,090
0
54,449
W
12,304
2,144
0
6,600
11,340
8,006
1,144
213
11,079
67,517
0
W
Yemoja
Pârz1vâl
Yemoja
6,393
1,899
1,149
1,933
10,143
5,706
92
1,733
8,385
23,619
0
W
Scylla
11,746
1,100
0
887
6,057
2,126
1,600
2,402
3,630
64,681
0
W
Nu Wa
gigalucy
Nu Wa
9,470
1,510
228
1,554
6,071
1,984
809
0
5,822
46,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
44,072
403
Minions Killed
404
0
Camps Cleared
0
1,446,084
Distance Traveled
1,544,420
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,454
438
55
3
0
313,859
0
L
Bellona
9,180
540
109
6
0
283,035
0
L
Sun Wukong
7,052
415
58
3
0
300,814
0
L
Ares
7,744
456
42
2
0
335,177
0
L
Zeus
7,828
460
101
6
0
261,749
1
L
Artemis
7,820
460
93
5
0
265,309
0
W
Cabrakan
10,257
603
118
7
0
289,314
2
W
Yemoja
7,646
450
32
2
0
278,915
5
W
Scylla
9,881
581
127
7
0
323,200
2
W
Nu Wa
8,834
520
72
4
0
339,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role