Player Matchup

Aphrodite
Aphrodite
Bunnuwu
Aphrodite
Level 21
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
InvisibleHand22
Sun Wukong
Level 29
God Stats
58W - 45L
1,560 SR
Queue Stats
118W - 106L
1,429 Elo+
Solo
Zeus
Zeus
Reyoril
Zeus
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Neith
Neith
SirTacitus
Neith
Level 66
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
TT4C05
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,630 SR
1,486 Elo+

VS

Team Averages
Level 19
1,491 SR
1,350 Elo+
Scylla
Scylla
DreamyMF
Scylla
Level 29
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Tyr
Tyr
Illiteratebison
Tyr
Level 20
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 10L
1,123 Elo+
Solo
Hachiman
Hachiman
TheNeonWarrior
Hachiman
Level 12
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo
Thanatos
Thanatos
franhy54
Thanatos
Level 16
God Stats
7W - 18L
1,459 SR
Queue Stats
23W - 38L
1,361 Elo+
Solo
Ganesha
Ganesha
桃之夭夭灼灼其华
Ganesha
Level 16
God Stats
1W - 2L
1,410 SR
Queue Stats
37W - 58L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bunnuwu
Aphrodite
14
4 / 2 / 15
10,981
549
7,535
11,169
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
InvisibleHand22
Sun Wukong
19
7 / 1 / 3
12,555
628
12,487
20,192
16,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Reyoril
Zeus
16
13 / 3 / 6
11,836
592
17,828
10,113
3,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
7 / 2 / 11
10,222
511
16,878
14,952
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
TT4C05
Serqet
12
2 / 1 / 4
9,095
455
1,987
10,285
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DreamyMF
Scylla
15
0 / 8 / 2
8,748
437
7,013
15,338
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 2
7,323
366
7,362
17,921
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
11
0 / 9 / 2
6,867
343
6,253
15,543
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
franhy54
Thanatos
13
6 / 4 / 0
9,166
458
8,043
16,300
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 4
7,988
399
4,844
17,490
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
33
Kills
6
9
Deaths
34
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bunnuwu
Aphrodite
4
2
15
5.75
L
Scylla
DreamyMF
Scylla
0
8
2
0.13
L
0
7
2
0.14
W
Sun Wukong
InvisibleHand22
Sun Wukong
7
1
3
8.5
W
Zeus
Reyoril
Zeus
13
3
6
5.33
W
Neith
7
2
11
6.25
W
Serqet
TT4C05
Serqet
2
1
4
4
L
Hachiman
0
9
2
0.11
L
Thanatos
franhy54
Thanatos
6
4
0
1.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,715
Damage
33,515
66,711
Taken
82,592
35,733
Mitigated
39,846
37,791
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bunnuwu
Aphrodite
7,535
1,301
7,559
6,531
11,169
7,198
1,213
5,900
5,151
26,169
0
L
Scylla
DreamyMF
Scylla
7,013
427
0
2,944
15,338
5,466
0
5,305
10,033
64,753
0
L
7,362
1,923
0
3,699
17,921
10,866
216
3,934
13,819
0
32,314
W
Sun Wukong
InvisibleHand22
Sun Wukong
12,487
2,662
0
9,755
20,192
16,154
3,849
4,144
15,473
0
80,991
W
Zeus
Reyoril
Zeus
17,828
1,961
1,424
3,294
10,113
3,654
1,748
2,609
7,401
64,789
0
W
Neith
16,878
10,868
0
4,821
14,952
5,775
6,902
3,393
11,493
0
55,470
W
Serqet
TT4C05
Serqet
1,987
234
0
4,407
10,285
2,952
667
2,556
7,685
0
18,697
L
Hachiman
6,253
2,172
0
2,607
15,543
4,807
0
4,304
11,239
0
22,534
L
Thanatos
franhy54
Thanatos
8,043
1,195
0
10,344
16,300
6,407
0
5,610
10,690
0
39,165
L
4,844
276
0
1,086
17,490
12,300
0
6,210
11,280
26,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
40,092
372
Minions Killed
295
0
Camps Cleared
0
1,788,192
Distance Traveled
1,493,681
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,981
549
35
2
0
361,013
6
L
Scylla
8,748
437
103
5
0
289,531
0
L
Tyr
7,323
366
53
3
0
324,279
1
W
Sun Wukong
12,555
628
163
8
0
326,692
4
W
Zeus
11,836
592
82
4
0
324,103
0
W
Neith
10,222
511
65
3
0
349,379
3
W
Serqet
9,095
455
27
1
0
427,005
2
L
Hachiman
6,867
343
53
3
0
295,299
4
L
Thanatos
9,166
458
72
4
0
330,781
7
L
Ganesha
7,988
399
14
1
0
253,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role