Player Matchup

Yemoja
Yemoja
GirlKiller69420
Yemoja
Level 44
God Stats
2W - 4L
1,303 SR
Queue Stats
106W - 82L
1,743 Elo+
Party 1
Hades
Hades
Lucaspipe-SC
Hades
Level 26
God Stats
24W - 15L
1,564 SR
Queue Stats
44W - 43L
1,504 Elo+
Solo
Arachne
Arachne
Mewy11
Arachne
Level 28
God Stats
3W - 2L
1,660 SR
Queue Stats
195W - 224L
1,536 Elo+
Solo
Rama
Rama
QcGuyWrecker
Rama
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 107L
1,594 Elo+
Solo
Ymir
Ymir
maxxlolz77
Ymir
Level 7
God Stats
0W - 4L
1,303 SR
Queue Stats
6W - 13L
1,386 Elo+
Party 1
Team Averages
Level 27
1,466 SR
1,553 Elo+

VS

Team Averages
Level 31
1,556 SR
1,566 Elo+
Achilles
Achilles
Campeon-Esclavo
Achilles
Level 9
God Stats
2W - 1L
1,525 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 2
Fenrir
Fenrir
D4RKINFERNO77
Fenrir
Level 25
God Stats
7W - 6L
1,541 SR
Queue Stats
40W - 46L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Daniel_Wolf-300
Nu Wa
Level 69
God Stats
21W - 13L
1,632 SR
Queue Stats
149W - 126L
1,575 Elo+
Party 2
Ra
Ra
RickySpanish103
Ra
Level 26
God Stats
23W - 27L
1,521 SR
Queue Stats
270W - 270L
1,567 Elo+
Solo
King Arthur
King Arthur
dustyher0
King Arthur
Level 26
God Stats
20W - 16L
1,559 SR
Queue Stats
57W - 54L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,326
833
51
3,903
908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 0
8,920
892
12,315
16,328
6,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mewy11
Arachne
14
2 / 12 / 1
9,333
933
5,685
20,468
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 1 / 1
8,472
847
0
2,633
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
8,196
820
0
6,313
2,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

443

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 1 / 8
10,496
1,050
11,169
7,689
4,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 13
10,152
1,015
5,431
4,791
2,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 0 / 12
10,452
1,045
12,047
3,774
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 9
10,274
1,027
12,005
5,977
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
dustyher0
King Arthur
17
2 / 1 / 9
10,511
1,051
2,884
7,820
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
21
21
Deaths
5
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
1
8
12
W
3
1
13
9.5
W
4
0
12
10
L
1
1
1
1.5
L
1
5
0
0.2
L
Arachne
Mewy11
Arachne
2
12
1
0.21
L
0
1
1
0.5
W
4
2
9
4.25
W
King Arthur
dustyher0
King Arthur
2
1
9
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
43,536
49,645
Taken
30,051
17,999
Mitigated
14,009
5,465
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,169
3,278
0
370
7,689
4,564
0
4,417
3,272
201
19,403
W
5,431
1,494
366
1,063
4,791
2,055
0
1,570
3,221
0
13,989
W
12,047
4,100
234
236
3,774
1,361
0
2,298
1,476
26,974
0
L
51
51
0
0
3,903
908
0
1,824
359
51
0
L
12,315
725
48
2,249
16,328
6,765
0
6,205
9,753
25,840
0
L
Arachne
Mewy11
Arachne
5,685
3,993
0
3,048
20,468
6,478
0
9,818
10,286
0
12,788
L
0
0
0
0
2,633
1,145
0
2,067
475
0
627
W
12,005
2,545
987
688
5,977
2,244
0
2,686
3,291
25,983
0
W
King Arthur
dustyher0
King Arthur
2,884
822
0
1,693
7,820
3,785
0
1,395
4,600
0
43,860
L
0
0
0
120
6,313
2,703
0
3,356
1,407
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
51,885
36
Minions Killed
224
3
Camps Cleared
8
564,790
Distance Traveled
919,533
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,496
1,050
20
2
1
190,461
0
W
Fenrir
10,152
1,015
20
2
0
214,888
2
W
Nu Wa
10,452
1,045
40
4
4
170,110
0
L
Yemoja
8,326
833
0
0
0
82,717
0
L
Hades
8,920
892
23
2
0
158,708
0
L
Arachne
9,333
933
12
1
2
151,022
0
L
Rama
8,472
847
1
0
1
42,137
0
W
Ra
10,274
1,027
49
5
3
177,847
0
W
King Arthur
10,511
1,051
95
10
0
166,227
0
L
Ymir
8,196
820
0
0
0
130,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role