Player Matchup

Hou Yi
Hou Yi
AshleyTisdaIe
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
AuroraGrimes
Aphrodite
Level 15
God Stats
10W - 1L
2,003 SR
Queue Stats
12W - 8L
1,509 Elo+
Party 1
Ravana
Ravana
SpigRacer
Ravana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,589 Elo+
Party 1
Nox
Nox
viicktori
Nox
Level 15
God Stats
7W - 4L
1,553 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
willdcats
Nu Wa
Level 24
God Stats
9W - 7L
1,619 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 1
Team Averages
Level 31
1,635 SR
1,509 Elo+

VS

Team Averages
Level 15
1,517 SR
1,475 Elo+
Chaac
Chaac
AEgsjalmur
Chaac
Level 14
God Stats
4W - 3L
1,319 SR
Queue Stats
43W - 41L
1,493 Elo+
Party 2
Ra
Ra
PedriiNxF
Ra
Level 8
God Stats
1W - 1L
1,638 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 3
Medusa
Medusa
SOULBR
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 3
Agni
Agni
jardeushow22
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,410 Elo+
Party 2
Loki
Loki
yourmamaXD
Loki
Level 15
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 1L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 22
13,090
1,007
15,394
13,602
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
AuroraGrimes
Aphrodite
20
2 / 0 / 28
13,172
1,013
16,282
14,077
13,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
SpigRacer
Ravana
20
22 / 2 / 18
16,383
1,260
32,663
17,182
19,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 2 / 24
13,558
1,043
14,402
11,811
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
willdcats
Nu Wa
20
8 / 2 / 27
13,690
1,053
22,415
14,518
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 8 / 3
11,690
899
13,772
25,462
23,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 8 / 4
11,498
884
15,506
20,114
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SOULBR
Medusa
17
3 / 10 / 2
12,150
935
10,977
21,088
7,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 11 / 0
10,570
813
8,825
18,393
9,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 7 / 3
13,150
1,012
15,493
21,351
7,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
20
44
Kills
8
8
Deaths
44
119
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
3
0.31
W
7
2
22
9
W
Aphrodite
AuroraGrimes
Aphrodite
2
0
28
16
L
0
8
4
0.25
L
Medusa
SOULBR
Medusa
3
10
2
0.4
W
Ravana
SpigRacer
Ravana
22
2
18
15.5
L
0
11
0
0
W
5
2
24
8.5
W
Nu Wa
willdcats
Nu Wa
8
2
27
10.75
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,156
Damage
64,573
71,190
Taken
106,408
50,506
Mitigated
56,442
27,950
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,772
1,644
0
4,920
25,462
23,672
0
13,327
12,135
0
41,189
W
15,394
6,740
0
915
13,602
5,836
0
4,637
8,890
0
24,616
W
Aphrodite
AuroraGrimes
Aphrodite
16,282
928
14,135
9,464
14,077
13,799
0
6,626
7,326
37,019
0
L
15,506
1,229
3,577
4,582
20,114
7,423
0
9,531
10,583
60,936
0
L
Medusa
SOULBR
Medusa
10,977
4,025
0
924
21,088
7,726
0
10,364
10,724
0
28,919
W
Ravana
SpigRacer
Ravana
32,663
12,386
0
1,502
17,182
19,289
0
6,893
9,888
0
55,950
L
8,825
868
0
317
18,393
9,931
0
10,766
7,627
26,707
0
W
14,402
996
0
0
11,811
5,536
0
2,887
8,874
36,793
0
W
Nu Wa
willdcats
Nu Wa
22,415
7,564
286
1,648
14,518
6,046
0
3,288
11,015
48,362
0
L
15,493
1,416
0
0
21,351
7,690
0
9,111
12,240
0
52,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,893
Gold Earned
59,058
230
Minions Killed
285
11
Camps Cleared
7
1,326,174
Distance Traveled
1,082,952
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,690
899
52
4
1
234,376
0
W
Hou Yi
13,090
1,007
17
1
2
265,184
0
W
Aphrodite
13,172
1,013
62
5
5
297,136
0
L
Ra
11,498
884
95
7
1
228,040
0
L
Medusa
12,150
935
28
2
0
149,381
1
W
Ravana
16,383
1,260
35
3
4
286,195
0
L
Agni
10,570
813
39
3
1
184,298
0
W
Nox
13,558
1,043
55
4
0
252,107
0
W
Nu Wa
13,690
1,053
61
5
0
225,552
0
L
Loki
13,150
1,012
71
5
4
286,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role