Player Matchup

Set
Set
Alcraza
Set
Level 147
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Buddah12
Anhur
Level 92
God Stats
1W - 0L
1,902 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sakeebomb
King Arthur
Level 151
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Eset
Eset
WimppLo
Eset
Level 47
God Stats
1W - 0L
1,844 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 109
1,736 SR
1,500 Elo+

VS

Team Averages
Level 74
1,389 SR
1,500 Elo+
Anubis
Anubis
LuisLobo6
Anubis
Level 55
God Stats
0W - 3L
1,506 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
XxsupercuatexX
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
jorgemoglz95
Discordia
Level 56
God Stats
1W - 1L
1,119 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
laser_letrado8
Ymir
Level 53
God Stats
1W - 3L
1,430 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
15 / 2 / 6
12,055
1,005
17,684
10,472
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Buddah12
Anhur
16
5 / 1 / 7
10,200
850
6,995
5,690
2,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sakeebomb
King Arthur
16
5 / 1 / 12
10,364
864
7,946
11,994
9,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
WimppLo
Eset
16
4 / 2 / 16
10,857
905
8,605
6,739
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LuisLobo6
Anubis
15
1 / 10 / 4
9,258
772
3,214
12,950
7,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 1
8,768
731
4,364
9,922
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jorgemoglz95
Discordia
16
2 / 7 / 3
9,897
825
7,585
8,304
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 3
9,482
790
2,483
14,959
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
29
Kills
6
6
Deaths
29
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
15
2
6
9
W
Anhur
Buddah12
Anhur
5
1
7
8.5
L
Anubis
LuisLobo6
Anubis
1
10
4
0.3
W
King Arthur
Sakeebomb
King Arthur
5
1
12
11
W
Eset
WimppLo
Eset
4
2
16
6
L
1
5
1
0.3
L
Discordia
jorgemoglz95
Discordia
2
7
3
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
17,646
34,895
Taken
46,135
18,964
Mitigated
24,436
10,032
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
17,684
7,812
0
2,572
10,472
4,501
1,743
2,831
7,298
0
53,477
W
Anhur
Buddah12
Anhur
6,995
1,716
0
1,098
5,690
2,490
3,942
2,827
2,737
0
32,203
L
Anubis
LuisLobo6
Anubis
3,214
458
204
1,696
12,950
7,110
0
3,834
8,848
26,963
0
W
King Arthur
Sakeebomb
King Arthur
7,946
1,255
0
2,120
11,994
9,475
825
3,897
7,890
0
30,811
W
Eset
WimppLo
Eset
8,605
681
1,987
2,255
6,739
2,498
1,262
3,811
2,680
31,610
0
L
4,364
1,605
123
1,913
9,922
4,651
0
214
9,666
0
23,318
L
Discordia
jorgemoglz95
Discordia
7,585
423
0
773
8,304
2,661
0
2,345
5,747
33,556
0
L
2,483
302
541
873
14,959
10,014
0
1,894
12,977
15,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
37,405
222
Minions Killed
176
12
Camps Cleared
4
910,660
Distance Traveled
672,366
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,055
1,005
61
5
3
243,182
1
W
Anhur
10,200
850
62
5
3
196,170
0
L
Anubis
9,258
772
48
4
1
143,219
3
W
King Arthur
10,364
864
40
3
3
241,984
3
W
Eset
10,857
905
59
5
3
229,324
1
L
Anhur
8,768
731
41
3
1
176,778
0
L
Discordia
9,897
825
61
5
1
181,272
3
L
Ymir
9,482
790
26
2
1
171,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role