Player Matchup

Aphrodite
Aphrodite
BroadCalf335409
Aphrodite
Level 28
God Stats
2W - 4L
1,400 SR
Queue Stats
63W - 72L
1,419 Elo+
Party 1
Thor
Thor
IGHades
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,539 Elo+
Party 4
King Arthur
King Arthur
IGLagoonKing
King Arthur
Level 18
God Stats
0W - 3L
1,460 SR
Queue Stats
38W - 42L
1,496 Elo+
Party 4
Merlin
Merlin
Imcrazyniels
Merlin
Level 25
God Stats
0W - 1L
1,673 SR
Queue Stats
76W - 83L
1,541 Elo+
Party 4
Chaac
Chaac
robbijj
Chaac
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
88W - 76L
1,411 Elo+
Party 1
Team Averages
Level 41
1,507 SR
1,481 Elo+

VS

Team Averages
Level 64
1,516 SR
1,464 Elo+
Ra
Ra
Bloodhound1022
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DatBoiBolbi
Hercules
Level 18
God Stats
16W - 18L
1,563 SR
Queue Stats
84W - 107L
1,443 Elo+
Party 3
Sol
Sol
GoldenIvory
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LordDannyD
Achilles
Level 68
God Stats
5W - 5L
1,519 SR
Queue Stats
21W - 41L
1,379 Elo+
Party 3
Anhur
Anhur
ZeroFlight
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BroadCalf335409
Aphrodite
8
1 / 3 / 1
5,116
512
2,896
5,194
2,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
IGHades
Thor
10
1 / 3 / 1
5,663
566
4,152
8,514
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
IGLagoonKing
King Arthur
8
0 / 3 / 0
4,553
455
2,081
5,468
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
1 / 4 / 1
5,664
566
2,852
4,374
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
robbijj
Chaac
7
0 / 6 / 3
4,594
459
5,426
10,669
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,739
674
4,385
4,452
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DatBoiBolbi
Hercules
12
3 / 0 / 0
6,705
671
3,876
4,100
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 6
6,849
685
5,744
4,879
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
LordDannyD
Achilles
10
2 / 0 / 4
5,897
590
3,227
6,742
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
11
6 / 1 / 2
6,798
680
5,871
8,607
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
19
19
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Aphrodite
BroadCalf335409
Aphrodite
1
3
1
0.5
W
Hercules
DatBoiBolbi
Hercules
3
0
0
3
W
3
0
6
6
L
Thor
IGHades
Thor
1
3
1
0.5
L
King Arthur
IGLagoonKing
King Arthur
0
3
0
0
L
Merlin
1
4
1
0.38
W
Achilles
LordDannyD
Achilles
2
0
4
4
W
Anhur
6
1
2
7
L
Chaac
robbijj
Chaac
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
23,103
34,219
Taken
28,780
14,585
Mitigated
13,214
10,438
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,385
514
344
1,465
4,452
1,483
355
1,842
2,610
37,071
0
L
Aphrodite
BroadCalf335409
Aphrodite
2,896
591
1,633
1,669
5,194
2,816
0
2,380
2,814
16,080
0
W
Hercules
DatBoiBolbi
Hercules
3,876
1,256
0
1,852
4,100
3,748
498
0
3,836
2,923
29,933
W
5,744
1,918
0
2,962
4,879
2,147
666
1,528
3,351
29,833
2,436
L
Thor
IGHades
Thor
4,152
1,719
0
2,588
8,514
2,551
0
1,577
6,937
0
32,589
L
King Arthur
IGLagoonKing
King Arthur
2,081
518
0
1,198
5,468
3,274
0
554
4,914
0
11,143
L
Merlin
2,852
272
0
330
4,374
1,310
0
1,826
2,548
25,869
0
W
Achilles
LordDannyD
Achilles
3,227
1,701
0
3,057
6,742
3,411
0
699
6,043
0
21,850
W
Anhur
5,871
2,228
237
1,567
8,607
2,425
783
1,679
6,928
0
34,030
L
Chaac
robbijj
Chaac
5,426
1,942
291
2,729
10,669
4,634
0
4,174
6,495
0
17,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
32,988
201
Minions Killed
321
0
Camps Cleared
0
939,982
Distance Traveled
991,304
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,739
674
69
7
0
215,640
5
L
Aphrodite
5,116
512
36
4
0
192,858
1
W
Hercules
6,705
671
67
7
0
191,496
3
W
Sol
6,849
685
66
7
0
190,386
2
L
Thor
5,663
566
65
7
0
194,765
1
L
King Arthur
4,553
455
25
3
0
151,773
2
L
Merlin
5,664
566
57
6
0
189,433
1
W
Achilles
5,897
590
58
6
0
202,985
1
W
Anhur
6,798
680
61
6
0
190,797
2
L
Chaac
4,594
459
18
2
0
211,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role