Player Matchup

Artemis
Artemis
 
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArchAegis
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 200L
1,584 Elo+
Solo
Osiris
Osiris
Nexjan
Osiris
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,586 Elo+
Solo
Raijin
Raijin
Nubberzz
Raijin
Level 21
God Stats
25W - 35L
1,500 SR
Queue Stats
221W - 237L
1,530 Elo+
Solo
Loki
Loki
Yakeez
Loki
Level 18
God Stats
3W - 4L
1,416 SR
Queue Stats
146W - 146L
1,570 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,554 Elo+

VS

Team Averages
Level 25
1,602 SR
1,509 Elo+
Nemesis
Nemesis
DizzyAche
Nemesis
Level 29
God Stats
4W - 0L
1,815 SR
Queue Stats
24W - 32L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
DomesticCabbage
Xing Tian
Level 29
God Stats
4W - 5L
1,511 SR
Queue Stats
48W - 58L
1,510 Elo+
Solo
Bellona
Bellona
H3X4L
Bellona
Level 29
God Stats
6W - 5L
1,487 SR
Queue Stats
24W - 31L
1,480 Elo+
Party 1
Merlin
Merlin
Lakeith
Merlin
Level 14
God Stats
26W - 26L
1,644 SR
Queue Stats
132W - 115L
1,597 Elo+
Solo
Neith
Neith
NlNEELEVEN
Neith
Level 26
God Stats
29W - 35L
1,551 SR
Queue Stats
262W - 285L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 1
5,767
481
6,776
10,182
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
ArchAegis
Yemoja
8
1 / 3 / 2
5,460
455
2,747
8,482
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Nexjan
Osiris
11
2 / 2 / 4
6,638
553
3,273
7,322
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Nubberzz
Raijin
13
6 / 3 / 2
7,747
646
8,053
6,969
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
Yakeez
Loki
10
2 / 4 / 4
6,463
539
3,985
9,408
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DizzyAche
Nemesis
10
1 / 5 / 6
6,111
509
5,204
9,250
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Xing Tian
DomesticCabbage
Xing Tian
11
4 / 0 / 4
7,099
592
4,575
8,499
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
H3X4L
Bellona
12
5 / 3 / 1
7,099
592
8,709
7,950
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Lakeith
Merlin
13
1 / 3 / 2
7,130
594
2,440
5,419
1,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
12
5 / 0 / 4
7,014
585
10,486
7,293
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
16
16
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
L
Yemoja
ArchAegis
Yemoja
1
3
2
0.67
W
Nemesis
DizzyAche
Nemesis
1
5
6
0.8
W
Xing Tian
DomesticCabbage
Xing Tian
4
0
4
6
W
Bellona
H3X4L
Bellona
5
3
1
1.83
W
Merlin
Lakeith
Merlin
1
3
2
0.67
L
Osiris
Nexjan
Osiris
2
2
4
2
W
Neith
5
0
4
7
L
Raijin
Nubberzz
Raijin
6
3
2
2.33
L
Loki
Yakeez
Loki
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
31,414
42,363
Taken
38,411
16,359
Mitigated
16,774
13,956
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,776
2,937
0
3,491
10,182
2,737
0
2,450
7,732
0
37,694
L
Yemoja
ArchAegis
Yemoja
2,747
876
1,451
2,598
8,482
3,066
0
1,456
7,026
14,031
0
W
Nemesis
DizzyAche
Nemesis
5,204
2,514
0
2,450
9,250
2,915
0
1,741
7,315
0
30,872
W
Xing Tian
DomesticCabbage
Xing Tian
4,575
749
0
1,412
8,499
3,545
210
1,719
6,740
22,465
0
W
Bellona
H3X4L
Bellona
8,709
3,443
0
2,346
7,950
6,901
0
2,170
5,351
0
37,793
W
Merlin
Lakeith
Merlin
2,440
247
0
1,250
5,419
1,515
0
3,136
2,003
46,718
0
L
Osiris
Nexjan
Osiris
3,273
1,150
0
1,402
7,322
5,595
459
330
6,912
0
23,410
W
Neith
10,486
5,193
357
4,297
7,293
1,898
712
1,413
5,816
0
34,865
L
Raijin
Nubberzz
Raijin
8,053
502
0
1,895
6,969
2,335
0
2,247
4,476
45,432
0
L
Loki
Yakeez
Loki
3,985
1,108
0
3,119
9,408
2,626
0
184
9,202
0
33,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
34,453
317
Minions Killed
329
0
Camps Cleared
0
1,007,139
Distance Traveled
1,151,726
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,767
481
63
5
0
168,782
1
L
Yemoja
5,460
455
23
2
0
158,242
2
W
Nemesis
6,111
509
50
4
0
265,987
3
W
Xing Tian
7,099
592
43
4
0
245,007
0
W
Bellona
7,099
592
85
7
0
219,198
0
W
Merlin
7,130
594
99
8
0
217,158
2
L
Osiris
6,638
553
51
4
0
241,182
0
W
Neith
7,014
585
52
4
0
204,376
0
L
Raijin
7,747
646
103
9
0
216,699
2
L
Loki
6,463
539
77
6
0
222,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role