Player Matchup

Geb
Geb
AshokasPain
Geb
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
ButaHumbleLamp
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,529 Elo+
Party 1
Set
Set
Catgut
Set
Level 22
God Stats
7W - 9L
1,528 SR
Queue Stats
115W - 132L
1,482 Elo+
Solo
Jing Wei
Jing Wei
FluffyDestr0yer
Jing Wei
Level 24
God Stats
6W - 4L
1,763 SR
Queue Stats
38W - 36L
1,533 Elo+
Solo
Osiris
Osiris
FlyinLionV
Osiris
Level 29
God Stats
2W - 2L
1,597 SR
Queue Stats
56W - 53L
1,511 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,521 Elo+

VS

Team Averages
Level 38
1,524 SR
1,467 Elo+
Thor
Thor
GACYISATITAN
Thor
Level 101
God Stats
21W - 17L
1,600 SR
Queue Stats
189W - 174L
1,532 Elo+
Party 3
Apollo
Apollo
HeroldOfHash
Apollo
Level 29
God Stats
17W - 14L
1,518 SR
Queue Stats
71W - 63L
1,487 Elo+
Party 2
Chaac
Chaac
MARTYHARDPARTY
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,315 Elo+
Party 3
Sobek
Sobek
Mummerino
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SolearlyRiser
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,078
416
2,994
15,696
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ButaHumbleLamp
Baron Samedi
12
2 / 3 / 0
7,538
443
5,948
8,933
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Catgut
Set
14
2 / 6 / 2
8,235
484
6,417
13,731
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
12
1 / 2 / 0
7,296
429
3,015
7,881
2,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
FlyinLionV
Osiris
12
0 / 4 / 3
7,391
435
4,986
12,202
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,691
511
8,664
10,497
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
5 / 1 / 4
8,364
492
11,297
6,544
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 5
7,903
465
4,299
8,484
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Mummerino
Sobek
14
3 / 0 / 4
8,997
529
4,198
7,343
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 3
9,285
546
11,796
6,080
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
18
18
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Baron Samedi
ButaHumbleLamp
Baron Samedi
2
3
0
0.67
L
Set
Catgut
Set
2
6
2
0.5
L
Jing Wei
1
2
0
0.5
L
Osiris
FlyinLionV
Osiris
0
4
3
0.38
W
4
2
6
3.5
W
Apollo
5
1
4
7
W
0
2
5
1.25
W
Sobek
Mummerino
Sobek
3
0
4
5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
40,254
58,443
Taken
38,948
35,184
Mitigated
23,401
17,296
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,994
125
0
3,585
15,696
12,194
0
5,179
10,383
20,404
0
L
Baron Samedi
ButaHumbleLamp
Baron Samedi
5,948
486
847
852
8,933
3,850
0
4,231
4,336
37,906
0
L
Set
Catgut
Set
6,417
3,364
0
4,292
13,731
6,256
0
1,800
11,812
0
60,253
L
Jing Wei
3,015
2,202
0
3,768
7,881
2,839
0
1,510
6,371
0
41,581
L
Osiris
FlyinLionV
Osiris
4,986
2,180
0
3,952
12,202
10,045
0
2,608
9,105
0
32,039
W
8,664
1,518
0
403
10,497
3,840
1,598
2,386
8,111
0
52,077
W
Apollo
11,297
6,117
0
1,926
6,544
2,617
612
1,096
5,448
0
44,201
W
4,299
1,024
0
2,596
8,484
8,394
883
47
8,437
0
34,750
W
Sobek
Mummerino
Sobek
4,198
697
0
4,449
7,343
6,181
170
1,671
5,672
27,780
0
W
11,796
1,207
0
2,001
6,080
2,369
630
3,742
2,338
46,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
43,240
360
Minions Killed
380
0
Camps Cleared
0
1,473,049
Distance Traveled
1,496,612
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,078
416
15
1
0
308,879
5
L
Baron Samedi
7,538
443
84
5
0
312,912
0
L
Set
8,235
484
106
6
0
256,080
3
L
Jing Wei
7,296
429
84
5
0
297,769
3
L
Osiris
7,391
435
71
4
0
297,409
3
W
Thor
8,691
511
103
6
0
315,634
3
W
Apollo
8,364
492
79
5
0
306,753
8
W
Chaac
7,903
465
63
4
0
229,930
3
W
Sobek
8,997
529
50
3
0
345,891
3
W
Scylla
9,285
546
85
5
0
298,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role