Player Matchup

Artemis
Artemis
Gonroman
Artemis
Level 26
God Stats
0W - 3L
1,765 SR
Queue Stats
14W - 7L
1,785 Elo+
Party 1
Sun Wukong
Sun Wukong
Piratasop
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,769 Elo+
Party 1
He Bo
He Bo
YeahBroImAPro
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,750 Elo+
Party 1
Team Averages
Level 51
1,588 SR
1,768 Elo+

VS

Team Averages
Level 32
1,671 SR
1,603 Elo+
Skadi
Skadi
ColdTubeHD
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 2
Scylla
Scylla
Minniwee
Scylla
Level 29
God Stats
6W - 1L
1,763 SR
Queue Stats
26W - 17L
1,649 Elo+
Party 2
Artio
Artio
Palleas
Artio
Level 38
God Stats
4W - 0L
1,750 SR
Queue Stats
15W - 6L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gonroman
Artemis
13
2 / 8 / 6
10,905
606
11,920
15,944
5,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Piratasop
Sun Wukong
16
3 / 5 / 11
12,443
691
13,417
23,550
20,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 8 / 3
13,706
761
21,064
19,260
8,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
9 / 7 / 9
13,846
769
23,756
19,122
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Minniwee
Scylla
16
6 / 6 / 9
12,682
705
11,842
12,510
5,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
Palleas
Artio
18
6 / 3 / 14
14,667
815
10,292
26,159
34,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
16
Kills
21
21
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
7
9
1.93
L
Artemis
Gonroman
Artemis
2
8
6
0.63
W
Scylla
Minniwee
Scylla
6
6
9
1.75
W
Artio
Palleas
Artio
6
3
14
4.33
L
Sun Wukong
Piratasop
Sun Wukong
3
5
11
1.7
L
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
45,890
58,754
Taken
57,791
33,952
Mitigated
48,870
11,166
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
23,756
13,143
0
6,386
19,122
8,720
1,924
8,302
10,570
0
72,571
L
Artemis
Gonroman
Artemis
11,920
5,976
0
1,778
15,944
5,084
406
7,038
8,906
0
46,661
W
Scylla
Minniwee
Scylla
11,842
559
408
869
12,510
5,233
1,232
5,184
7,076
41,471
0
W
Artio
Palleas
Artio
10,292
1,472
792
6,810
26,159
34,917
249
7,926
17,983
33,296
0
L
Sun Wukong
Piratasop
Sun Wukong
13,417
3,418
0
4,992
23,550
20,763
247
7,349
16,201
0
43,135
L
21,064
666
0
4,396
19,260
8,105
68
7,927
11,333
64,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
41,195
198
Minions Killed
154
0
Camps Cleared
0
902,317
Distance Traveled
891,123
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,846
769
74
4
0
281,744
1
L
Artemis
10,905
606
63
4
0
260,050
4
W
Scylla
12,682
705
55
3
0
273,001
2
W
Artio
14,667
815
25
1
0
336,378
3
L
Sun Wukong
12,443
691
48
3
0
351,870
5
L
He Bo
13,706
761
87
5
0
290,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role