Player Matchup

Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
A_DepressedSmile
Chang'e
Level 115
God Stats
9W - 3L
1,500 SR
Queue Stats
285W - 213L
1,600 Elo+
Party 1
Bakasura
Bakasura
GohanxxBlanco
Bakasura
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,469 Elo+
Party 1
Hercules
Hercules
You_Got_Rainbow1
Hercules
Level 101
God Stats
7W - 4L
1,673 SR
Queue Stats
215W - 153L
1,598 Elo+
Party 1
Neith
Neith
synxy-clipz-
Neith
Level 4
God Stats
18W - 17L
1,844 SR
Queue Stats
20W - 20L
1,741 Elo+
Party 1
Team Averages
Level 78
1,603 SR
1,582 Elo+

VS

Team Averages
Level 75
1,524 SR
1,585 Elo+
Yemoja
Yemoja
GeCoHundo
Yemoja
Level 106
God Stats
32W - 28L
1,608 SR
Queue Stats
155W - 153L
1,540 Elo+
Party 2
Neith
Neith
IN-Vasion23
Neith
Level 126
God Stats
0W - 3L
1,256 SR
Queue Stats
157W - 159L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Proteek93
Kukulkan
Level 25
God Stats
1W - 1L
1,701 SR
Queue Stats
28W - 23L
1,830 Elo+
Party 2
Bellona
Bellona
The_Xcaliber1034
Bellona
Level 29
God Stats
5W - 3L
1,556 SR
Queue Stats
86W - 79L
1,493 Elo+
Party 3
Thor
Thor
luna-tyk-_-
Thor
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 213L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 2 / 4
8,781
488
9,522
9,541
5,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 6
9,963
554
14,017
16,873
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
GohanxxBlanco
Bakasura
18
10 / 0 / 5
10,523
585
8,005
8,418
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 0 / 6
8,691
483
9,499
14,391
6,312
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 6
7,599
422
4,140
9,039
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GeCoHundo
Yemoja
10
0 / 6 / 6
7,057
392
5,887
10,341
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 1
8,366
465
10,830
12,754
4,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Proteek93
Kukulkan
12
2 / 4 / 0
7,463
415
4,216
7,378
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 1
8,192
455
10,688
15,165
15,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 0
8,168
454
6,559
14,652
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
30
Kills
9
9
Deaths
30
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
4
4.5
W
6
3
6
3
L
Yemoja
GeCoHundo
Yemoja
0
6
6
0.5
W
Bakasura
GohanxxBlanco
Bakasura
10
0
5
12.5
L
3
5
1
0.7
L
Kukulkan
Proteek93
Kukulkan
2
4
0
0.5
L
2
9
1
0.28
W
6
0
6
9
L
2
6
0
0.33
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
38,180
58,262
Taken
60,290
28,106
Mitigated
35,030
23,912
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,522
350
0
4,918
9,541
5,016
0
3,662
5,669
42,929
0
W
14,017
1,026
287
9,076
16,873
8,797
1,169
750
16,021
58,067
0
L
Yemoja
GeCoHundo
Yemoja
5,887
895
1,050
1,262
10,341
7,984
0
3,200
6,991
17,519
0
W
Bakasura
GohanxxBlanco
Bakasura
8,005
5,556
0
3,870
8,418
5,402
171
1,201
7,182
0
66,396
L
10,830
4,790
0
3,825
12,754
4,299
0
1,347
11,397
0
58,888
L
Kukulkan
Proteek93
Kukulkan
4,216
539
0
0
7,378
1,991
66
4,101
2,854
30,126
0
L
10,688
3,913
0
425
15,165
15,959
0
8,679
5,564
0
46,858
W
9,499
3,591
347
3,200
14,391
6,312
527
3,214
11,099
0
37,324
L
6,559
1,571
0
167
14,652
4,797
0
5,553
8,214
0
60,667
W
4,140
1,197
0
2,214
9,039
2,579
621
851
8,188
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
39,246
416
Minions Killed
386
0
Camps Cleared
0
1,675,570
Distance Traveled
1,543,793
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,781
488
57
3
0
312,221
0
W
Chang'e
9,963
554
105
6
0
257,043
3
L
Yemoja
7,057
392
13
1
0
320,139
6
W
Bakasura
10,523
585
144
8
0
437,053
0
L
Neith
8,366
465
109
6
0
302,156
2
L
Kukulkan
7,463
415
78
4
0
293,658
1
L
Bellona
8,192
455
85
5
0
305,924
5
W
Hercules
8,691
483
54
3
0
383,718
2
L
Thor
8,168
454
101
6
0
321,916
5
W
Neith
7,599
422
56
3
0
285,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role