Player Matchup

Neith
Neith
BaronBamiblok
Neith
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 1
Thor
Thor
DaHowlingWolf
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 1
Ra
Ra
DeZeep
Ra
Level 14
God Stats
2W - 4L
1,345 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 1
Hel
Hel
MasterGrid
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,545 Elo+
Party 1
Khepri
Khepri
robert97
Khepri
Level 101
God Stats
2W - 4L
1,519 SR
Queue Stats
22W - 28L
1,519 Elo+
Party 1
Team Averages
Level 54
1,473 SR
1,545 Elo+

VS

Team Averages
Level 7
1,330 SR
1,159 Elo+
Xbalanque
Xbalanque
Bambi26
Xbalanque
Level 7
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 2
Fenrir
Fenrir
MoonBerk
Fenrir
Level 8
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 2
King Arthur
King Arthur
RascalLord
King Arthur
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Cthulhu
Cthulhu
Reustach
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 2
Susano
Susano
Text0r
Susano
Level 8
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 24
11,762
490
15,235
12,549
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 2 / 17
13,162
548
24,710
25,214
13,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
19
13 / 4 / 18
13,383
558
20,698
12,097
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 22
13,049
544
28,112
18,540
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
robert97
Khepri
17
8 / 1 / 25
12,969
540
15,163
21,207
28,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bambi26
Xbalanque
14
0 / 10 / 1
9,106
379
10,941
19,824
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MoonBerk
Fenrir
17
8 / 8 / 1
11,785
491
11,156
27,947
15,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RascalLord
King Arthur
14
1 / 10 / 3
9,395
391
7,350
31,265
19,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Reustach
Cthulhu
14
1 / 15 / 2
9,774
407
9,855
29,549
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Text0r
Susano
13
0 / 11 / 4
8,499
354
9,499
21,009
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
21
53
Kills
10
11
Deaths
54
106
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bambi26
Xbalanque
0
10
1
0.05
W
7
1
24
19
W
15
2
17
11.75
W
Ra
13
4
18
5.5
W
10
3
22
7
L
Fenrir
MoonBerk
Fenrir
8
8
1
1.06
L
King Arthur
RascalLord
King Arthur
1
10
3
0.25
L
Cthulhu
Reustach
Cthulhu
1
15
2
0.13
L
Susano
Text0r
Susano
0
11
4
0.18
W
Khepri
robert97
Khepri
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,918
Damage
48,801
89,607
Taken
129,594
63,231
Mitigated
71,572
43,711
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bambi26
Xbalanque
10,941
5,793
0
4,064
19,824
6,373
1,511
7,922
11,902
0
64,615
W
15,235
9,624
0
3,806
12,549
6,814
5,493
1,539
10,985
0
64,281
W
24,710
7,902
0
9,460
25,214
13,442
0
3,248
21,841
0
92,443
W
Ra
20,698
2,432
3,801
1,924
12,097
5,702
3,679
283
11,639
75,956
0
W
28,112
2,881
11,229
9,936
18,540
8,502
2,921
2,092
16,298
82,473
0
L
Fenrir
MoonBerk
Fenrir
11,156
1,778
0
3,717
27,947
15,537
0
15,408
12,539
0
59,443
L
King Arthur
RascalLord
King Arthur
7,350
1,376
0
4,165
31,265
19,275
355
17,670
13,595
0
34,329
L
Cthulhu
Reustach
Cthulhu
9,855
1,349
0
946
29,549
23,404
0
11,445
18,104
27,997
0
L
Susano
Text0r
Susano
9,499
2,036
0
270
21,009
6,983
443
11,528
9,481
0
36,597
W
Khepri
robert97
Khepri
15,163
1,258
987
2,568
21,207
28,771
877
2,693
18,339
45,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,325
Gold Earned
48,559
500
Minions Killed
321
0
Camps Cleared
0
2,143,122
Distance Traveled
2,087,646
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,106
379
113
5
0
397,708
2
W
Neith
11,762
490
97
4
0
415,502
1
W
Thor
13,162
548
115
5
0
399,690
4
W
Ra
13,383
558
133
6
0
421,233
0
W
Hel
13,049
544
106
4
0
463,598
4
L
Fenrir
11,785
491
84
4
0
437,644
2
L
King Arthur
9,395
391
46
2
0
441,375
0
L
Cthulhu
9,774
407
26
1
0
397,500
0
L
Susano
8,499
354
52
2
0
413,419
3
W
Khepri
12,969
540
49
2
0
443,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role