Player Matchup

Chaac
Chaac
ObamaBinLaddie
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Ra
Ra
X_Smithlegend_X
Ra
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
hugor_2004
Cthulhu
Level 45
God Stats
10W - 12L
1,491 SR
Queue Stats
331W - 345L
1,561 Elo+
Party 1
Fenrir
Fenrir
kingcatman3d
Fenrir
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
127W - 159L
1,617 Elo+
Party 1
Persephone
Persephone
m60nat1245
Persephone
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 268L
1,490 Elo+
Party 1
Team Averages
Level 27
1,546 SR
1,530 Elo+

VS

Team Averages
Level 28
1,439 SR
1,491 Elo+
King Arthur
King Arthur
DaniCrack20
King Arthur
Level 41
God Stats
3W - 2L
1,736 SR
Queue Stats
68W - 95L
1,478 Elo+
Party 2
Sol
Sol
EMsantino19
Sol
Level 19
God Stats
7W - 8L
1,479 SR
Queue Stats
49W - 73L
1,477 Elo+
Party 2
Eset
Eset
Kingston7227
Eset
Level 25
God Stats
2W - 1L
1,102 SR
Queue Stats
123W - 124L
1,481 Elo+
Solo
Pele
Pele
YShoelace
Pele
Level 28
God Stats
11W - 6L
1,526 SR
Queue Stats
226W - 223L
1,548 Elo+
Solo
Bellona
Bellona
erag-12
Bellona
Level 28
God Stats
1W - 1L
1,351 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,035
458
2,396
6,664
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,459
496
91
4,877
1,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
hugor_2004
Cthulhu
10
1 / 2 / 0
5,364
488
6,297
6,799
4,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
0 / 4 / 2
5,436
494
2,451
8,290
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
m60nat1245
Persephone
8
2 / 4 / 1
4,949
450
4,958
5,843
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaniCrack20
King Arthur
10
2 / 1 / 4
5,467
497
2,174
6,989
2,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
7 / 2 / 1
6,701
609
5,948
6,250
1,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 2
6,618
602
6,309
4,033
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
10
3 / 2 / 3
5,979
544
3,331
6,543
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
erag-12
Bellona
10
2 / 0 / 3
5,949
541
3,277
7,746
3,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaniCrack20
King Arthur
2
1
4
4
W
7
2
1
3.75
W
4
0
2
5
L
1
5
0
0.2
L
0
3
0
0
W
Pele
3
2
3
2.25
W
Bellona
erag-12
Bellona
2
0
3
3.5
L
Cthulhu
hugor_2004
Cthulhu
1
2
0
0.5
L
Fenrir
0
4
2
0.25
L
Persephone
m60nat1245
Persephone
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
21,039
32,473
Taken
31,561
14,741
Mitigated
11,283
4,791
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaniCrack20
King Arthur
2,174
624
198
1,910
6,989
2,233
112
1,687
5,205
0
19,571
W
5,948
1,733
343
2,496
6,250
1,659
528
3,271
2,904
27,376
0
W
6,309
146
0
831
4,033
1,334
466
579
3,409
35,972
0
L
2,396
435
0
489
6,664
4,214
50
2,967
3,697
0
13,000
L
91
70
0
0
4,877
1,392
162
3,671
1,206
24,987
0
W
Pele
3,331
1,686
0
1,004
6,543
2,083
0
809
5,634
0
28,127
W
Bellona
erag-12
Bellona
3,277
762
0
2,858
7,746
3,974
190
4,480
2,891
168
21,416
L
Cthulhu
hugor_2004
Cthulhu
6,297
234
97
500
6,799
4,828
0
1,564
5,147
23,625
0
L
Fenrir
2,451
900
99
2,770
8,290
2,665
0
1,169
7,121
0
20,921
L
Persephone
m60nat1245
Persephone
4,958
912
0
836
5,843
1,642
185
2,979
2,862
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
30,714
200
Minions Killed
266
0
Camps Cleared
0
956,942
Distance Traveled
1,085,549
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,467
497
27
2
0
225,004
2
W
Sol
6,701
609
59
5
0
207,122
0
W
Eset
6,618
602
75
7
0
216,417
1
L
Chaac
5,035
458
21
2
0
182,403
0
L
Ra
5,459
496
57
5
0
172,960
0
W
Pele
5,979
544
59
5
0
217,767
1
W
Bellona
5,949
541
46
4
0
219,239
1
L
Cthulhu
5,364
488
48
4
0
228,098
0
L
Fenrir
5,436
494
53
5
0
211,031
0
L
Persephone
4,949
450
21
2
0
162,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role