Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
Djballout
Fenrir
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
Fresh Jus
Chang'e
Platinum III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
2,232 MMR
Solo
Sol
Sol
Diamond III
NealAnblomi
Sol
Diamond III
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
350W - 288L
2,346 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
WeezyDiaz
Danzaburou
Platinum II
Level 107
God Stats
4W - 4L
1,911 SR
Queue Stats
136W - 98L
2,221 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,582 SR
1,960 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,722 SR
2,110 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
KingNicholsx
Awilix
Diamond III
Level 155
God Stats
13W - 13L
1,614 SR
Queue Stats
1,301W - 1,276L
2,223 MMR
Solo
Cerberus
Cerberus
Diamond III
Wiis_1021
Cerberus
Diamond III
Level 160
God Stats
1W - 1L
1,898 SR
Queue Stats
113W - 96L
2,243 MMR
Solo
Thoth
Thoth
Diamond IV
grimtendenciess
Thoth
Diamond IV
Level 149
God Stats
23W - 31L
1,915 SR
Queue Stats
637W - 642L
2,258 MMR
Solo
Guan Yu
Guan Yu
Diamond II
tupicador1
Guan Yu
Diamond II
Level 159
God Stats
11W - 11L
1,682 SR
Queue Stats
694W - 674L
2,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 1 / 5
10,155
635
12,228
16,999
12,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Djballout
Fenrir
14
4 / 2 / 4
8,920
558
5,225
12,546
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Fresh Jus
Chang'e
16
3 / 1 / 13
9,845
615
9,513
8,043
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 6
9,594
600
9,331
9,289
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WeezyDiaz
Danzaburou
17
4 / 0 / 3
10,783
674
9,881
7,847
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetNemesisScyllaPersephoneNu Wa

VS

Bans
JanusThanatosTsukuyomiGebRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 0
8,152
510
2,430
10,558
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
1 / 5 / 5
8,199
512
10,368
13,231
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Wiis_1021
Cerberus
11
1 / 2 / 2
7,125
445
5,052
13,515
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
8,011
501
4,933
10,660
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
tupicador1
Guan Yu
12
2 / 3 / 0
7,451
466
5,285
13,917
10,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
5
6.5
L
Apollo
 
Apollo
1
4
0
0.25
W
Fenrir
Djballout
Fenrir
4
2
4
3
W
Chang'e
Fresh Jus
Chang'e
3
1
13
9.5
L
Awilix
1
5
5
0.7
W
4
2
6
3.5
W
Danzaburou
WeezyDiaz
Danzaburou
4
0
3
5.5
L
Cerberus
Wiis_1021
Cerberus
1
2
2
1
L
1
5
2
0.4
L
Guan Yu
tupicador1
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
28,068
54,724
Taken
61,881
25,757
Mitigated
30,551
26,007
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,228
3,748
0
6,665
16,999
12,133
910
1,922
15,077
0
60,443
L
Apollo
 
Apollo
2,430
1,910
0
3,121
10,558
3,663
0
648
9,910
0
58,791
W
Fenrir
Djballout
Fenrir
5,225
792
0
3,236
12,546
5,798
507
2,508
10,038
0
23,236
W
Chang'e
Fresh Jus
Chang'e
9,513
561
3,268
4,949
8,043
2,331
229
1,482
6,561
65,317
0
L
Awilix
10,368
4,366
0
1,426
13,231
5,084
524
6,281
6,950
0
60,281
W
9,331
2,784
0
2,788
9,289
2,454
2,089
2,891
6,398
65,575
0
W
Danzaburou
WeezyDiaz
Danzaburou
9,881
5,012
0
5,101
7,847
3,041
3,952
1,182
6,665
0
86,527
L
Cerberus
Wiis_1021
Cerberus
5,052
174
0
5,033
13,515
7,156
0
4,146
9,369
30,318
0
L
4,933
226
0
2,030
10,660
4,308
0
6,337
4,323
55,745
0
L
Guan Yu
tupicador1
Guan Yu
5,285
826
160
4,407
13,917
10,340
0
1,432
12,485
0
43,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
38,938
524
Minions Killed
486
0
Camps Cleared
0
1,582,429
Distance Traveled
1,517,160
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,155
635
119
7
0
315,180
3
L
Apollo
8,152
510
125
8
0
282,043
5
W
Fenrir
8,920
558
33
2
0
328,309
8
W
Chang'e
9,845
615
117
7
0
352,986
4
L
Awilix
8,199
512
100
6
0
306,141
3
W
Sol
9,594
600
109
7
0
295,433
2
W
Danzaburou
10,783
674
146
9
0
290,521
6
L
Cerberus
7,125
445
50
3
0
318,468
3
L
Thoth
8,011
501
121
8
0
283,624
4
L
Guan Yu
7,451
466
90
6
0
326,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role