Player Matchup

Danzaburou
Danzaburou
ALvl1Jew
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 1
Hercules
Hercules
DiveLife
Hercules
Level 78
God Stats
5W - 10L
1,634 SR
Queue Stats
67W - 93L
1,393 Elo+
Solo
Hel
Hel
VanillaRice11b
Hel
Level 49
God Stats
5W - 5L
1,497 SR
Queue Stats
43W - 45L
1,517 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,469 Elo+

VS

Team Averages
Level 63
1,573 SR
1,420 Elo+
Sobek
Sobek
HiN00N
Sobek
Level 65
God Stats
10W - 12L
1,718 SR
Queue Stats
177W - 178L
1,383 Elo+
Solo
Nox
Nox
MrKirya
Nox
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 63L
1,592 Elo+
Solo
Arachne
Arachne
xWILDW0LFx
Arachne
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 29L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALvl1Jew
Danzaburou
16
4 / 5 / 8
14,258
713
17,209
16,723
6,734
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
DiveLife
Hercules
14
3 / 8 / 4
11,818
591
8,145
25,866
22,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 6 / 5
13,173
659
13,001
15,343
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HiN00N
Sobek
16
3 / 4 / 12
12,562
628
9,857
22,772
27,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
18
7 / 2 / 11
14,191
710
19,081
10,077
5,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
xWILDW0LFx
Arachne
17
9 / 6 / 6
14,119
706
17,771
18,240
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
19
19
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALvl1Jew
Danzaburou
4
5
8
1.6
L
Hercules
DiveLife
Hercules
3
8
4
0.63
W
Sobek
HiN00N
Sobek
3
4
12
2.25
W
Nox
7
2
11
6.25
L
5
6
5
1.25
W
Arachne
xWILDW0LFx
Arachne
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
46,709
57,932
Taken
51,089
35,837
Mitigated
43,709
21,151
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALvl1Jew
Danzaburou
17,209
8,918
0
1,702
16,723
6,734
484
9,349
7,374
0
63,669
L
Hercules
DiveLife
Hercules
8,145
1,951
243
8,311
25,866
22,025
672
11,289
14,577
0
45,687
W
Sobek
HiN00N
Sobek
9,857
572
0
2,738
22,772
27,715
704
6,663
16,109
22,054
0
W
Nox
19,081
1,186
1,492
1,441
10,077
5,039
1,893
3,166
6,911
96,412
0
L
13,001
535
4,805
6,090
15,343
7,078
86
8,320
7,023
49,996
0
W
Arachne
xWILDW0LFx
Arachne
17,771
12,169
188
6,472
18,240
10,955
1,151
3,910
14,330
0
48,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
40,872
235
Minions Killed
197
0
Camps Cleared
0
995,142
Distance Traveled
1,079,195
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,258
713
102
5
0
303,993
6
L
Hercules
11,818
591
73
4
0
336,232
2
W
Sobek
12,562
628
18
1
0
349,478
0
W
Nox
14,191
710
139
7
0
371,301
1
L
Hel
13,173
659
60
3
0
354,917
0
W
Arachne
14,119
706
40
2
0
358,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role